Player Matchup

Ymir
Ymir
DESTROIS1312
Ymir
Level 37
God Stats
0W - 2L
1,252 SR
Queue Stats
15W - 25L
1,349 Elo+
Solo
He Bo
He Bo
LobbyIN
He Bo
Level 57
God Stats
21W - 34L
1,474 SR
Queue Stats
345W - 416L
1,460 Elo+
Solo
Hachiman
Hachiman
sanek39rus
Hachiman
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 29L
1,187 Elo+
Solo
Team Averages
Level 60
1,409 SR
1,332 Elo+

VS

Team Averages
Level 115
1,449 SR
1,523 Elo+
Chaac
Chaac
Chakushidadi
Chaac
Level 122
God Stats
3W - 3L
1,528 SR
Queue Stats
190W - 157L
1,523 Elo+
Party 1
He Bo
He Bo
DennisNick
He Bo
Level 94
God Stats
1W - 1L
1,196 SR
Queue Stats
33W - 31L
1,484 Elo+
Party 1
Achilles
Achilles
RoyedRat
Achilles
Level 129
God Stats
5W - 4L
1,622 SR
Queue Stats
141W - 113L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
9,510
634
5,236
17,690
19,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
LobbyIN
He Bo
13
1 / 5 / 1
8,790
586
10,678
14,496
5,631
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
sanek39rus
Hachiman
13
0 / 2 / 1
8,433
562
9,113
12,743
5,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
10,415
694
19,080
17,424
14,446
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
14
0 / 2 / 6
9,130
609
4,877
6,008
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
RoyedRat
Achilles
16
4 / 0 / 5
10,004
667
15,713
14,334
13,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
1
2
1
0.75
W
He Bo
0
2
6
1.5
L
He Bo
LobbyIN
He Bo
1
5
1
0.3
W
Achilles
RoyedRat
Achilles
4
0
5
6.5
L
Hachiman
sanek39rus
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,027
Damage
39,670
44,929
Taken
37,766
29,959
Mitigated
30,467
9,116
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,080
3,034
0
7,667
17,424
14,446
0
6,310
11,114
3,006
49,319
L
5,236
926
0
4,005
17,690
19,039
0
3,319
14,371
20,968
0
W
He Bo
4,877
590
0
921
6,008
2,357
0
3,099
2,909
23,126
0
L
He Bo
LobbyIN
He Bo
10,678
645
0
1,046
14,496
5,631
0
1,495
13,001
33,829
0
W
Achilles
RoyedRat
Achilles
15,713
4,283
0
7,055
14,334
13,664
260
7,434
6,900
0
42,068
L
Hachiman
sanek39rus
Hachiman
9,113
2,977
0
4,065
12,743
5,289
0
1,144
11,599
0
29,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
29,549
154
Minions Killed
170
3
Camps Cleared
9
739,115
Distance Traveled
901,979
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,415
694
66
4
4
310,083
2
L
Ymir
9,510
634
30
2
1
245,637
0
W
He Bo
9,130
609
49
3
4
275,285
2
L
He Bo
8,790
586
60
4
2
240,191
5
W
Achilles
10,004
667
55
4
1
316,611
3
L
Hachiman
8,433
562
64
4
0
253,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role