Player Matchup

Nox
Nox
 
Nox
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
iMasakra
Kali
Level 158
God Stats
7W - 4L
1,638 SR
Queue Stats
148W - 141L
1,512 Elo+
Party 1
Bakasura
Bakasura
lilAyran
Bakasura
Level 150
God Stats
1W - 1L
1,092 SR
Queue Stats
21W - 21L
1,560 Elo+
Party 2
Mulan
Mulan
yslnico
Mulan
Level 117
God Stats
4W - 3L
1,377 SR
Queue Stats
44W - 40L
1,494 Elo+
Party 2
Team Averages
Level 142
1,421 SR
1,513 Elo+

VS

Team Averages
Level 126
1,698 SR
1,543 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Captaingree100
Awilix
Level 148
God Stats
31W - 35L
1,492 SR
Queue Stats
320W - 320L
1,522 Elo+
Solo
Ne Zha
Ne Zha
GreenWizzard
Ne Zha
Level 153
God Stats
0W - 1L
1,802 SR
Queue Stats
25W - 25L
1,611 Elo+
Solo
Merlin
Merlin
LunaForlorn
Merlin
Level 84
God Stats
7W - 9L
1,788 SR
Queue Stats
192W - 163L
1,594 Elo+
Solo
Artio
Artio
kataclysm1810
Artio
Level 89
God Stats
9W - 5L
1,908 SR
Queue Stats
643W - 470L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
7 / 0 / 1
5,932
742
4,598
3,621
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
8
2 / 1 / 3
4,912
614
3,138
5,265
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kali
10
3 / 1 / 4
5,874
734
5,075
8,146
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bakasura
lilAyran
Bakasura
9
2 / 3 / 0
5,600
700
5,218
8,344
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
yslnico
Mulan
7
1 / 1 / 7
5,073
634
4,449
6,239
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 2 / 1
4,019
502
2,804
4,392
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 3 / 0
5,023
628
3,115
7,135
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
4
0 / 4 / 0
3,625
453
2,165
7,467
2,611
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
7
1 / 4 / 2
4,307
538
3,319
4,545
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 0
5,731
716
6,050
8,873
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
6
6
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
0
1
7.5
W
Sol
 
Sol
2
1
3
3.5
L
Chronos
 
Chronos
0
2
1
0.25
L
2
3
0
0.67
L
Ne Zha
0
4
0
0
L
Merlin
1
4
2
0.5
W
Kali
3
1
4
5
L
3
2
0
1.5
W
Bakasura
lilAyran
Bakasura
2
3
0
0.67
W
Mulan
yslnico
Mulan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,478
Damage
17,453
31,615
Taken
32,412
12,378
Mitigated
12,518
13,129
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,598
622
0
632
3,621
1,444
1,002
1,913
1,708
25,967
0
W
Sol
 
Sol
3,138
1,436
0
2,167
5,265
1,864
1,104
938
4,283
23,814
5,397
L
Chronos
 
Chronos
2,804
1,094
0
1,504
4,392
1,040
0
651
3,741
16,485
0
L
3,115
1,019
0
2,065
7,135
2,663
0
1,230
5,905
0
27,164
L
Ne Zha
2,165
1,036
0
1,102
7,467
2,611
0
2,142
5,325
0
7,655
L
Merlin
3,319
441
0
710
4,545
1,707
0
3,011
1,534
17,515
0
W
Kali
5,075
2,250
0
4,887
8,146
3,172
1,200
2,154
5,992
0
35,643
L
6,050
1,668
0
2,839
8,873
4,497
0
149
7,905
35,282
0
W
Bakasura
lilAyran
Bakasura
5,218
3,341
0
2,647
8,344
3,399
0
5,312
2,604
0
25,670
W
Mulan
yslnico
Mulan
4,449
1,711
0
2,796
6,239
2,499
102
1,384
4,855
0
25,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
22,705
276
Minions Killed
193
0
Camps Cleared
0
839,104
Distance Traveled
708,381
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,932
742
52
7
0
164,812
0
W
Sol
4,912
614
44
6
0
143,269
3
L
Chronos
4,019
502
25
3
0
108,889
1
L
Awilix
5,023
628
49
6
0
177,966
1
L
Ne Zha
3,625
453
13
2
0
122,858
0
L
Merlin
4,307
538
27
3
0
147,918
0
W
Kali
5,874
734
63
8
0
169,388
1
L
Artio
5,731
716
79
10
0
150,750
0
W
Bakasura
5,600
700
71
9
0
168,019
5
W
Mulan
5,073
634
46
6
0
193,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role