Player Matchup

Chaac
Chaac
BermudaSqaureXD
Chaac
Level 40
God Stats
9W - 18L
1,246 SR
Queue Stats
36W - 66L
1,182 Elo+
Party 1
Cliodhna
Cliodhna
GrimSyther
Cliodhna
Level 98
God Stats
4W - 7L
1,721 SR
Queue Stats
113W - 141L
1,328 Elo+
Party 1
Charybdis
Charybdis
IceMonster6
Charybdis
Level 52
God Stats
24W - 27L
1,400 SR
Queue Stats
57W - 94L
1,204 Elo+
Party 1
Ymir
Ymir
Pantoffeltjie
Ymir
Level 81
God Stats
4W - 4L
1,443 SR
Queue Stats
62W - 88L
1,250 Elo+
Party 1
Nu Wa
Nu Wa
gemstone02
Nu Wa
Level 94
God Stats
5W - 4L
1,319 SR
Queue Stats
285W - 344L
1,366 Elo+
Party 1
Team Averages
Level 73
1,426 SR
1,266 Elo+

VS

Team Averages
Level 37
1,374 SR
1,454 Elo+
Ah Muzen Cab
Ah Muzen Cab
HulPelikana
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,104 SR
Queue Stats
9W - 17L
1,287 Elo+
Party 3
Cthulhu
Cthulhu
KOKOMASTER3000
Cthulhu
Level 18
God Stats
6W - 12L
1,267 SR
Queue Stats
7W - 12L
1,288 Elo+
Party 3
Nu Wa
Nu Wa
Klex91
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,351 Elo+
Solo
Anubis
Anubis
jayjayokocha47
Anubis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,673 Elo+
Party 2
Ao Kuang
Ao Kuang
steamygonzalez
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 3
11,807
537
13,083
14,741
13,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
GrimSyther
Cliodhna
17
6 / 3 / 7
11,577
526
13,503
19,614
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
IceMonster6
Charybdis
17
2 / 2 / 2
11,031
501
5,057
15,284
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 6
10,526
478
3,636
19,745
21,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
19
3 / 0 / 7
12,104
550
19,024
10,504
5,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HulPelikana
Ah Muzen Cab
16
3 / 4 / 0
9,867
449
8,211
13,999
5,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 0
8,895
404
6,528
16,348
16,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Klex91
Nu Wa
16
0 / 5 / 0
10,032
456
12,718
17,252
8,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 0
9,056
412
10,116
14,612
7,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
16
0 / 5 / 1
9,470
430
5,348
25,074
10,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
5
7
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Cliodhna
GrimSyther
Cliodhna
6
3
7
3.17
L
Ah Muzen Cab
HulPelikana
Ah Muzen Cab
3
4
0
0.75
W
Charybdis
IceMonster6
Charybdis
2
2
2
1.5
L
1
3
0
0.33
L
Nu Wa
Klex91
Nu Wa
0
5
0
0
W
2
1
6
5
W
Nu Wa
3
0
7
6.5
L
1
4
0
0.25
L
Ao Kuang
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,303
Damage
42,921
79,888
Taken
87,285
54,489
Mitigated
48,389
26,402
Healing
24,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,083
1,183
0
5,115
14,741
13,845
1,115
9,625
4,907
0
77,379
W
Cliodhna
GrimSyther
Cliodhna
13,503
1,123
0
9,137
19,614
7,677
1,056
8,587
10,870
0
71,272
L
Ah Muzen Cab
HulPelikana
Ah Muzen Cab
8,211
4,756
80
4,607
13,999
5,342
1,240
5,001
8,998
0
71,150
W
Charybdis
IceMonster6
Charybdis
5,057
2,592
0
5,362
15,284
5,924
2,852
3,060
12,159
0
105,782
L
6,528
570
177
1,594
16,348
16,131
320
5,466
10,882
30,806
0
L
Nu Wa
Klex91
Nu Wa
12,718
3,495
0
2,940
17,252
8,688
18
7,313
9,939
91,706
0
W
3,636
961
428
3,481
19,745
21,075
262
6,865
12,594
39,528
0
W
Nu Wa
19,024
4,830
0
2,879
10,504
5,968
1,932
6,389
3,788
110,927
0
L
10,116
570
0
6,552
14,612
7,548
250
1,448
13,164
75,084
0
L
Ao Kuang
5,348
671
0
8,885
25,074
10,680
0
3,432
21,642
78,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,045
Gold Earned
47,320
643
Minions Killed
527
0
Camps Cleared
0
2,030,953
Distance Traveled
1,802,887
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,807
537
132
6
0
419,796
6
W
Cliodhna
11,577
526
112
5
0
452,121
2
L
Ah Muzen Cab
9,867
449
106
5
0
356,530
1
W
Charybdis
11,031
501
179
8
0
373,038
10
L
Cthulhu
8,895
404
37
2
0
396,449
3
L
Nu Wa
10,032
456
161
7
0
352,397
1
W
Ymir
10,526
478
49
2
0
406,806
8
W
Nu Wa
12,104
550
171
8
0
379,192
5
L
Anubis
9,056
412
102
5
0
314,675
3
L
Ao Kuang
9,470
430
121
6
0
382,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role