Player Matchup

Da Ji
Da Ji
NoahLeKoala123
Da Ji
Level 66
God Stats
2W - 4L
1,231 SR
Queue Stats
17W - 17L
1,462 Elo+
Solo
Chronos
Chronos
WinggarEDF
Chronos
Level 131
God Stats
2W - 1L
1,440 SR
Queue Stats
484W - 519L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
fernando3465
Hou Yi
Level 146
God Stats
3W - 4L
1,642 SR
Queue Stats
198W - 226L
1,509 Elo+
Party 1
Team Averages
Level 114
1,438 SR
1,495 Elo+

VS

Team Averages
Level 53
1,335 SR
1,517 Elo+
Khepri
Khepri
DarkMatter310
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,464 Elo+
Party 2
Izanami
Izanami
Goated253
Izanami
Level 28
God Stats
1W - 4L
1,170 SR
Queue Stats
107W - 79L
1,648 Elo+
Party 2
Scylla
Scylla
Ragefire91
Scylla
Level 41
God Stats
1W - 1L
1,334 SR
Queue Stats
18W - 21L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 10
11,024
735
11,614
14,365
6,458
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
WinggarEDF
Chronos
16
1 / 2 / 15
10,936
729
13,219
14,454
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
18
10 / 0 / 6
12,476
832
18,374
15,495
7,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
9,610
641
5,530
16,814
23,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Goated253
Izanami
14
2 / 5 / 4
9,811
654
11,963
14,340
7,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Ragefire91
Scylla
15
4 / 8 / 2
10,088
673
10,268
15,810
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
16
Kills
6
6
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Izanami
Goated253
Izanami
2
5
4
0.8
W
5
4
10
2.5
L
Scylla
Ragefire91
Scylla
4
8
2
0.63
W
Chronos
WinggarEDF
Chronos
1
2
15
4.25
W
Hou Yi
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,207
Damage
27,761
44,314
Taken
46,964
21,112
Mitigated
36,898
6,550
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,530
1,028
0
781
16,814
23,249
0
4,484
12,330
13,611
0
L
Izanami
Goated253
Izanami
11,963
7,879
421
1,537
14,340
7,678
396
5,745
8,595
0
50,596
W
11,614
2,049
0
1,507
14,365
6,458
212
5,911
8,088
0
23,239
L
Scylla
Ragefire91
Scylla
10,268
1,044
0
110
15,810
5,971
0
1,924
13,886
28,012
0
W
Chronos
WinggarEDF
Chronos
13,219
4,823
0
2,304
14,454
7,402
1,765
4,051
10,403
36,273
5,129
W
Hou Yi
18,374
8,969
0
2,739
15,495
7,252
868
6,621
8,874
0
71,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
29,509
179
Minions Killed
133
11
Camps Cleared
3
806,696
Distance Traveled
787,415
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,610
641
1
0
0
267,208
6
L
Izanami
9,811
654
80
5
2
265,179
4
W
Da Ji
11,024
735
29
2
0
256,293
0
L
Scylla
10,088
673
52
3
1
255,028
0
W
Chronos
10,936
729
52
3
4
284,429
4
W
Hou Yi
12,476
832
98
7
7
265,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role