Player Matchup

Arachne
Arachne
Aliz-84
Arachne
Level 157
God Stats
118W - 113L
1,518 SR
Queue Stats
199W - 237L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
IronSnake3888
Cthulhu
Level 35
God Stats
9W - 8L
1,557 SR
Queue Stats
19W - 20L
1,415 Elo+
Party 4
King Arthur
King Arthur
deathbatjambo
King Arthur
Level 85
God Stats
9W - 10L
1,534 SR
Queue Stats
28W - 27L
1,462 Elo+
Party 4
Thoth
Thoth
doode4951
Thoth
Level 11
God Stats
3W - 1L
1,520 SR
Queue Stats
5W - 5L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
tarief
Danzaburou
Level 157
God Stats
14W - 12L
1,382 SR
Queue Stats
267W - 306L
1,398 Elo+
Party 2
Team Averages
Level 89
1,502 SR
1,438 Elo+

VS

Team Averages
Level 69
1,390 SR
1,453 Elo+
Atlas
Atlas
Thijsieman12345
Atlas
Level 45
God Stats
4W - 2L
1,442 SR
Queue Stats
34W - 30L
1,484 Elo+
Party 3
Nemesis
Nemesis
Uchiha-Snipes
Nemesis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
YouNYoJimmy
Danzaburou
Level 90
God Stats
1W - 3L
1,483 SR
Queue Stats
137W - 161L
1,428 Elo+
Party 3
Anubis
Anubis
iwanda22
Anubis
Level 43
God Stats
2W - 5L
1,312 SR
Queue Stats
15W - 21L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
v_Tendo
Baron Samedi
Level 121
God Stats
0W - 2L
1,213 SR
Queue Stats
38W - 35L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aliz-84
Arachne
19
5 / 7 / 3
13,197
550
12,935
27,222
13,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
18
3 / 2 / 6
12,556
523
10,988
27,773
34,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
deathbatjambo
King Arthur
18
5 / 2 / 7
12,468
520
20,183
19,813
22,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
doode4951
Thoth
17
3 / 3 / 2
11,672
486
7,321
11,014
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
tarief
Danzaburou
17
0 / 4 / 5
11,368
474
11,499
18,965
8,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,662
444
6,975
19,784
26,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
20
8 / 2 / 4
12,899
537
23,732
28,757
17,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
YouNYoJimmy
Danzaburou
18
4 / 3 / 5
11,390
475
14,141
15,918
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
iwanda22
Anubis
8
1 / 3 / 0
7,245
302
1,785
5,191
2,546
Baron Samedi
v_Tendo
Baron Samedi
17
3 / 5 / 3
10,240
427
12,644
17,828
10,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
16
Kills
18
18
Deaths
16
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aliz-84
Arachne
5
7
3
0.93
W
Cthulhu
3
2
6
3
L
2
3
5
1.5
L
Nemesis
8
2
4
5
L
Danzaburou
YouNYoJimmy
Danzaburou
4
3
5
2.17
W
King Arthur
deathbatjambo
King Arthur
5
2
7
4.25
W
Thoth
doode4951
Thoth
3
3
2
1.33
L
Anubis
iwanda22
Anubis
1
3
0
0.33
W
Danzaburou
tarief
Danzaburou
0
4
5
0.63
L
Baron Samedi
v_Tendo
Baron Samedi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,926
Damage
59,277
104,787
Taken
87,478
83,231
Mitigated
65,154
30,701
Healing
22,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aliz-84
Arachne
12,935
8,413
274
7,927
27,222
13,627
3,352
5,579
21,207
0
93,810
W
Cthulhu
10,988
1,395
1,252
5,985
27,773
34,364
1
6,390
21,383
73,026
0
L
6,975
3,327
419
3,871
19,784
26,529
0
5,575
14,209
41,529
0
L
Nemesis
23,732
11,358
0
5,248
28,757
17,729
0
3,813
24,944
0
147,595
L
Danzaburou
YouNYoJimmy
Danzaburou
14,141
3,815
0
6,699
15,918
7,881
1,340
4,673
11,245
0
97,127
W
King Arthur
deathbatjambo
King Arthur
20,183
2,753
0
3,028
19,813
22,003
254
4,846
14,967
0
83,700
W
Thoth
doode4951
Thoth
7,321
84
576
2,581
11,014
4,887
2,861
2,286
8,728
67,342
0
L
Anubis
iwanda22
Anubis
1,785
31
0
1,607
5,191
2,546
0
0
5,191
21,637
0
W
Danzaburou
tarief
Danzaburou
11,499
3,489
0
9,078
18,965
8,350
3,976
4,141
14,824
0
96,796
L
Baron Samedi
v_Tendo
Baron Samedi
12,644
1,096
993
3,201
17,828
10,469
0
4,248
13,580
80,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,261
Gold Earned
52,436
584
Minions Killed
543
0
Camps Cleared
0
2,205,790
Distance Traveled
2,034,180
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,197
550
141
6
0
435,654
1
W
Cthulhu
12,556
523
86
4
0
425,357
7
L
Atlas
10,662
444
56
2
0
488,111
5
L
Nemesis
12,899
537
207
9
0
564,987
1
L
Danzaburou
11,390
475
147
6
0
440,035
4
W
King Arthur
12,468
520
111
5
0
472,485
11
W
Thoth
11,672
486
110
5
0
470,981
0
L
Anubis
7,245
302
19
1
0
139,418
0
W
Danzaburou
11,368
474
136
6
0
401,313
8
L
Baron Samedi
10,240
427
114
5
0
401,629
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role