Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Brothers_72
Tiamat
Level 83
God Stats
7W - 12L
1,361 SR
Queue Stats
91W - 69L
1,495 Elo+
Solo
Cernunnos
Cernunnos
HardReads-
Cernunnos
Level 107
God Stats
1W - 1L
1,406 SR
Queue Stats
193W - 167L
1,546 Elo+
Solo
Khepri
Khepri
flagnog
Khepri
Level 127
God Stats
1W - 1L
1,731 SR
Queue Stats
28W - 19L
1,561 Elo+
Solo
Athena
Athena
sleehrat1992
Athena
Level 126
God Stats
3W - 6L
1,468 SR
Queue Stats
452W - 489L
1,540 Elo+
Solo
Team Averages
Level 110
1,493 SR
1,529 Elo+

VS

Team Averages
Level 112
1,492 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MLY-XxLegionxX
Ymir
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 67L
1,507 Elo+
Solo
Fenrir
Fenrir
Matt848688
Fenrir
Level 129
God Stats
118W - 103L
1,536 SR
Queue Stats
249W - 239L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
SharperInstincts
Gilgamesh
Level 63
God Stats
2W - 2L
1,363 SR
Queue Stats
35W - 40L
1,404 Elo+
Solo
Chronos
Chronos
alejandr-maoh
Chronos
Level 159
God Stats
16W - 10L
1,560 SR
Queue Stats
457W - 432L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 3 / 1
8,813
518
9,589
16,173
9,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
12
1 / 6 / 0
7,404
436
5,511
11,633
7,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
HardReads-
Cernunnos
13
2 / 4 / 1
7,986
470
10,539
11,935
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
flagnog
Khepri
11
0 / 3 / 3
7,092
417
5,980
11,717
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
11
0 / 3 / 4
7,166
422
5,894
16,250
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 1 / 5
8,892
523
13,106
9,464
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 7
8,424
496
5,789
13,149
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Matt848688
Fenrir
15
11 / 0 / 1
9,627
566
8,892
12,836
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
15
4 / 3 / 0
9,716
572
6,728
11,031
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
15
1 / 2 / 4
8,885
523
9,081
17,038
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
19
19
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
1
1.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
5
4.5
L
Tiamat
1
6
0
0.17
L
Cernunnos
HardReads-
Cernunnos
2
4
1
0.63
W
1
2
7
2.25
W
Fenrir
Matt848688
Fenrir
11
0
1
11.5
W
Gilgamesh
4
3
0
1.33
W
Chronos
1
2
4
1.5
L
Khepri
flagnog
Khepri
0
3
3
0.5
L
Athena
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,513
Damage
43,596
67,708
Taken
63,518
42,402
Mitigated
33,609
20,970
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,589
1,033
581
5,793
16,173
9,461
291
3,001
13,172
62,642
0
W
Morgan Le Fay
 
Morgan Le Fay
13,106
1,399
0
1,838
9,464
4,459
0
5,469
3,713
75,775
0
L
Tiamat
5,511
446
151
3,522
11,633
7,949
0
6,730
4,903
45,048
0
L
Cernunnos
HardReads-
Cernunnos
10,539
5,258
0
3,212
11,935
5,103
0
4,977
6,958
0
63,706
W
5,789
1,901
0
3,519
13,149
10,317
58
6,973
5,971
33,377
0
W
Fenrir
Matt848688
Fenrir
8,892
1,843
0
5,484
12,836
6,261
0
3,467
9,295
0
61,860
W
Gilgamesh
6,728
3,075
0
1,096
11,031
5,745
1,671
5,548
5,453
0
67,254
W
Chronos
9,081
4,353
0
10,610
17,038
6,827
1,912
4,886
12,112
70,763
0
L
Khepri
flagnog
Khepri
5,980
1,137
0
3,965
11,717
5,891
0
4,812
6,905
46,319
0
L
Athena
5,894
1,801
351
3,395
16,250
13,998
12
8,456
7,794
27,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,461
Gold Earned
45,544
424
Minions Killed
509
0
Camps Cleared
0
1,535,978
Distance Traveled
1,725,738
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,813
518
111
7
0
290,062
2
W
Morgan Le Fay
8,892
523
122
7
0
355,184
9
L
Tiamat
7,404
436
79
5
0
307,072
7
L
Cernunnos
7,986
470
102
6
0
307,244
5
W
Ymir
8,424
496
40
2
0
324,755
1
W
Fenrir
9,627
566
102
6
0
374,909
3
W
Gilgamesh
9,716
572
120
7
0
350,303
2
W
Chronos
8,885
523
125
7
0
320,587
2
L
Khepri
7,092
417
80
5
0
329,954
3
L
Athena
7,166
422
52
3
0
301,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role