Player Matchup

Awilix
Awilix
 
Awilix
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BreakfastWizards
Horus
Level 63
God Stats
45W - 39L
1,503 SR
Queue Stats
730W - 734L
1,442 Elo+
Solo
Scylla
Scylla
IHopeS2
Scylla
Level 110
God Stats
4W - 1L
1,634 SR
Queue Stats
128W - 115L
1,443 Elo+
Party 2
Bakasura
Bakasura
amki
Bakasura
Level 107
God Stats
31W - 15L
1,651 SR
Queue Stats
277W - 244L
1,447 Elo+
Party 1
Sol
Sol
lucasginn
Sol
Level 156
God Stats
6W - 2L
1,631 SR
Queue Stats
322W - 362L
1,500 Elo+
Party 2
Team Averages
Level 107
1,584 SR
1,466 Elo+

VS

Team Averages
Level 124
1,561 SR
1,455 Elo+
Xing Tian
Xing Tian
EeeZee__PeeZee
Xing Tian
Level 147
God Stats
17W - 13L
1,543 SR
Queue Stats
243W - 259L
1,446 Elo+
Solo
Anhur
Anhur
Not gayn8
Anhur
Level 115
God Stats
7W - 17L
1,390 SR
Queue Stats
459W - 461L
1,444 Elo+
Solo
Jormungandr
Jormungandr
SubparSiren2
Jormungandr
Level 105
God Stats
6W - 5L
1,645 SR
Queue Stats
66W - 70L
1,436 Elo+
Solo
Awilix
Awilix
WWEGOD2K15
Awilix
Level 145
God Stats
4W - 2L
1,713 SR
Queue Stats
71W - 69L
1,500 Elo+
Solo
Sol
Sol
lobsessedl
Sol
Level 106
God Stats
1W - 2L
1,515 SR
Queue Stats
210W - 206L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 3 / 1
6,497
433
3,161
10,560
6,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 5
7,382
492
4,169
12,557
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
IHopeS2
Scylla
12
0 / 1 / 1
7,164
478
3,976
8,190
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
amki
Bakasura
14
6 / 0 / 1
8,769
585
4,176
9,041
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 3
7,134
476
9,731
9,346
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EeeZee__PeeZee
Xing Tian
14
3 / 1 / 1
8,448
563
6,992
9,975
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Not gayn8
Anhur
10
1 / 3 / 0
6,218
415
4,448
8,146
2,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SubparSiren2
Jormungandr
10
0 / 3 / 1
6,790
453
8,504
12,921
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
WWEGOD2K15
Awilix
14
2 / 1 / 1
7,848
523
4,761
11,473
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 0 / 0
5,277
352
903
1,614
532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
6
6
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
3
1
0.17
W
1
1
5
3.5
L
Xing Tian
EeeZee__PeeZee
Xing Tian
3
1
1
3.5
W
Scylla
IHopeS2
Scylla
0
1
1
0.5
L
Anhur
Not gayn8
Anhur
1
3
0
0.33
L
Jormungandr
SubparSiren2
Jormungandr
0
3
1
0.17
L
Awilix
WWEGOD2K15
Awilix
2
1
1
2.5
W
Bakasura
amki
Bakasura
6
0
1
6.5
L
0
0
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,213
Damage
25,608
49,694
Taken
44,129
27,893
Mitigated
23,303
19,195
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,161
1,261
0
1,350
10,560
6,119
0
4,925
5,066
0
32,304
W
4,169
2,088
2,711
6,115
12,557
10,394
455
4,403
8,140
0
16,809
L
Xing Tian
EeeZee__PeeZee
Xing Tian
6,992
686
0
1,100
9,975
7,009
0
791
9,134
48,925
0
W
Scylla
IHopeS2
Scylla
3,976
348
0
1,379
8,190
2,973
245
2,018
6,122
50,371
0
L
Anhur
Not gayn8
Anhur
4,448
2,386
0
1,680
8,146
2,646
0
3,420
4,726
0
39,867
L
Jormungandr
SubparSiren2
Jormungandr
8,504
2,276
626
3,687
12,921
8,606
0
6,108
6,519
32,786
0
L
Awilix
WWEGOD2K15
Awilix
4,761
1,283
0
5,153
11,473
4,510
0
1,301
10,032
0
60,823
W
Bakasura
amki
Bakasura
4,176
3,180
0
2,893
9,041
4,160
0
1,130
7,853
0
65,845
L
903
515
0
991
1,614
532
0
878
736
16,847
0
W
9,731
3,617
0
4,747
9,346
4,247
1,766
4,059
5,287
48,126
8,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
34,581
370
Minions Killed
367
0
Camps Cleared
0
1,425,382
Distance Traveled
1,194,664
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,497
433
54
4
0
229,675
1
W
Horus
7,382
492
24
2
0
283,283
0
L
Xing Tian
8,448
563
111
7
0
274,166
4
W
Scylla
7,164
478
81
5
0
284,308
5
L
Anhur
6,218
415
77
5
0
252,353
3
L
Jormungandr
6,790
453
32
2
0
268,527
9
L
Awilix
7,848
523
108
7
0
332,796
4
W
Bakasura
8,769
585
123
8
0
376,894
2
L
Sol
5,277
352
39
3
0
66,822
1
W
Sol
7,134
476
88
6
0
251,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role