Player Matchup

Odin
Odin
H2ONjerdo
Odin
Level 158
God Stats
1W - 0L
1,503 SR
Queue Stats
53W - 19L
1,727 Elo+
Solo
Neith
Neith
JOKER 4O5
Neith
Level 144
God Stats
9W - 7L
1,776 SR
Queue Stats
180W - 147L
1,628 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Talbacca
Morgan Le Fay
Level 160
God Stats
8W - 9L
1,506 SR
Queue Stats
301W - 224L
1,721 Elo+
Solo
Team Averages
Level 154
1,595 SR
1,692 Elo+

VS

Team Averages
Level 87
1,567 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DG_I_VORTEX
Izanami
Level 48
God Stats
4W - 4L
1,491 SR
Queue Stats
7W - 8L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
kingmamba5rings
Baron Samedi
Level 54
God Stats
5W - 4L
1,709 SR
Queue Stats
384W - 292L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
5 / 1 / 11
10,654
761
12,610
16,735
10,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
JOKER 4O5
Neith
16
7 / 2 / 8
11,137
796
15,058
16,185
7,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Talbacca
Morgan Le Fay
16
6 / 1 / 9
11,095
793
15,559
10,582
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 5 / 1
9,564
683
18,281
16,494
11,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
DG_I_VORTEX
Izanami
11
0 / 7 / 1
8,143
582
5,031
16,561
6,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
kingmamba5rings
Baron Samedi
14
1 / 6 / 2
9,108
651
11,127
15,665
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
18
Kills
4
4
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
1
0.7
L
Izanami
DG_I_VORTEX
Izanami
0
7
1
0.07
W
Odin
5
1
11
10.5
W
Neith
JOKER 4O5
Neith
7
2
8
5.5
W
Morgan Le Fay
Talbacca
Morgan Le Fay
6
1
9
10.5
L
Baron Samedi
kingmamba5rings
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,227
Damage
34,439
43,502
Taken
48,720
22,846
Mitigated
25,504
13,000
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
18,281
3,550
0
3,109
16,494
11,556
0
3,641
12,853
0
33,831
L
Izanami
DG_I_VORTEX
Izanami
5,031
3,964
0
0
16,561
6,000
0
6,535
10,026
0
25,847
W
Odin
12,610
3,280
0
1,880
16,735
10,084
87
5,849
10,886
0
32,492
W
Neith
JOKER 4O5
Neith
15,058
5,602
0
8,568
16,185
7,622
1,852
3,755
12,269
0
51,508
W
Morgan Le Fay
Talbacca
Morgan Le Fay
15,559
1,335
0
2,552
10,582
5,140
703
2,059
8,419
38,390
0
L
Baron Samedi
kingmamba5rings
Baron Samedi
11,127
713
1,056
4,019
15,665
7,948
0
5,541
10,124
44,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
26,815
164
Minions Killed
141
10
Camps Cleared
4
810,310
Distance Traveled
726,945
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,564
683
25
2
1
271,682
1
L
Izanami
8,143
582
49
4
1
225,668
2
W
Odin
10,654
761
36
3
4
282,721
4
W
Neith
11,137
796
75
5
5
244,508
4
W
Morgan Le Fay
11,095
793
53
4
1
283,081
4
L
Baron Samedi
9,108
651
67
5
2
229,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role