Player Matchup

Hera
Hera
 
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ALBiing
Artemis
Level 126
God Stats
5W - 3L
1,708 SR
Queue Stats
90W - 76L
1,597 Elo+
Party 1
Fenrir
Fenrir
Ganozerry
Fenrir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,515 Elo+
Solo
Nu Wa
Nu Wa
PureFlabssss
Nu Wa
Level 68
God Stats
6W - 4L
1,666 SR
Queue Stats
234W - 246L
1,499 Elo+
Solo
Sylvanus
Sylvanus
garyoakagain
Sylvanus
Level 123
God Stats
9W - 6L
1,639 SR
Queue Stats
78W - 69L
1,585 Elo+
Party 1
Team Averages
Level 89
1,603 SR
1,539 Elo+

VS

Team Averages
Level 113
1,543 SR
1,494 Elo+
Skadi
Skadi
Arnisius
Skadi
Level 160
God Stats
5W - 2L
1,586 SR
Queue Stats
140W - 160L
1,495 Elo+
Solo
Ares
Ares
JackHudson2000
Ares
Level 106
God Stats
2W - 4L
1,520 SR
Queue Stats
194W - 187L
1,467 Elo+
Solo
Tyr
Tyr
RealGMC
Tyr
Level 143
God Stats
12W - 8L
1,685 SR
Queue Stats
88W - 77L
1,579 Elo+
Solo
Bakasura
Bakasura
mrsplenter
Bakasura
Level 99
God Stats
11W - 9L
1,426 SR
Queue Stats
260W - 246L
1,513 Elo+
Solo
Persephone
Persephone
oFlxw
Persephone
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 4 / 3
7,226
516
8,881
9,656
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
ALBiing
Artemis
12
2 / 3 / 4
7,046
503
6,908
9,211
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Ganozerry
Fenrir
11
4 / 4 / 4
7,528
538
9,502
15,280
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 6 / 1
7,600
543
11,329
12,257
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
garyoakagain
Sylvanus
9
1 / 3 / 5
6,590
471
6,095
12,594
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arnisius
Skadi
13
2 / 1 / 2
8,160
583
6,766
8,458
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 5 / 9
7,966
569
12,067
16,280
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
15
5 / 1 / 5
9,025
645
8,735
13,426
8,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
mrsplenter
Bakasura
15
8 / 1 / 4
8,997
643
10,585
14,759
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
oFlxw
Persephone
12
2 / 3 / 5
7,889
564
7,482
9,212
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
11
Kills
20
20
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
3
0.63
L
Artemis
ALBiing
Artemis
2
3
4
1.33
W
Skadi
Arnisius
Skadi
2
1
2
3
L
Fenrir
Ganozerry
Fenrir
4
4
4
1.5
W
3
5
9
1.5
L
3
6
1
0.58
W
Tyr
5
1
5
7.5
L
Sylvanus
garyoakagain
Sylvanus
1
3
5
1.17
W
Bakasura
mrsplenter
Bakasura
8
1
4
10
W
Persephone
oFlxw
Persephone
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,715
Damage
45,635
58,998
Taken
62,135
29,687
Mitigated
37,042
16,062
Healing
19,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,881
2,738
0
2,325
9,656
4,005
0
4,322
4,998
63,874
0
L
Artemis
ALBiing
Artemis
6,908
3,652
0
1,539
9,211
3,369
1,057
2,130
7,011
0
51,137
W
Skadi
Arnisius
Skadi
6,766
3,459
0
3,340
8,458
3,147
954
2,286
6,110
0
65,364
L
Fenrir
Ganozerry
Fenrir
9,502
2,782
0
3,912
15,280
7,586
12
6,318
8,627
0
41,066
W
12,067
1,446
0
2,150
16,280
15,301
26
6,592
9,584
20,346
0
L
11,329
3,724
0
2,349
12,257
3,725
0
1,598
9,929
51,447
0
W
Tyr
8,735
1,175
0
7,551
13,426
8,810
876
8,451
4,359
0
68,828
L
Sylvanus
garyoakagain
Sylvanus
6,095
1,919
2,268
3,669
12,594
11,002
168
5,181
6,588
18,014
0
W
Bakasura
mrsplenter
Bakasura
10,585
6,444
0
4,418
14,759
6,563
81
5,596
9,035
0
68,566
W
Persephone
oFlxw
Persephone
7,482
502
0
1,692
9,212
3,221
767
2,446
6,741
52,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
42,037
369
Minions Killed
460
0
Camps Cleared
0
1,326,879
Distance Traveled
1,515,574
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,226
516
110
8
0
261,093
2
L
Artemis
7,046
503
91
7
0
261,955
1
W
Skadi
8,160
583
112
8
0
269,011
7
L
Fenrir
7,528
538
60
4
0
306,651
4
W
Ares
7,966
569
14
1
0
296,614
8
L
Nu Wa
7,600
543
95
7
0
230,517
6
W
Tyr
9,025
645
116
8
0
301,039
6
L
Sylvanus
6,590
471
13
1
0
266,663
6
W
Bakasura
8,997
643
121
9
0
355,908
4
W
Persephone
7,889
564
97
7
0
293,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role