Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze V
Colelow1
Scylla
Bronze V
Level 49
God Stats
1W - 2L
1,624 SR
Queue Stats
5W - 19L
993 MMR
Solo
Achilles
Achilles
Silver II
Six0sickopsycho
Achilles
Silver II
Level 156
God Stats
6W - 7L
1,500 SR
Queue Stats
16W - 26L
1,184 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,542 SR
1,226 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,489 SR
1,272 MMR
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
KingKasch
Neith
Silver II
Level 121
God Stats
123W - 144L
1,466 SR
Queue Stats
164W - 191L
1,015 MMR
Solo
Hera
Hera
Bronze III
TlRED GHOST
Hera
Bronze III
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 0 / 4
9,888
618
13,901
16,533
5,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Colelow1
Scylla
16
2 / 2 / 3
10,301
644
11,165
8,120
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
15
2 / 5 / 2
9,822
614
8,333
20,243
21,505
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtemisAh Muzen CabArachneChiron

VS

Bans
NikeKing ArthurAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 1 / 5
10,259
641
12,110
20,072
17,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
KingKasch
Neith
14
1 / 1 / 6
10,041
628
13,787
15,194
6,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 1
10,803
675
10,840
10,830
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
7
7
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
4
3
W
Bellona
 
Bellona
2
1
5
4.5
L
Scylla
Colelow1
Scylla
2
2
3
1.75
W
Neith
KingKasch
Neith
1
1
6
4
L
Achilles
2
5
2
0.6
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,399
Damage
36,737
44,896
Taken
46,096
30,179
Mitigated
28,240
12,794
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,901
2,300
0
5,376
16,533
5,680
0
3,250
13,283
44,092
0
W
Bellona
 
Bellona
12,110
3,651
716
6,989
20,072
17,700
727
10,603
9,469
0
35,372
L
Scylla
Colelow1
Scylla
11,165
635
0
1,380
8,120
2,994
0
453
7,667
38,460
0
W
Neith
KingKasch
Neith
13,787
3,319
1,170
3,511
15,194
6,182
1,716
8,355
6,839
0
46,450
L
Achilles
8,333
1,038
422
5,616
20,243
21,505
0
7,666
12,577
0
34,016
W
10,840
2,236
878
1,541
10,830
4,358
616
6,586
4,244
45,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
31,103
171
Minions Killed
187
3
Camps Cleared
9
852,701
Distance Traveled
904,374
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,888
618
78
5
1
298,560
4
W
Bellona
10,259
641
40
3
5
331,520
2
L
Scylla
10,301
644
62
4
1
275,861
2
W
Neith
10,041
628
62
4
2
282,903
10
L
Achilles
9,822
614
31
2
1
278,280
0
W
Hera
10,803
675
85
5
2
289,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role