Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Chrizzle93
Cupid
Level 104
God Stats
0W - 2L
1,513 SR
Queue Stats
3W - 6L
1,390 Elo+
Party 3
Kali
Kali
Herculenics
Kali
Level 26
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 3
Ares
Ares
InsaneCoopr
Ares
Level 44
God Stats
0W - 2L
1,465 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 3
Freya
Freya
Srenegeti23
Freya
Level 28
God Stats
2W - 1L
1,766 SR
Queue Stats
100W - 99L
1,433 Elo+
Solo
Team Averages
Level 46
1,562 SR
1,363 Elo+

VS

Team Averages
Level 106
1,518 SR
1,516 Elo+
Shiva
Shiva
 
Shiva
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Spyg
Nu Wa
Level 129
God Stats
48W - 47L
1,520 SR
Queue Stats
58W - 56L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
ZeBenjinator
Jing Wei
Level 151
God Stats
31W - 28L
1,570 SR
Queue Stats
71W - 61L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Джиглипаф
Morgan Le Fay
Level 160
God Stats
11W - 9L
1,514 SR
Queue Stats
290W - 286L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
СочнаяТолстушка
Cernunnos
Level 61
God Stats
8W - 5L
1,485 SR
Queue Stats
322W - 318L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 3 / 3
6,681
668
7,361
11,416
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
13
1 / 3 / 4
7,167
717
6,295
9,806
3,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 2
7,606
761
5,037
11,118
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 2
7,770
777
5,360
13,552
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 3 / 0
6,456
646
4,295
12,248
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 2 / 3
6,943
694
4,289
8,832
5,946
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Spyg
Nu Wa
15
3 / 0 / 10
8,233
823
12,354
3,437
1,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
ZeBenjinator
Jing Wei
14
3 / 1 / 5
8,011
801
8,055
10,935
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Джиглипаф
Morgan Le Fay
15
7 / 2 / 2
8,396
840
17,740
9,312
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 6
7,371
737
5,058
8,407
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
6
Kills
13
13
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
3
0.83
W
Shiva
 
Shiva
0
2
3
0.75
L
Cupid
1
3
4
1
L
2
2
2
1.5
L
2
2
2
1.5
W
Nu Wa
Spyg
Nu Wa
3
0
10
8
L
0
3
0
0
W
Jing Wei
ZeBenjinator
Jing Wei
3
1
5
5.5
W
Morgan Le Fay
Джиглипаф
Morgan Le Fay
7
2
2
4
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,348
Damage
47,496
58,140
Taken
40,923
31,309
Mitigated
20,415
14,822
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,361
2,288
0
1,278
11,416
6,771
0
4,719
6,697
0
16,480
W
Shiva
 
Shiva
4,289
198
329
464
8,832
5,946
72
2,666
5,886
0
19,408
L
Cupid
6,295
3,009
1,292
3,343
9,806
3,790
0
6,373
3,433
0
24,641
L
5,037
2,048
0
2,225
11,118
5,173
0
6,529
4,589
0
16,380
L
5,360
132
0
2,778
13,552
11,093
0
6,681
6,871
14,638
0
W
Nu Wa
Spyg
Nu Wa
12,354
2,450
0
122
3,437
1,245
773
445
2,992
35,010
0
L
4,295
1,042
0
3,906
12,248
4,482
0
5,792
6,456
15,348
0
W
Jing Wei
ZeBenjinator
Jing Wei
8,055
5,781
0
3,173
10,935
4,794
1,549
1,305
9,552
0
31,002
W
Morgan Le Fay
Джиглипаф
Morgan Le Fay
17,740
2,623
0
1,625
9,312
4,631
56
3,158
5,972
36,718
0
W
5,058
2,517
0
1,571
8,407
3,799
373
1,359
6,866
0
19,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,680
Gold Earned
38,954
122
Minions Killed
221
0
Camps Cleared
0
1,046,513
Distance Traveled
1,110,208
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,681
668
22
2
0
217,589
0
W
Shiva
6,943
694
23
2
0
231,344
1
L
Cupid
7,167
717
30
3
0
195,724
2
L
Kali
7,606
761
34
3
0
216,175
0
L
Ares
7,770
777
16
2
0
227,037
2
W
Nu Wa
8,233
823
53
5
0
206,313
3
L
Freya
6,456
646
20
2
0
189,988
2
W
Jing Wei
8,011
801
50
5
0
225,351
2
W
Morgan Le Fay
8,396
840
47
5
0
230,138
4
W
Cernunnos
7,371
737
48
5
0
217,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role