Player Matchup

Fafnir
Fafnir
Kentero Black
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,207 Elo+
Party 2
Scylla
Scylla
KombatCabbage
Scylla
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 149L
1,254 Elo+
Solo
Serqet
Serqet
TRIGBRS
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,224 Elo+
Party 2
Sun Wukong
Sun Wukong
TheGreenWeed73
Sun Wukong
Level 67
God Stats
1W - 2L
1,532 SR
Queue Stats
40W - 66L
1,324 Elo+
Solo
Heimdallr
Heimdallr
TokaSenpaii
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,207 Elo+
Party 2
Team Averages
Level 45
1,506 SR
1,243 Elo+

VS

Team Averages
Level 80
1,433 SR
1,284 Elo+
Nemesis
Nemesis
 
Nemesis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FayeLuna92
Nu Wa
Level 98
God Stats
8W - 10L
1,353 SR
Queue Stats
486W - 500L
1,357 Elo+
Party 3
Bellona
Bellona
Livayathan
Bellona
Level 125
God Stats
7W - 3L
1,527 SR
Queue Stats
496W - 495L
1,385 Elo+
Party 3
Fenrir
Fenrir
built_video3
Fenrir
Level 26
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 2L
1,090 Elo+
Party 1
Zeus
Zeus
klod_killer2
Zeus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,848
657
5,175
19,091
24,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 6
10,986
732
15,546
12,632
5,789
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Serqet
TRIGBRS
Serqet
16
2 / 7 / 8
9,208
614
7,300
18,944
22,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Sun Wukong
TheGreenWeed73
Sun Wukong
15
1 / 5 / 7
9,016
601
11,327
16,954
18,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
TokaSenpaii
Heimdallr
17
2 / 7 / 8
9,845
656
11,823
16,577
8,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
4 / 4 / 15
11,859
791
10,385
19,954
17,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
18
4 / 1 / 16
10,979
732
19,724
7,727
3,803
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Livayathan
Bellona
18
4 / 3 / 17
10,932
729
10,440
15,478
22,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Fenrir
15
6 / 6 / 10
10,362
691
6,502
15,430
14,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 2 / 10
11,843
790
28,230
10,881
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
94
13
Kills
26
26
Deaths
16
36
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
4
15
2.88
W
Nu Wa
4
1
16
12
L
1
4
7
1.13
L
7
3
6
3.33
W
Bellona
Livayathan
Bellona
4
3
17
4.17
L
Serqet
TRIGBRS
Serqet
2
7
8
0.86
L
Sun Wukong
TheGreenWeed73
Sun Wukong
1
5
7
0.9
L
Heimdallr
TokaSenpaii
Heimdallr
2
7
8
0.86
W
Fenrir
6
6
10
1.83
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,171
Damage
75,281
84,198
Taken
69,470
79,640
Mitigated
63,898
11,348
Healing
23,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,385
2,966
3,614
7,345
19,954
17,400
777
5,917
13,314
0
22,304
W
Nu Wa
19,724
4,155
1,907
2,689
7,727
3,803
614
2,683
4,649
36,341
0
L
5,175
2,561
991
2,188
19,091
24,837
0
12,220
6,871
15,845
0
L
15,546
1,299
1,601
3,045
12,632
5,789
0
7,735
4,897
43,193
0
W
Bellona
Livayathan
Bellona
10,440
1,675
635
1,328
15,478
22,263
757
4,387
10,686
3,268
16,491
L
Serqet
TRIGBRS
Serqet
7,300
2,106
0
0
18,944
22,415
0
11,774
7,170
0
10,039
L
Sun Wukong
TheGreenWeed73
Sun Wukong
11,327
1,446
708
1,824
16,954
18,267
93
8,301
8,653
0
24,674
L
Heimdallr
TokaSenpaii
Heimdallr
11,823
3,685
0
991
16,577
8,332
0
8,971
7,606
0
31,508
W
Fenrir
6,502
541
365
2,246
15,430
14,538
650
3,259
11,759
0
10,903
W
28,230
4,646
1,470
2,257
10,881
5,894
1,677
4,475
5,821
56,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,903
Gold Earned
55,975
147
Minions Killed
154
0
Camps Cleared
0
1,289,503
Distance Traveled
1,483,351
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,859
791
15
1
0
338,140
0
W
Nu Wa
10,979
732
53
4
0
301,551
0
L
Fafnir
9,848
657
16
1
0
265,742
1
L
Scylla
10,986
732
55
4
0
253,346
0
W
Bellona
10,932
729
13
1
0
269,553
0
L
Serqet
9,208
614
7
0
0
254,085
0
L
Sun Wukong
9,016
601
31
2
0
266,394
0
L
Heimdallr
9,845
656
38
3
0
249,936
0
W
Fenrir
10,362
691
7
0
0
289,586
1
W
Zeus
11,843
790
66
4
0
284,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role