Player Matchup

Hera
Hera
ErisScarlet
Hera
Level 64
God Stats
15W - 12L
1,566 SR
Queue Stats
94W - 163L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
Kelvyra
Cthulhu
Level 47
God Stats
0W - 3L
1,090 SR
Queue Stats
28W - 45L
1,410 Elo+
Party 1
King Arthur
King Arthur
xXiiSkitzz-_
King Arthur
Level 118
God Stats
21W - 21L
1,609 SR
Queue Stats
275W - 412L
1,446 Elo+
Solo
Team Averages
Level 76
1,421 SR
1,390 Elo+

VS

Team Averages
Level 96
1,514 SR
1,436 Elo+
Izanami
Izanami
DG_I_VORTEX
Izanami
Level 48
God Stats
4W - 4L
1,458 SR
Queue Stats
7W - 8L
1,429 Elo+
Solo
Cabrakan
Cabrakan
DUCKSqaudNatsu
Cabrakan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 93L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
Echo_Duck451
Nu Wa
Level 114
God Stats
2W - 1L
1,583 SR
Queue Stats
109W - 127L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,395
672
7,289
7,502
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Kelvyra
Cthulhu
10
0 / 4 / 3
6,705
610
4,236
14,164
7,301
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
xXiiSkitzz-_
King Arthur
11
1 / 3 / 2
7,156
651
4,610
9,703
6,962
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DG_I_VORTEX
Izanami
12
4 / 1 / 5
8,246
750
6,297
7,308
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
13
4 / 1 / 7
9,144
831
10,976
9,520
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 8
8,182
744
10,251
5,175
2,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
DG_I_VORTEX
Izanami
4
1
5
6.5
W
Cabrakan
4
1
7
7.5
W
3
1
8
7
L
2
4
1
0.63
L
Cthulhu
Kelvyra
Cthulhu
0
4
3
0.38
L
King Arthur
xXiiSkitzz-_
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,135
Damage
27,524
31,369
Taken
22,003
17,267
Mitigated
14,820
3,617
Healing
2,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DG_I_VORTEX
Izanami
6,297
5,424
0
563
7,308
3,431
952
4,296
2,734
0
30,719
W
Cabrakan
10,976
1,777
146
1,495
9,520
9,091
178
3,833
5,419
20,856
0
W
10,251
3,572
0
250
5,175
2,298
583
2,838
2,193
34,292
0
L
7,289
1,070
0
360
7,502
3,004
50
5,325
2,177
27,842
0
L
Cthulhu
Kelvyra
Cthulhu
4,236
454
689
1,208
14,164
7,301
0
10,429
3,735
15,090
0
L
King Arthur
xXiiSkitzz-_
King Arthur
4,610
882
0
1,360
9,703
6,962
0
5,748
3,955
0
18,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,256
Gold Earned
25,572
116
Minions Killed
145
4
Camps Cleared
5
555,166
Distance Traveled
605,967
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,246
750
53
5
2
200,923
3
W
Cabrakan
9,144
831
38
3
0
203,766
1
W
Nu Wa
8,182
744
54
5
3
201,278
0
L
Hera
7,395
672
59
5
3
190,916
1
L
Cthulhu
6,705
610
27
2
0
177,279
0
L
King Arthur
7,156
651
30
3
1
186,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role