Player Matchup

Chaac
Chaac
GoldFighter01
Chaac
Level 47
God Stats
26W - 23L
1,541 SR
Queue Stats
195W - 204L
1,395 Elo+
Solo
Cupid
Cupid
SwiftRezzi
Cupid
Level 65
God Stats
12W - 8L
1,950 SR
Queue Stats
517W - 542L
1,479 Elo+
Party 2
Ao Kuang
Ao Kuang
Trentjh
Ao Kuang
Level 69
God Stats
0W - 2L
1,142 SR
Queue Stats
87W - 90L
1,361 Elo+
Solo
Sobek
Sobek
anoyyifying201
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
itsthejoker05
Zhong Kui
Level 17
God Stats
1W - 3L
1,274 SR
Queue Stats
28W - 25L
1,509 Elo+
Party 2
Team Averages
Level 49
1,481 SR
1,450 Elo+

VS

Team Averages
Level 52
1,540 SR
1,362 Elo+
Olorun
Olorun
GayTemo
Olorun
Level 29
God Stats
9W - 4L
1,795 SR
Queue Stats
54W - 76L
1,278 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jewleto
Kumbhakarna
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
59W - 80L
1,321 Elo+
Party 1
Discordia
Discordia
SmileyMore
Discordia
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 150L
1,500 Elo+
Solo
Danzaburou
Danzaburou
alvi015
Danzaburou
Level 49
God Stats
11W - 14L
1,540 SR
Queue Stats
51W - 74L
1,242 Elo+
Party 1
Fenrir
Fenrir
juugmanjax
Fenrir
Level 106
God Stats
3W - 1L
1,363 SR
Queue Stats
98W - 100L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,553
503
8,923
15,895
8,391
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
13
2 / 2 / 2
7,611
448
10,417
11,615
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Trentjh
Ao Kuang
11
2 / 7 / 0
7,293
429
6,903
17,598
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 2 / 6
7,667
451
7,134
17,559
21,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
itsthejoker05
Zhong Kui
14
3 / 3 / 2
8,685
511
11,357
15,010
11,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GayTemo
Olorun
17
7 / 0 / 2
10,652
627
13,910
15,306
8,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Jewleto
Kumbhakarna
12
1 / 1 / 4
8,115
477
4,450
20,815
14,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SmileyMore
Discordia
14
1 / 1 / 10
9,086
534
11,665
6,931
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
alvi015
Danzaburou
12
2 / 3 / 3
7,917
466
12,228
13,273
6,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
juugmanjax
Fenrir
14
8 / 4 / 3
9,135
537
11,793
15,739
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
19
19
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
GayTemo
Olorun
7
0
2
8
L
2
5
0
0.4
W
Kumbhakarna
Jewleto
Kumbhakarna
1
1
4
3
W
Discordia
SmileyMore
Discordia
1
1
10
6
L
Cupid
2
2
2
1.5
L
Ao Kuang
Trentjh
Ao Kuang
2
7
0
0.29
W
Danzaburou
alvi015
Danzaburou
2
3
3
1.17
L
0
2
6
1.5
L
Zhong Kui
itsthejoker05
Zhong Kui
3
3
2
1.33
W
Fenrir
juugmanjax
Fenrir
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,734
Damage
54,046
77,677
Taken
72,064
52,833
Mitigated
40,415
25,637
Healing
33,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
GayTemo
Olorun
13,910
6,860
606
10,763
15,306
8,646
3,218
3,740
11,490
73,674
9,287
L
8,923
1,645
0
4,665
15,895
8,391
0
9,812
6,083
0
62,494
W
Kumbhakarna
Jewleto
Kumbhakarna
4,450
502
620
10,216
20,815
14,450
356
5,317
15,446
13,535
0
W
Discordia
SmileyMore
Discordia
11,665
898
528
1,984
6,931
3,169
392
5,457
1,182
62,491
0
L
Cupid
10,417
5,273
1,050
5,629
11,615
4,644
0
2,918
8,697
0
62,133
L
Ao Kuang
Trentjh
Ao Kuang
6,903
1,762
0
4,409
17,598
6,571
278
5,267
12,331
45,765
0
W
Danzaburou
alvi015
Danzaburou
12,228
6,489
461
4,109
13,273
6,504
3,208
2,910
10,323
0
67,045
L
7,134
1,117
0
3,498
17,559
21,257
0
5,087
12,472
21,269
0
L
Zhong Kui
itsthejoker05
Zhong Kui
11,357
2,088
0
6,386
15,010
11,970
400
5,125
9,885
69,402
0
W
Fenrir
juugmanjax
Fenrir
11,793
4,016
0
4,584
15,739
7,646
519
7,525
8,066
0
46,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
44,905
409
Minions Killed
418
0
Camps Cleared
0
1,490,195
Distance Traveled
1,621,086
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,652
627
142
8
0
310,550
3
L
Chaac
8,553
503
108
6
0
339,439
5
W
Kumbhakarna
8,115
477
17
1
0
342,633
7
W
Discordia
9,086
534
110
6
0
339,538
6
L
Cupid
7,611
448
103
6
0
270,318
2
L
Ao Kuang
7,293
429
65
4
0
292,223
5
W
Danzaburou
7,917
466
88
5
0
296,678
2
L
Sobek
7,667
451
27
2
0
314,962
4
L
Zhong Kui
8,685
511
106
6
0
273,253
6
W
Fenrir
9,135
537
61
4
0
331,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role