Player Matchup

Ra
Ra
Brusive1
Ra
Level 42
God Stats
4W - 5L
1,337 SR
Queue Stats
8W - 12L
1,179 Elo+
Solo
Ravana
Ravana
Montufar
Ravana
Level 65
God Stats
1W - 2L
1,151 SR
Queue Stats
103W - 109L
1,293 Elo+
Solo
Cliodhna
Cliodhna
TomyDC21222
Cliodhna
Level 99
God Stats
28W - 22L
1,457 SR
Queue Stats
143W - 128L
1,385 Elo+
Solo
Sol
Sol
feroz-mapache590
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,087 Elo+
Solo
Ares
Ares
krynnownsyou
Ares
Level 123
God Stats
5W - 7L
1,440 SR
Queue Stats
51W - 62L
1,285 Elo+
Solo
Team Averages
Level 78
1,377 SR
1,246 Elo+

VS

Team Averages
Level 70
1,481 SR
1,346 Elo+
Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bahama_sniper
Hades
Level 40
God Stats
6W - 9L
1,441 SR
Queue Stats
88W - 96L
1,237 Elo+
Solo
Sol
Sol
IXI CEIL IXI
Sol
Level 88
God Stats
15W - 11L
1,673 SR
Queue Stats
51W - 47L
1,474 Elo+
Solo
Fenrir
Fenrir
Kazuto6516
Fenrir
Level 47
God Stats
1W - 6L
1,458 SR
Queue Stats
153W - 161L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
xxxconanx
Sun Wukong
Level 87
God Stats
36W - 43L
1,334 SR
Queue Stats
106W - 134L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,913
469
9,999
8,602
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ravana
Montufar
Ravana
17
1 / 0 / 1
10,576
557
6,476
5,404
5,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
TomyDC21222
Cliodhna
14
7 / 4 / 2
9,130
481
20,283
19,874
9,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 1
8,765
461
10,543
8,967
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 5
8,578
451
8,017
20,199
22,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 1 / 7
7,787
410
6,486
17,779
20,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 2 / 1
8,860
466
9,880
14,597
8,376
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
7,649
403
8,100
16,923
6,573
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Kazuto6516
Fenrir
15
4 / 3 / 2
8,944
471
9,826
17,986
9,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
xxxconanx
Sun Wukong
13
2 / 2 / 2
8,049
424
8,730
16,528
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
11
Kills
11
11
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
7
3.5
L
3
2
1
1.75
W
1
3
4
1
L
2
5
0
0.4
L
Fenrir
Kazuto6516
Fenrir
4
3
2
1.67
W
Ravana
Montufar
Ravana
1
0
1
1.5
W
Cliodhna
TomyDC21222
Cliodhna
7
4
2
2
W
2
0
1
2.5
W
0
4
5
0.63
L
Sun Wukong
xxxconanx
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,318
Damage
43,022
63,046
Taken
83,813
45,972
Mitigated
60,715
19,728
Healing
26,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,486
827
238
4,293
17,779
20,826
0
7,701
10,078
25,754
0
L
9,880
1,812
293
7,483
14,597
8,376
0
7,176
7,421
59,431
0
W
9,999
976
1,192
2,203
8,602
4,070
1,043
4,218
4,349
65,837
0
L
8,100
3,184
0
7,591
16,923
6,573
1,368
6,602
10,321
57,628
0
L
Fenrir
Kazuto6516
Fenrir
9,826
1,970
0
3,521
17,986
9,373
0
2,561
15,425
0
72,960
W
Ravana
Montufar
Ravana
6,476
2,607
0
2,902
5,404
5,920
2,430
818
4,421
0
83,112
W
Cliodhna
TomyDC21222
Cliodhna
20,283
4,189
0
6,428
19,874
9,369
509
7,065
12,665
0
61,085
W
10,543
1,073
610
3,861
8,967
3,784
1,192
4,624
4,277
62,879
0
W
8,017
623
0
2,532
20,199
22,829
1,127
7,741
12,185
33,179
0
L
Sun Wukong
xxxconanx
Sun Wukong
8,730
2,194
0
2,863
16,528
15,567
72
4,519
12,009
0
46,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
41,289
494
Minions Killed
420
0
Camps Cleared
0
1,727,789
Distance Traveled
1,570,142
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,787
410
47
2
0
262,224
0
L
Hades
8,860
466
116
6
0
292,812
0
W
Ra
8,913
469
109
6
0
322,395
3
L
Sol
7,649
403
77
4
0
293,816
2
L
Fenrir
8,944
471
105
6
0
378,005
0
W
Ravana
10,576
557
178
9
0
373,207
3
W
Cliodhna
9,130
481
61
3
0
364,701
0
W
Sol
8,765
461
108
6
0
340,362
1
W
Ares
8,578
451
38
2
0
327,124
2
L
Sun Wukong
8,049
424
75
4
0
343,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role