Player Matchup

Cthulhu
Cthulhu
AlpacaODoom
Cthulhu
Level 13
God Stats
3W - 7L
1,197 SR
Queue Stats
3W - 9L
1,171 Elo+
Party 1
Pele
Pele
Imperfectlover
Pele
Level 64
God Stats
3W - 2L
1,256 SR
Queue Stats
67W - 83L
1,331 Elo+
Solo
Poseidon
Poseidon
LargeJohnson
Poseidon
Level 60
God Stats
7W - 5L
1,521 SR
Queue Stats
114W - 130L
1,400 Elo+
Solo
Artemis
Artemis
NiamhQT
Artemis
Level 84
God Stats
5W - 4L
1,474 SR
Queue Stats
82W - 73L
1,408 Elo+
Party 1
Scylla
Scylla
Toshiro88
Scylla
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 73L
1,155 Elo+
Solo
Team Averages
Level 53
1,390 SR
1,293 Elo+

VS

Team Averages
Level 41
1,475 SR
1,413 Elo+
Jing Wei
Jing Wei
Alan S A T
Jing Wei
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 32L
1,500 Elo+
Party 2
Hercules
Hercules
HiiNathan
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,500 Elo+
Party 2
Agni
Agni
Semblenc3
Agni
Level 37
God Stats
1W - 4L
1,415 SR
Queue Stats
20W - 25L
1,413 Elo+
Solo
Fenrir
Fenrir
VitalliWiseWolf
Fenrir
Level 42
God Stats
4W - 2L
1,684 SR
Queue Stats
16W - 16L
1,429 Elo+
Solo
Athena
Athena
whitelight1901
Athena
Level 66
God Stats
4W - 5L
1,273 SR
Queue Stats
12W - 32L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlpacaODoom
Cthulhu
10
1 / 0 / 1
6,761
520
3,138
9,332
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 0
6,756
520
4,420
9,970
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
LargeJohnson
Poseidon
11
0 / 2 / 1
6,939
534
4,662
4,771
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Artemis
NiamhQT
Artemis
12
2 / 2 / 1
7,016
540
10,076
9,699
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Toshiro88
Scylla
12
1 / 1 / 1
7,180
552
1,041
5,934
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alan S A T
Jing Wei
10
1 / 2 / 1
5,748
442
3,616
10,102
3,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
HiiNathan
Hercules
11
2 / 1 / 0
6,709
516
5,141
9,623
7,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
12
1 / 2 / 1
6,916
532
3,908
5,894
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 2
6,043
465
5,596
12,644
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 0 / 0
4,580
352
355
2,176
957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alan S A T
Jing Wei
1
2
1
0.75
W
Cthulhu
AlpacaODoom
Cthulhu
1
0
1
1.5
L
Hercules
HiiNathan
Hercules
2
1
0
2
W
1
0
0
1
W
Poseidon
LargeJohnson
Poseidon
0
2
1
0.25
W
Artemis
NiamhQT
Artemis
2
2
1
1.25
L
Agni
1
2
1
0.75
W
Scylla
Toshiro88
Scylla
1
1
1
1.5
L
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,337
Damage
18,616
39,706
Taken
40,439
17,736
Mitigated
18,014
7,972
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alan S A T
Jing Wei
3,616
2,515
0
3,993
10,102
3,136
0
2,031
8,071
0
31,153
W
Cthulhu
AlpacaODoom
Cthulhu
3,138
300
216
1,250
9,332
7,396
52
616
8,716
15,134
0
L
Hercules
HiiNathan
Hercules
5,141
1,446
0
2,907
9,623
7,311
429
3,614
6,009
0
35,796
W
4,420
1,066
0
1,074
9,970
3,404
0
1,154
8,816
0
44,476
W
Poseidon
LargeJohnson
Poseidon
4,662
642
0
440
4,771
1,462
303
0
4,771
38,608
0
W
Artemis
NiamhQT
Artemis
10,076
5,515
0
4,143
9,699
3,456
2,362
1,001
8,698
0
59,944
L
Agni
3,908
469
0
662
5,894
2,017
235
1,016
4,792
45,601
0
W
Scylla
Toshiro88
Scylla
1,041
246
0
849
5,934
2,018
894
1,492
4,442
46,080
0
L
5,596
1,291
0
2,624
12,644
4,593
0
1,714
10,930
0
33,939
L
355
63
0
546
2,176
957
0
380
1,796
6,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
29,996
345
Minions Killed
268
0
Camps Cleared
0
1,260,607
Distance Traveled
1,090,618
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,748
442
47
4
0
247,265
1
W
Cthulhu
6,761
520
19
1
0
279,968
0
L
Hercules
6,709
516
72
6
0
226,406
0
W
Pele
6,756
520
77
6
0
281,853
1
W
Poseidon
6,939
534
61
5
0
248,576
3
W
Artemis
7,016
540
95
7
0
208,203
2
L
Agni
6,916
532
88
7
0
235,050
4
W
Scylla
7,180
552
93
7
0
242,007
3
L
Fenrir
6,043
465
51
4
0
279,402
1
L
Athena
4,580
352
10
1
0
102,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role