Player Matchup

Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GaGaGooGoo
Hun Batz
Level 158
God Stats
3W - 4L
1,391 SR
Queue Stats
181W - 176L
1,424 Elo+
Solo
Anhur
Anhur
HomicideUK
Anhur
Level 88
God Stats
2W - 2L
1,482 SR
Queue Stats
223W - 203L
1,511 Elo+
Solo
Yemoja
Yemoja
TijuanaDjeezus
Yemoja
Level 105
God Stats
3W - 2L
1,609 SR
Queue Stats
191W - 198L
1,462 Elo+
Solo
Tyr
Tyr
Сайтамаа
Tyr
Level 159
God Stats
3W - 5L
1,375 SR
Queue Stats
249W - 276L
1,497 Elo+
Solo
Team Averages
Level 116
1,471 SR
1,479 Elo+

VS

Team Averages
Level 118
1,587 SR
1,485 Elo+
Xbalanque
Xbalanque
Bealey789
Xbalanque
Level 140
God Stats
25W - 12L
1,558 SR
Queue Stats
399W - 377L
1,503 Elo+
Solo
Athena
Athena
BerliozUchia
Athena
Level 126
God Stats
7W - 1L
1,799 SR
Queue Stats
30W - 24L
1,518 Elo+
Solo
Lancelot
Lancelot
Elynor
Lancelot
Level 109
God Stats
18W - 22L
1,262 SR
Queue Stats
210W - 229L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
MELENAS00DRE
Cliodhna
Level 109
God Stats
16W - 10L
1,454 SR
Queue Stats
221W - 239L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Medison
Nu Wa
Level 105
God Stats
6W - 3L
1,863 SR
Queue Stats
94W - 104L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 1 / 3
10,025
477
8,478
12,107
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
GaGaGooGoo
Hun Batz
15
2 / 5 / 4
9,285
442
9,725
21,073
9,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
14
0 / 4 / 1
8,374
399
6,683
13,923
4,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 4
8,779
418
8,000
16,471
10,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 1
7,369
351
6,715
16,878
11,740
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bealey789
Xbalanque
19
3 / 2 / 4
11,827
563
11,554
13,049
6,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
15
1 / 1 / 6
10,149
483
9,367
19,429
19,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Elynor
Lancelot
18
2 / 2 / 6
10,950
521
8,302
14,670
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
MELENAS00DRE
Cliodhna
19
5 / 0 / 5
12,142
578
16,719
20,553
14,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Medison
Nu Wa
19
5 / 1 / 2
12,194
581
13,682
7,579
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
6
Kills
16
16
Deaths
6
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
3
4.5
W
Xbalanque
Bealey789
Xbalanque
3
2
4
2.5
W
Athena
1
1
6
4
W
Lancelot
Elynor
Lancelot
2
2
6
2.5
L
Hun Batz
GaGaGooGoo
Hun Batz
2
5
4
0.8
L
Anhur
0
4
1
0.13
W
Cliodhna
MELENAS00DRE
Cliodhna
5
0
5
7.5
W
Nu Wa
Medison
Nu Wa
5
1
2
6
L
1
2
4
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,601
Damage
59,624
80,452
Taken
75,280
41,241
Mitigated
52,307
29,644
Healing
27,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,478
768
1,017
4,336
12,107
5,556
0
5,344
6,695
91,965
0
W
Xbalanque
Bealey789
Xbalanque
11,554
5,139
0
3,826
13,049
6,547
2,922
2,930
10,119
0
121,265
W
Athena
9,367
2,320
0
2,628
19,429
19,567
0
6,308
13,121
33,803
0
W
Lancelot
Elynor
Lancelot
8,302
1,925
0
6,360
14,670
8,403
0
4,690
9,980
0
99,487
L
Hun Batz
GaGaGooGoo
Hun Batz
9,725
1,868
0
6,334
21,073
9,291
0
5,550
15,311
0
86,378
L
Anhur
6,683
2,599
0
2,678
13,923
4,642
0
2,425
11,451
0
61,074
W
Cliodhna
MELENAS00DRE
Cliodhna
16,719
2,403
0
12,952
20,553
14,298
739
3,334
17,219
0
88,345
W
Nu Wa
Medison
Nu Wa
13,682
2,634
0
1,356
7,579
3,492
476
3,044
4,535
114,929
0
L
8,000
1,340
4,789
5,707
16,471
10,012
0
7,916
8,512
39,888
0
L
6,715
923
13
4,770
16,878
11,740
0
1,814
14,082
0
36,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
57,262
522
Minions Killed
697
0
Camps Cleared
0
1,862,671
Distance Traveled
2,153,021
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,025
477
176
8
0
410,760
13
W
Xbalanque
11,827
563
192
9
0
373,273
4
W
Athena
10,149
483
36
2
0
461,668
8
W
Lancelot
10,950
521
138
7
0
471,986
4
L
Hun Batz
9,285
442
134
6
0
406,816
4
L
Anhur
8,374
399
118
6
0
351,468
3
W
Cliodhna
12,142
578
143
7
0
453,635
1
W
Nu Wa
12,194
581
188
9
0
392,459
9
L
Yemoja
8,779
418
54
3
0
322,081
3
L
Tyr
7,369
351
40
2
0
371,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role