Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Anonymphous
Arachne
Level 104
God Stats
20W - 17L
1,585 SR
Queue Stats
343W - 423L
1,387 Elo+
Party 1
Rama
Rama
DECRlPTT
Rama
Level 56
God Stats
19W - 22L
1,528 SR
Queue Stats
130W - 163L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
littlemancall
Sylvanus
Level 83
God Stats
15W - 30L
1,495 SR
Queue Stats
131W - 140L
1,397 Elo+
Party 2
Anubis
Anubis
terrorrecipe
Anubis
Level 89
God Stats
51W - 58L
1,418 SR
Queue Stats
322W - 404L
1,381 Elo+
Party 1
Team Averages
Level 97
1,505 SR
1,425 Elo+

VS

Team Averages
Level 93
1,435 SR
1,451 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CilginSerseri
Hou Yi
Level 88
God Stats
6W - 14L
1,359 SR
Queue Stats
99W - 122L
1,445 Elo+
Party 3
Baba Yaga
Baba Yaga
ESAVUL
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 111L
1,508 Elo+
Party 3
Xing Tian
Xing Tian
GamingSuprvilain
Xing Tian
Level 85
God Stats
18W - 23L
1,522 SR
Queue Stats
36W - 50L
1,381 Elo+
Party 3
Fenrir
Fenrir
kefir4ikLove
Fenrir
Level 87
God Stats
0W - 2L
1,291 SR
Queue Stats
143W - 149L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 0 / 1
6,528
653
4,074
4,996
3,131
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Anonymphous
Arachne
10
3 / 0 / 1
5,772
577
4,944
7,108
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
9
0 / 1 / 1
5,250
525
3,473
5,168
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
littlemancall
Sylvanus
9
1 / 0 / 0
5,103
510
4,182
5,315
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
10
1 / 2 / 2
5,768
577
2,606
7,307
3,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 1 / 1
5,535
554
3,730
8,258
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 0
4,964
496
4,959
5,974
1,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
ESAVUL
Baba Yaga
9
0 / 2 / 2
5,245
525
3,994
4,729
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
8
0 / 1 / 2
5,082
508
1,953
8,589
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
7
0 / 5 / 0
4,155
416
497
5,218
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
3
3
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
1
4.5
L
Hun Batz
 
Hun Batz
1
1
1
1.5
W
Arachne
Anonymphous
Arachne
3
0
1
3.5
L
2
0
0
2
W
Rama
0
1
1
0.5
L
Baba Yaga
ESAVUL
Baba Yaga
0
2
2
0.5
L
Xing Tian
0
1
2
1
L
Fenrir
0
5
0
0
W
Sylvanus
littlemancall
Sylvanus
1
0
0
1
W
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,279
Damage
15,133
29,894
Taken
32,768
14,100
Mitigated
13,073
11,354
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,074
306
0
1,341
4,996
3,131
0
0
4,996
0
40,167
L
Hun Batz
 
Hun Batz
3,730
852
0
3,419
8,258
3,072
0
639
7,619
0
39,837
W
Arachne
Anonymphous
Arachne
4,944
4,541
0
1,195
7,108
2,532
115
989
6,119
0
33,510
L
4,959
2,800
0
2,415
5,974
1,901
816
1,496
4,478
0
27,975
W
Rama
3,473
3,166
0
1,182
5,168
1,814
265
687
4,481
0
39,019
L
Baba Yaga
ESAVUL
Baba Yaga
3,994
181
0
1,412
4,729
1,694
120
1,642
3,087
36,006
0
L
Xing Tian
1,953
138
343
2,381
8,589
4,860
216
2,080
6,509
12,021
0
L
Fenrir
497
44
0
13
5,218
1,546
0
144
5,074
0
6,340
W
Sylvanus
littlemancall
Sylvanus
4,182
1,895
1,568
2,744
5,315
2,762
398
969
4,346
20,276
7,339
W
Anubis
2,606
121
0
3,324
7,307
3,861
168
3,302
4,005
34,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
24,981
321
Minions Killed
212
0
Camps Cleared
0
978,470
Distance Traveled
895,923
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,528
653
81
8
0
194,967
2
L
Hun Batz
5,535
554
81
8
0
206,383
3
W
Arachne
5,772
577
61
6
0
260,416
3
L
Hou Yi
4,964
496
45
5
0
150,162
1
W
Rama
5,250
525
80
8
0
152,899
2
L
Baba Yaga
5,245
525
50
5
0
185,951
2
L
Xing Tian
5,082
508
24
2
0
198,485
3
L
Fenrir
4,155
416
12
1
0
154,942
0
W
Sylvanus
5,103
510
36
4
0
194,653
2
W
Anubis
5,768
577
63
6
0
175,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role