Player Matchup

Fenrir
Fenrir
DaddyKenobi3
Fenrir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,642 Elo+
Party 2
Xing Tian
Xing Tian
TheFrostFather
Xing Tian
Level 88
God Stats
2W - 1L
1,857 SR
Queue Stats
40W - 12L
1,572 Elo+
Party 2
Scylla
Scylla
UncleOhnaka
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,642 Elo+
Party 2
Team Averages
Level 102
1,619 SR
1,618 Elo+

VS

Team Averages
Level 106
1,483 SR
1,491 Elo+
Yemoja
Yemoja
KwiiG
Yemoja
Level 105
God Stats
1W - 1L
1,263 SR
Queue Stats
199W - 206L
1,460 Elo+
Party 1
Charybdis
Charybdis
RazzaMezza
Charybdis
Level 93
God Stats
4W - 2L
1,601 SR
Queue Stats
266W - 278L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
jojo89140
Baron Samedi
Level 119
God Stats
58W - 44L
1,585 SR
Queue Stats
118W - 127L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 8 / 0
6,787
617
8,294
12,398
5,671
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
TheFrostFather
Xing Tian
11
0 / 0 / 1
7,364
669
4,682
14,334
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
11
0 / 3 / 1
6,686
608
9,233
7,694
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KwiiG
Yemoja
12
1 / 1 / 9
8,832
803
4,105
10,120
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
RazzaMezza
Charybdis
14
8 / 0 / 3
9,228
839
13,602
7,294
2,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jojo89140
Baron Samedi
13
2 / 0 / 8
8,406
764
11,145
9,181
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
0
0.13
W
Yemoja
KwiiG
Yemoja
1
1
9
5.5
W
Charybdis
RazzaMezza
Charybdis
8
0
3
9.5
L
Xing Tian
TheFrostFather
Xing Tian
0
0
1
0.5
L
Scylla
0
3
1
0.17
W
Baron Samedi
jojo89140
Baron Samedi
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
28,852
34,426
Taken
26,595
20,485
Mitigated
16,233
4,404
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,294
1,830
0
499
12,398
5,671
0
5,214
7,184
0
22,989
W
Yemoja
KwiiG
Yemoja
4,105
1,540
1,716
4,008
10,120
8,723
204
5,076
5,044
11,894
0
W
Charybdis
RazzaMezza
Charybdis
13,602
7,116
0
2,574
7,294
2,931
1,667
4,112
3,182
0
34,752
L
Xing Tian
TheFrostFather
Xing Tian
4,682
308
0
3,655
14,334
11,770
0
6,691
7,643
15,279
0
L
Scylla
9,233
260
0
250
7,694
3,044
0
3,716
3,978
27,264
0
W
Baron Samedi
jojo89140
Baron Samedi
11,145
984
1,660
3,716
9,181
4,579
464
5,108
4,073
41,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,837
Gold Earned
26,466
107
Minions Killed
135
4
Camps Cleared
7
589,276
Distance Traveled
584,474
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,787
617
45
4
4
187,134
4
W
Yemoja
8,832
803
14
1
1
192,086
2
W
Charybdis
9,228
839
47
4
2
197,530
2
L
Xing Tian
7,364
669
22
2
0
212,105
0
L
Scylla
6,686
608
40
4
0
190,037
3
W
Baron Samedi
8,406
764
74
7
4
194,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role