Player Matchup

Gilgamesh
Gilgamesh
Gold I
NeverAGoodGame
Gilgamesh
Gold I
Level 70
God Stats
11W - 5L
1,730 SR
Queue Stats
87W - 71L
1,607 MMR
Party 2
Baba Yaga
Baba Yaga
Gold I
YoooImBad
Baba Yaga
Gold I
Level 60
God Stats
10W - 3L
1,871 SR
Queue Stats
87W - 71L
1,607 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
freePalestine047
Sun Wukong
Platinum V
Level 117
God Stats
86W - 68L
1,561 SR
Queue Stats
87W - 71L
1,669 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 82
1,721 SR
1,628 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 55
1,438 SR
1,473 MMR
Cabrakan
Cabrakan
Silver II
CIearCub
Cabrakan
Silver II
Level 52
God Stats
2W - 4L
1,496 SR
Queue Stats
20W - 24L
1,461 MMR
Party 1
Anhur
Anhur
Gold V
JamHoops
Anhur
Gold V
Level 67
God Stats
0W - 1L
1,250 SR
Queue Stats
29W - 31L
1,529 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Joda Nova
Baron Samedi
Silver III
Level 45
God Stats
0W - 1L
1,570 SR
Queue Stats
19W - 19L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NeverAGoodGame
Gilgamesh
15
2 / 2 / 9
12,350
686
8,039
22,278
28,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
YoooImBad
Baba Yaga
18
8 / 0 / 5
12,930
718
29,357
14,052
7,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
freePalestine047
Sun Wukong
16
3 / 0 / 9
11,654
647
15,205
25,309
22,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
VulcanYu HuangGanesha

VS

Bans
ScyllaOdinSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CIearCub
Cabrakan
12
0 / 3 / 2
9,374
521
8,542
25,701
30,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anhur
JamHoops
Anhur
15
1 / 5 / 0
10,400
578
13,456
19,255
10,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Joda Nova
Baron Samedi
15
1 / 5 / 0
10,171
565
13,454
14,715
8,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CIearCub
Cabrakan
0
3
2
0.33
L
Anhur
JamHoops
Anhur
1
5
0
0.2
L
Baron Samedi
Joda Nova
Baron Samedi
1
5
0
0.2
W
Gilgamesh
NeverAGoodGame
Gilgamesh
2
2
9
3.25
W
Baba Yaga
YoooImBad
Baba Yaga
8
0
5
10.5
W
Sun Wukong
freePalestine047
Sun Wukong
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,601
Damage
35,452
61,639
Taken
59,671
58,736
Mitigated
49,836
17,740
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CIearCub
Cabrakan
8,542
933
0
476
25,701
30,704
0
13,472
12,229
14,992
0
L
Anhur
JamHoops
Anhur
13,456
6,543
0
1,155
19,255
10,782
0
9,456
9,799
0
61,569
L
Baron Samedi
Joda Nova
Baron Samedi
13,454
472
2,522
4,553
14,715
8,350
0
6,967
7,748
45,107
0
W
Gilgamesh
NeverAGoodGame
Gilgamesh
8,039
1,037
0
3,740
22,278
28,641
172
6,103
15,658
0
24,284
W
Baba Yaga
YoooImBad
Baba Yaga
29,357
1,579
0
3,056
14,052
7,764
1,781
6,428
7,486
76,751
0
W
Sun Wukong
freePalestine047
Sun Wukong
15,205
1,777
0
10,944
25,309
22,331
763
8,935
15,188
245
50,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
29,945
204
Minions Killed
180
9
Camps Cleared
6
996,142
Distance Traveled
886,075
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,374
521
29
2
0
295,430
0
L
Anhur
10,400
578
98
5
5
279,477
0
L
Baron Samedi
10,171
565
53
3
1
311,168
4
W
Gilgamesh
12,350
686
28
2
3
315,372
9
W
Baba Yaga
12,930
718
117
7
1
324,723
1
W
Sun Wukong
11,654
647
59
3
5
356,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role