Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
IALLEGRO
Hera
Level 142
God Stats
4W - 2L
1,545 SR
Queue Stats
320W - 348L
1,310 Elo+
Solo
Xing Tian
Xing Tian
RaahimFdz
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,314 Elo+
Solo
Hou Yi
Hou Yi
Skotiniaka
Hou Yi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 274L
1,301 Elo+
Solo
Cthulhu
Cthulhu
TrollKrigar
Cthulhu
Level 46
God Stats
4W - 5L
1,509 SR
Queue Stats
175W - 228L
1,342 Elo+
Solo
Team Averages
Level 73
1,511 SR
1,354 Elo+

VS

Team Averages
Level 97
1,359 SR
1,410 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Fischieee
Bastet
Level 156
God Stats
2W - 5L
1,435 SR
Queue Stats
444W - 471L
1,407 Elo+
Solo
Izanami
Izanami
Kotzcam
Izanami
Level 106
God Stats
2W - 4L
1,177 SR
Queue Stats
130W - 159L
1,357 Elo+
Party 1
Cerberus
Cerberus
Leg3ndary1
Cerberus
Level 34
God Stats
1W - 1L
1,336 SR
Queue Stats
108W - 131L
1,379 Elo+
Party 1
Yu Huang
Yu Huang
hugo_00112
Yu Huang
Level 102
God Stats
2W - 2L
1,346 SR
Queue Stats
100W - 112L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
11 / 3 / 15
11,354
873
26,877
14,548
7,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hera
16
5 / 1 / 16
9,860
758
8,439
7,343
3,554
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
RaahimFdz
Xing Tian
18
4 / 4 / 24
11,266
867
9,127
22,261
29,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Skotiniaka
Hou Yi
14
4 / 6 / 16
9,354
720
11,309
13,940
6,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TrollKrigar
Cthulhu
18
6 / 5 / 20
10,980
845
14,658
24,776
24,754
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 5 / 8
8,962
689
10,449
11,999
6,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Fischieee
Bastet
15
4 / 9 / 9
8,926
687
12,639
17,675
8,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Kotzcam
Izanami
15
3 / 4 / 9
8,980
691
16,329
12,785
7,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Leg3ndary1
Cerberus
15
1 / 8 / 9
8,741
672
6,328
25,707
21,655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yu Huang
hugo_00112
Yu Huang
17
7 / 4 / 7
10,306
793
19,026
9,430
4,932
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
60
30
Kills
18
19
Deaths
30
91
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
3
15
6.17
L
Hou Yi
 
Hou Yi
3
5
8
1.4
L
Bastet
Fischieee
Bastet
4
9
9
0.94
W
Hera
5
1
16
13
L
Izanami
Kotzcam
Izanami
3
4
9
1.88
L
Cerberus
Leg3ndary1
Cerberus
1
8
9
0.69
W
Xing Tian
RaahimFdz
Xing Tian
4
4
24
4
W
Hou Yi
Skotiniaka
Hou Yi
4
6
16
2
W
Cthulhu
TrollKrigar
Cthulhu
6
5
20
3.2
L
Yu Huang
hugo_00112
Yu Huang
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,410
Damage
64,771
82,868
Taken
77,596
72,329
Mitigated
48,885
23,245
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
26,877
9,570
2,866
4,836
14,548
7,512
2,319
4,279
10,269
0
52,977
L
Hou Yi
 
Hou Yi
10,449
5,898
304
1,935
11,999
6,341
0
6,137
5,862
0
22,761
L
Bastet
Fischieee
Bastet
12,639
2,799
1,242
2,457
17,675
8,920
0
7,437
10,238
0
17,928
W
Hera
8,439
2,806
1,537
674
7,343
3,554
791
4,175
3,168
17,744
0
L
Izanami
Kotzcam
Izanami
16,329
9,613
1,769
3,678
12,785
7,037
51
6,858
5,927
0
37,968
L
Cerberus
Leg3ndary1
Cerberus
6,328
643
1,016
4,732
25,707
21,655
0
8,040
17,667
20,543
0
W
Xing Tian
RaahimFdz
Xing Tian
9,127
1,100
1,237
2,826
22,261
29,849
404
6,747
15,514
16,969
0
W
Hou Yi
Skotiniaka
Hou Yi
11,309
4,662
1,402
1,013
13,940
6,660
3,231
3,994
9,946
0
17,754
W
Cthulhu
TrollKrigar
Cthulhu
14,658
1,450
1,604
5,250
24,776
24,754
473
6,159
18,617
29,841
0
L
Yu Huang
hugo_00112
Yu Huang
19,026
1,509
839
1,109
9,430
4,932
0
3,752
5,678
31,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
45,915
144
Minions Killed
146
0
Camps Cleared
0
1,205,925
Distance Traveled
1,114,548
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,354
873
60
5
0
261,685
1
L
Hou Yi
8,962
689
25
2
0
209,677
0
L
Bastet
8,926
687
11
1
0
235,401
1
W
Hera
9,860
758
28
2
0
224,867
6
L
Izanami
8,980
691
41
3
0
215,493
1
L
Cerberus
8,741
672
42
3
0
217,375
1
W
Xing Tian
11,266
867
10
1
0
248,999
1
W
Hou Yi
9,354
720
9
1
0
219,435
2
W
Cthulhu
10,980
845
37
3
0
250,939
0
L
Yu Huang
10,306
793
27
2
0
236,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role