Player Matchup

Khepri
Khepri
B-R_1992
Khepri
Level 90
God Stats
18W - 12L
1,610 SR
Queue Stats
131W - 139L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
G0ld3nn-_-
Danzaburou
Level 123
God Stats
0W - 2L
1,349 SR
Queue Stats
225W - 263L
1,453 Elo+
Party 1
Set
Set
Josporte
Set
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Limmitless
Kukulkan
Level 85
God Stats
44W - 35L
1,536 SR
Queue Stats
77W - 95L
1,398 Elo+
Party 1
Loki
Loki
SPKartmen
Loki
Level 66
God Stats
3W - 10L
1,245 SR
Queue Stats
301W - 364L
1,376 Elo+
Solo
Team Averages
Level 89
1,448 SR
1,420 Elo+

VS

Team Averages
Level 109
1,566 SR
1,468 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Adelixel
Bacchus
Level 123
God Stats
5W - 1L
1,750 SR
Queue Stats
297W - 285L
1,445 Elo+
Solo
Hera
Hera
DarkBraska
Hera
Level 114
God Stats
64W - 39L
1,608 SR
Queue Stats
162W - 158L
1,499 Elo+
Solo
Achilles
Achilles
Dmonic52
Achilles
Level 102
God Stats
3W - 3L
1,473 SR
Queue Stats
103W - 94L
1,476 Elo+
Solo
Mercury
Mercury
speed-merguez
Mercury
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 57L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B-R_1992
Khepri
11
1 / 1 / 2
7,453
466
4,418
11,181
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
G0ld3nn-_-
Danzaburou
12
2 / 6 / 2
7,732
483
7,688
10,797
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 0
7,640
478
9,023
14,893
14,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Limmitless
Kukulkan
13
3 / 2 / 1
7,881
493
6,599
8,355
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
0 / 3 / 4
6,813
426
7,496
12,144
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 1 / 3
8,197
512
6,852
9,282
3,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Adelixel
Bacchus
12
2 / 1 / 6
8,177
511
5,054
14,094
16,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 1 / 0
8,717
545
13,396
8,477
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Dmonic52
Achilles
16
4 / 0 / 1
9,302
581
11,490
17,311
14,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
11
2 / 3 / 3
7,365
460
6,494
14,196
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
16
16
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
3
4.5
W
Bacchus
Adelixel
Bacchus
2
1
6
5
L
Khepri
B-R_1992
Khepri
1
1
2
2
W
5
1
0
5
W
Achilles
Dmonic52
Achilles
4
0
1
4.5
L
Danzaburou
G0ld3nn-_-
Danzaburou
2
6
2
0.5
L
0
4
0
0
L
Kukulkan
Limmitless
Kukulkan
3
2
1
1.75
L
Loki
0
3
4
0.67
W
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,224
Damage
43,286
57,370
Taken
63,360
39,269
Mitigated
44,291
12,277
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,852
5,315
0
5,466
9,282
3,877
1,471
2,058
7,224
0
66,645
W
Bacchus
Adelixel
Bacchus
5,054
641
0
2,564
14,094
16,523
0
3,773
10,321
23,339
0
L
Khepri
B-R_1992
Khepri
4,418
520
140
3,145
11,181
10,514
0
5,075
6,106
26,289
0
W
13,396
2,989
517
2,820
8,477
4,134
125
2,312
6,165
83,931
0
W
Achilles
Dmonic52
Achilles
11,490
4,034
0
10,063
17,311
14,227
325
0
17,311
0
72,179
L
Danzaburou
G0ld3nn-_-
Danzaburou
7,688
3,230
0
1,390
10,797
4,780
847
4,439
6,358
0
49,532
L
9,023
3,876
0
4,068
14,893
14,675
62
0
14,893
0
60,675
L
Kukulkan
Limmitless
Kukulkan
6,599
39
0
325
8,355
4,600
0
5,787
2,568
64,654
0
L
Loki
7,496
1,610
0
3,209
12,144
4,700
0
3,149
8,995
0
38,359
W
Mercury
6,494
3,689
0
1,290
14,196
5,530
39
2,874
11,322
0
55,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
41,758
388
Minions Killed
489
0
Camps Cleared
0
1,457,616
Distance Traveled
1,513,211
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,197
512
116
7
0
253,422
3
W
Bacchus
8,177
511
34
2
0
289,758
6
L
Khepri
7,453
466
32
2
0
327,158
3
W
Hera
8,717
545
121
8
0
285,255
6
W
Achilles
9,302
581
132
8
0
310,440
3
L
Danzaburou
7,732
483
79
5
0
230,020
0
L
Set
7,640
478
105
7
0
271,174
0
L
Kukulkan
7,881
493
101
6
0
299,348
9
L
Loki
6,813
426
71
4
0
329,916
3
W
Mercury
7,365
460
86
5
0
374,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role