Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
HelloImYorii
Cernunnos
Level 48
God Stats
8W - 4L
1,729 SR
Queue Stats
56W - 39L
1,487 Elo+
Party 1
Chronos
Chronos
Inmortalsalex
Chronos
Level 42
God Stats
5W - 0L
1,572 SR
Queue Stats
105W - 89L
1,555 Elo+
Party 1
Vamana
Vamana
americanpolice
Vamana
Level 26
God Stats
3W - 7L
1,115 SR
Queue Stats
111W - 132L
1,327 Elo+
Party 4
Ymir
Ymir
szVolcano
Ymir
Level 48
God Stats
2W - 4L
1,134 SR
Queue Stats
154W - 183L
1,335 Elo+
Party 4
Team Averages
Level 46
1,410 SR
1,441 Elo+

VS

Team Averages
Level 46
1,420 SR
1,433 Elo+
Loki
Loki
 
Loki
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BloodyLust
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,461 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dewald06
Tsukuyomi
Level 27
God Stats
4W - 7L
1,127 SR
Queue Stats
26W - 41L
1,300 Elo+
Party 2
Medusa
Medusa
WhiteR0se33
Medusa
Level 68
God Stats
10W - 11L
1,474 SR
Queue Stats
35W - 44L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 0 / 1
6,619
662
2,103
6,504
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
HelloImYorii
Cernunnos
9
1 / 1 / 3
5,558
556
7,265
6,238
2,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
11
1 / 0 / 0
6,565
657
3,071
3,461
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 0
6,644
664
3,033
3,738
2,381
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
9
1 / 1 / 3
6,053
605
2,978
5,644
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 2 / 1
4,938
494
1,658
7,240
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
 
Ra
8
0 / 2 / 0
4,656
466
1,800
5,586
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 1
3,896
390
974
5,608
4,024
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
Dewald06
Tsukuyomi
9
0 / 2 / 0
5,000
500
1,204
4,665
1,677
Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
7
2 / 2 / 0
4,540
454
4,591
7,828
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
1
5.5
L
Loki
 
Loki
0
2
1
0.25
L
Ra
 
Ra
0
2
0
0
L
0
2
1
0.25
L
Tsukuyomi
Dewald06
Tsukuyomi
0
2
0
0
W
Cernunnos
HelloImYorii
Cernunnos
1
1
3
2.5
W
Chronos
1
0
0
1
L
Medusa
2
2
0
1
W
2
0
0
2
W
Ymir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,450
Damage
10,227
25,585
Taken
30,927
11,542
Mitigated
11,780
8,125
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,103
442
0
2,496
6,504
2,277
0
611
5,893
38,858
0
L
Loki
 
Loki
1,658
587
0
2,802
7,240
2,513
0
2,876
4,364
0
25,189
L
Ra
 
Ra
1,800
307
42
1,031
5,586
1,738
0
1,841
3,745
25,789
0
L
974
208
254
423
5,608
4,024
0
2,060
3,548
5,627
0
L
Tsukuyomi
Dewald06
Tsukuyomi
1,204
566
0
1,017
4,665
1,677
0
0
4,665
0
25,120
W
Cernunnos
HelloImYorii
Cernunnos
7,265
4,698
0
2,646
6,238
2,152
702
914
5,324
0
40,164
W
Chronos
3,071
850
0
760
3,461
1,249
714
446
3,015
45,743
0
L
Medusa
4,591
1,795
0
1,945
7,828
1,828
0
1,375
6,453
0
24,803
W
3,033
1,142
0
388
3,738
2,381
690
44
3,694
0
35,452
W
Ymir
2,978
893
0
1,835
5,644
3,483
240
759
4,885
16,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
23,030
316
Minions Killed
201
0
Camps Cleared
0
1,083,256
Distance Traveled
969,249
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,619
662
69
7
0
248,678
4
L
Loki
4,938
494
60
6
0
196,898
2
L
Ra
4,656
466
48
5
0
217,251
5
L
Geb
3,896
390
7
1
0
176,979
0
L
Tsukuyomi
5,000
500
53
5
0
198,501
0
W
Cernunnos
5,558
556
61
6
0
192,081
2
W
Chronos
6,565
657
97
10
0
226,110
1
L
Medusa
4,540
454
33
3
0
179,620
4
W
Vamana
6,644
664
63
6
0
221,039
1
W
Ymir
6,053
605
26
3
0
195,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role