Player Matchup

Danzaburou
Danzaburou
DrDumpling2018
Danzaburou
Level 7
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 5L
1,152 Elo+
Party 2
Sun Wukong
Sun Wukong
PVT Sea Otter
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,152 Elo+
Party 2
Cabrakan
Cabrakan
SenJu_TOQUIMA
Cabrakan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 187L
1,393 Elo+
Party 1
Mercury
Mercury
SimpleRick4232
Mercury
Level 37
God Stats
29W - 31L
1,521 SR
Queue Stats
215W - 245L
1,361 Elo+
Solo
Sol
Sol
TeoVoa
Sol
Level 29
God Stats
4W - 9L
1,362 SR
Queue Stats
152W - 186L
1,359 Elo+
Party 1
Team Averages
Level 40
1,433 SR
1,283 Elo+

VS

Team Averages
Level 58
1,539 SR
1,377 Elo+
Zeus
Zeus
ArsèneP5R
Zeus
Level 107
God Stats
13W - 15L
1,454 SR
Queue Stats
137W - 170L
1,382 Elo+
Party 3
Sun Wukong
Sun Wukong
HoukenBeMineName
Sun Wukong
Level 80
God Stats
70W - 91L
1,394 SR
Queue Stats
168W - 185L
1,338 Elo+
Party 3
Izanami
Izanami
Itachi_Uchiha_nx
Izanami
Level 48
God Stats
5W - 4L
1,579 SR
Queue Stats
163W - 158L
1,395 Elo+
Solo
Geb
Geb
Its_Samazing
Geb
Level 5
God Stats
15W - 10L
1,789 SR
Queue Stats
92W - 71L
1,383 Elo+
Party 3
Mercury
Mercury
VORTEX CaRaCtEr
Mercury
Level 48
God Stats
9W - 14L
1,480 SR
Queue Stats
227W - 248L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrDumpling2018
Danzaburou
13
0 / 7 / 3
9,005
409
8,287
16,043
5,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
PVT Sea Otter
Sun Wukong
14
1 / 5 / 4
9,517
433
7,343
19,228
15,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
SenJu_TOQUIMA
Cabrakan
13
0 / 8 / 4
8,536
388
4,700
24,241
29,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 7 / 1
9,832
447
9,962
20,920
10,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sol
TeoVoa
Sol
14
4 / 8 / 1
9,882
449
14,837
20,401
8,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 11
12,456
566
25,425
12,834
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HoukenBeMineName
Sun Wukong
17
3 / 0 / 12
11,146
507
11,022
18,415
20,700
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 8
11,046
502
13,601
10,246
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 12
9,773
444
10,990
17,366
11,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 3 / 9
11,294
513
17,665
18,304
7,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
6
Kills
35
35
Deaths
6
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
13
1
11
18.5
L
Danzaburou
DrDumpling2018
Danzaburou
0
7
3
0.21
W
Sun Wukong
HoukenBeMineName
Sun Wukong
3
0
12
9
W
4
0
8
8
W
5
2
12
5.5
L
Sun Wukong
PVT Sea Otter
Sun Wukong
1
5
4
0.6
L
Cabrakan
SenJu_TOQUIMA
Cabrakan
0
8
4
0.25
L
1
7
1
0.21
L
Sol
TeoVoa
Sol
4
8
1
0.56
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,129
Damage
78,703
100,833
Taken
77,165
71,133
Mitigated
49,163
16,559
Healing
23,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,425
2,280
0
4,694
12,834
5,594
1,456
1,480
11,354
90,322
0
L
Danzaburou
DrDumpling2018
Danzaburou
8,287
3,213
0
3,606
16,043
5,973
2,915
6,653
9,222
0
50,178
W
Sun Wukong
HoukenBeMineName
Sun Wukong
11,022
1,554
325
7,412
18,415
20,700
468
4,248
14,167
0
82,340
W
13,601
8,501
0
4,399
10,246
4,022
4,262
1,402
8,844
0
81,863
W
10,990
1,098
68
5,146
17,366
11,230
0
5,461
11,905
39,884
0
L
Sun Wukong
PVT Sea Otter
Sun Wukong
7,343
1,382
0
2,154
19,228
15,989
574
6,182
12,753
0
52,668
L
Cabrakan
SenJu_TOQUIMA
Cabrakan
4,700
520
595
3,424
24,241
29,848
46
8,553
15,393
25,103
0
L
9,962
6,473
0
1,750
20,920
10,406
520
8,086
12,517
0
82,710
L
Sol
TeoVoa
Sol
14,837
6,048
0
5,030
20,401
8,917
999
5,592
14,533
61,861
0
W
17,665
7,592
0
1,941
18,304
7,617
285
6,946
11,358
0
88,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
55,715
395
Minions Killed
596
0
Camps Cleared
0
2,050,983
Distance Traveled
2,215,468
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,456
566
135
6
0
413,303
2
L
Danzaburou
9,005
409
83
4
0
425,252
3
W
Sun Wukong
11,146
507
155
7
0
417,799
5
W
Izanami
11,046
502
140
6
0
401,423
1
W
Geb
9,773
444
61
3
0
473,782
3
L
Sun Wukong
9,517
433
55
3
0
418,044
3
L
Cabrakan
8,536
388
44
2
0
386,390
8
L
Mercury
9,832
447
139
6
0
474,588
2
L
Sol
9,882
449
74
3
0
346,709
2
W
Mercury
11,294
513
105
5
0
509,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role