Player Matchup

Kukulkan
Kukulkan
Gold III
AVR vRamPaGe
Kukulkan
Gold III
Level 129
God Stats
4W - 4L
1,575 SR
Queue Stats
244W - 255L
1,479 MMR
Solo
Cabrakan
Cabrakan
Gold II
Altayr_snake
Cabrakan
Gold II
Level 117
God Stats
12W - 7L
1,537 SR
Queue Stats
179W - 173L
1,520 MMR
Solo
Fenrir
Fenrir
Platinum V
Ra is a bad god
Fenrir
Platinum V
Level 147
God Stats
2W - 4L
1,405 SR
Queue Stats
279W - 273L
1,561 MMR
Solo
Charybdis
Charybdis
Gold II
Ryuu_Kaizoku
Charybdis
Gold II
Level 111
God Stats
16W - 21L
1,568 SR
Queue Stats
677W - 684L
1,560 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
TheDamnsk1ll
Baron Samedi
Platinum II
Level 129
God Stats
18W - 16L
1,618 SR
Queue Stats
119W - 115L
1,605 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,541 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,568 SR
1,512 MMR
Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold III
LMM77190
Mulan
Gold III
Level 89
God Stats
1W - 2L
1,712 SR
Queue Stats
87W - 81L
1,476 MMR
Solo
Awilix
Awilix
Gold III
Main_Awilix_
Awilix
Gold III
Level 63
God Stats
2W - 5L
1,415 SR
Queue Stats
32W - 35L
1,470 MMR
Party 1
Cupid
Cupid
Gold III
WelshyLiam
Cupid
Gold III
Level 160
God Stats
3W - 2L
1,879 SR
Queue Stats
213W - 207L
1,602 MMR
Solo
Atlas
Atlas
Gold V
kimhj90
Atlas
Gold V
Level 140
God Stats
0W - 1L
1,333 SR
Queue Stats
44W - 45L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AVR vRamPaGe
Kukulkan
20
12 / 5 / 12
21,165
605
35,176
23,006
13,592
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Altayr_snake
Cabrakan
20
6 / 3 / 12
19,283
551
26,532
33,711
41,977
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 8 / 10
18,342
524
20,790
41,082
24,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
Ryuu_Kaizoku
Charybdis
20
4 / 5 / 5
20,346
581
26,534
33,020
20,967
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
TheDamnsk1ll
Baron Samedi
20
9 / 6 / 17
19,731
564
32,866
35,292
42,962
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KaliPoseidonLancelotBakasura

VS

Bans
CliodhnaRavanaLokiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 6 / 8
18,468
528
26,030
19,174
9,230
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
LMM77190
Mulan
20
4 / 13 / 8
15,696
448
23,433
46,741
61,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
20
7 / 8 / 11
16,370
468
23,643
34,678
17,417
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
20
3 / 8 / 10
15,122
432
16,450
34,316
17,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
kimhj90
Atlas
20
3 / 4 / 11
15,925
455
12,025
41,105
76,532
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
74
39
Kills
26
27
Deaths
39
56
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
9
6
8
2.17
W
Kukulkan
AVR vRamPaGe
Kukulkan
12
5
12
3.6
W
Cabrakan
Altayr_snake
Cabrakan
6
3
12
4
L
Mulan
LMM77190
Mulan
4
13
8
0.62
L
Awilix
7
8
11
1.56
W
8
8
10
1.63
W
Charybdis
Ryuu_Kaizoku
Charybdis
4
5
5
1.3
W
Baron Samedi
TheDamnsk1ll
Baron Samedi
9
6
17
2.92
L
Cupid
3
8
10
1
L
Atlas
kimhj90
Atlas
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,898
Damage
101,581
166,111
Taken
176,014
144,476
Mitigated
182,185
70,522
Healing
31,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
26,030
722
0
919
19,174
9,230
675
12,072
7,008
166,979
0
W
Kukulkan
AVR vRamPaGe
Kukulkan
35,176
3,653
0
7,936
23,006
13,592
5,040
6,484
16,522
159,579
0
W
Cabrakan
Altayr_snake
Cabrakan
26,532
3,397
0
15,505
33,711
41,977
2,402
8,314
25,397
94,931
0
L
Mulan
LMM77190
Mulan
23,433
2,197
0
9,887
46,741
61,951
534
24,980
21,109
0
100,930
L
Awilix
23,643
9,318
0
8,066
34,678
17,417
0
20,248
14,249
0
166,151
W
20,790
6,961
0
17,146
41,082
24,978
1,692
6,950
34,132
0
158,601
W
Charybdis
Ryuu_Kaizoku
Charybdis
26,534
17,089
0
13,850
33,020
20,967
3,435
10,274
22,746
0
275,701
W
Baron Samedi
TheDamnsk1ll
Baron Samedi
32,866
2,517
2,698
13,387
35,292
42,962
1,435
12,223
23,069
127,888
0
L
Cupid
16,450
6,714
1,364
8,930
34,316
17,055
0
16,942
17,124
0
117,570
L
Atlas
kimhj90
Atlas
12,025
3,915
0
1,856
41,105
76,532
70
21,037
19,623
63,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,867
Gold Earned
81,581
887
Minions Killed
793
0
Camps Cleared
0
3,017,276
Distance Traveled
3,156,336
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
18,468
528
230
7
0
619,875
4
W
Kukulkan
21,165
605
211
6
0
608,362
4
W
Cabrakan
19,283
551
87
2
0
612,663
2
L
Mulan
15,696
448
139
4
0
601,006
4
L
Awilix
16,370
468
169
5
0
703,248
0
W
Fenrir
18,342
524
148
4
0
684,261
11
W
Charybdis
20,346
581
276
8
0
558,765
10
W
Baron Samedi
19,731
564
165
5
0
553,225
7
L
Cupid
15,122
432
180
5
0
600,215
7
L
Atlas
15,925
455
75
2
0
631,992
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role