Player Matchup

Osiris
Osiris
CCgaming
Osiris
Level 104
God Stats
7W - 11L
1,632 SR
Queue Stats
132W - 136L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Knuckls25
Baron Samedi
Level 81
God Stats
4W - 5L
1,606 SR
Queue Stats
22W - 34L
1,463 Elo+
Party 1
Charybdis
Charybdis
NotBennyo
Charybdis
Level 120
God Stats
25W - 27L
1,541 SR
Queue Stats
222W - 235L
1,550 Elo+
Party 1
Athena
Athena
Rambler Jake
Athena
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,513 Elo+
Party 1
Poseidon
Poseidon
powpowlini99
Poseidon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 298L
1,484 Elo+
Solo
Team Averages
Level 101
1,556 SR
1,510 Elo+

VS

Team Averages
Level 97
1,571 SR
1,526 Elo+
Bacchus
Bacchus
OBJShmookie
Bacchus
Level 129
God Stats
2W - 0L
1,583 SR
Queue Stats
59W - 57L
1,520 Elo+
Solo
Ratatoskr
Ratatoskr
Scherbit
Ratatoskr
Level 54
God Stats
2W - 1L
1,574 SR
Queue Stats
12W - 17L
1,498 Elo+
Solo
Thanatos
Thanatos
donmerta
Thanatos
Level 89
God Stats
23W - 13L
1,610 SR
Queue Stats
59W - 56L
1,534 Elo+
Party 2
Merlin
Merlin
kamikaze12
Merlin
Level 89
God Stats
12W - 7L
1,588 SR
Queue Stats
32W - 35L
1,519 Elo+
Party 2
Cupid
Cupid
sfxmurtagh
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CCgaming
Osiris
15
6 / 6 / 1
10,391
495
8,395
17,307
14,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Knuckls25
Baron Samedi
13
0 / 8 / 4
8,525
406
4,833
19,216
23,375
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
NotBennyo
Charybdis
19
2 / 1 / 0
11,460
546
7,175
14,518
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
1 / 6 / 3
9,369
446
13,200
23,836
21,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
powpowlini99
Poseidon
17
4 / 9 / 0
10,545
502
12,291
18,821
7,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OBJShmookie
Bacchus
17
3 / 0 / 14
11,493
547
13,301
16,061
19,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Scherbit
Ratatoskr
19
10 / 4 / 11
13,120
625
22,938
24,842
18,969
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
donmerta
Thanatos
18
7 / 5 / 11
12,141
578
11,261
18,840
8,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
kamikaze12
Merlin
17
6 / 2 / 9
11,358
541
12,521
12,916
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
19
4 / 2 / 3
12,234
583
9,877
13,997
5,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
13
Kills
30
30
Deaths
13
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Osiris
CCgaming
Osiris
6
6
1
1.08
L
Baron Samedi
Knuckls25
Baron Samedi
0
8
4
0.25
L
Charybdis
NotBennyo
Charybdis
2
1
0
2
W
Bacchus
OBJShmookie
Bacchus
3
0
14
10
L
Athena
1
6
3
0.42
W
Ratatoskr
Scherbit
Ratatoskr
10
4
11
3.88
W
Thanatos
donmerta
Thanatos
7
5
11
2.5
W
Merlin
kamikaze12
Merlin
6
2
9
5.25
L
Poseidon
powpowlini99
Poseidon
4
9
0
0.44
W
Cupid
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,894
Damage
69,898
93,698
Taken
86,656
72,793
Mitigated
58,465
21,381
Healing
45,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CCgaming
Osiris
8,395
4,043
0
3,965
17,307
14,014
0
3,866
13,441
0
82,032
L
Baron Samedi
Knuckls25
Baron Samedi
4,833
196
328
2,364
19,216
23,375
484
8,635
10,581
26,085
0
L
Charybdis
NotBennyo
Charybdis
7,175
4,194
0
6,563
14,518
6,170
0
2,191
12,327
0
118,238
W
Bacchus
OBJShmookie
Bacchus
13,301
1,380
1,121
6,293
16,061
19,983
0
6,832
9,098
45,646
0
L
Athena
13,200
3,206
0
2,991
23,836
21,822
0
5,517
18,319
61,835
0
W
Ratatoskr
Scherbit
Ratatoskr
22,938
6,019
0
11,267
24,842
18,969
442
10,409
14,356
0
104,928
W
Thanatos
donmerta
Thanatos
11,261
2,703
0
18,451
18,840
8,343
821
5,166
13,516
0
73,542
W
Merlin
kamikaze12
Merlin
12,521
1,707
0
922
12,916
5,552
807
6,663
6,009
90,641
0
L
Poseidon
powpowlini99
Poseidon
12,291
2,887
0
5,170
18,821
7,412
731
5,613
13,208
95,471
0
W
Cupid
9,877
5,381
637
7,096
13,997
5,618
822
2,682
11,273
0
125,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,290
Gold Earned
60,346
607
Minions Killed
597
0
Camps Cleared
0
1,939,248
Distance Traveled
2,131,118
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,391
495
106
5
0
428,079
3
L
Baron Samedi
8,525
406
41
2
0
350,941
2
L
Charybdis
11,460
546
189
9
0
385,308
4
W
Bacchus
11,493
547
47
2
0
455,293
0
L
Athena
9,369
446
105
5
0
404,286
2
W
Ratatoskr
13,120
625
152
7
0
412,229
1
W
Thanatos
12,141
578
104
5
0
461,384
8
W
Merlin
11,358
541
101
5
0
400,529
1
L
Poseidon
10,545
502
166
8
0
370,634
5
W
Cupid
12,234
583
193
9
0
401,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role