Player Matchup

Ymir
Ymir
JGDC2001
Ymir
Level 66
God Stats
1W - 1L
1,174 SR
Queue Stats
114W - 116L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JPx4
Ah Muzen Cab
Level 91
God Stats
16W - 14L
1,565 SR
Queue Stats
333W - 361L
1,421 Elo+
Solo
Poseidon
Poseidon
Jezzer53
Poseidon
Level 142
God Stats
5W - 1L
1,798 SR
Queue Stats
71W - 64L
1,447 Elo+
Solo
Guan Yu
Guan Yu
Viper851
Guan Yu
Level 84
God Stats
12W - 3L
1,770 SR
Queue Stats
364W - 346L
1,456 Elo+
Solo
Heimdallr
Heimdallr
mushy_selenium7
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,339 Elo+
Solo
Team Averages
Level 98
1,562 SR
1,428 Elo+

VS

Team Averages
Level 116
1,350 SR
1,457 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
B33R_Wh1sperer
Chaac
Level 160
God Stats
20W - 15L
1,575 SR
Queue Stats
109W - 100L
1,489 Elo+
Solo
Geb
Geb
FReclaimer24
Geb
Level 122
God Stats
0W - 4L
1,120 SR
Queue Stats
7W - 8L
1,352 Elo+
Solo
Thanatos
Thanatos
Mateus015393
Thanatos
Level 62
God Stats
7W - 14L
1,335 SR
Queue Stats
136W - 148L
1,441 Elo+
Solo
Anhur
Anhur
heyrefustink
Anhur
Level 128
God Stats
2W - 4L
1,221 SR
Queue Stats
147W - 127L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 0 / 4
8,805
518
5,674
9,364
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JPx4
Ah Muzen Cab
17
2 / 1 / 0
10,449
615
8,749
13,800
6,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Jezzer53
Poseidon
16
6 / 1 / 2
10,257
603
8,297
9,278
3,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Viper851
Guan Yu
13
7 / 1 / 1
8,350
491
9,140
12,231
10,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
mushy_selenium7
Heimdallr
15
1 / 1 / 3
8,884
523
8,020
10,032
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 6 / 1
6,810
401
4,851
8,978
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 0
8,399
494
10,390
13,534
12,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 2
7,167
422
4,459
10,244
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Mateus015393
Thanatos
11
3 / 5 / 1
7,742
455
7,100
15,150
7,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 2
6,971
410
4,479
9,148
2,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
4
4
Deaths
17
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
1
0.08
L
1
3
0
0.33
L
0
0
2
1
W
Ymir
1
0
4
3
W
Ah Muzen Cab
JPx4
Ah Muzen Cab
2
1
0
2
W
Poseidon
Jezzer53
Poseidon
6
1
2
7
L
Thanatos
Mateus015393
Thanatos
3
5
1
0.7
W
Guan Yu
Viper851
Guan Yu
7
1
1
7.5
L
0
3
2
0.33
W
Heimdallr
mushy_selenium7
Heimdallr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,880
Damage
31,279
54,705
Taken
57,054
30,192
Mitigated
33,841
27,105
Healing
17,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,851
511
0
670
8,978
3,738
0
6,457
2,393
36,935
0
L
10,390
2,427
0
3,371
13,534
12,642
0
1,485
11,976
0
65,971
L
4,459
973
0
2,261
10,244
7,919
0
814
9,226
22,512
0
W
Ymir
5,674
1,213
0
5,889
9,364
5,221
0
667
8,697
78,657
0
W
Ah Muzen Cab
JPx4
Ah Muzen Cab
8,749
4,527
0
8,585
13,800
6,819
3,984
667
13,133
0
93,365
W
Poseidon
Jezzer53
Poseidon
8,297
1,986
0
4,593
9,278
3,383
2,505
2,384
6,708
81,591
0
L
Thanatos
Mateus015393
Thanatos
7,100
2,282
0
9,425
15,150
7,126
0
5,060
9,888
0
43,452
W
Guan Yu
Viper851
Guan Yu
9,140
1,602
757
3,670
12,231
10,927
0
4,012
8,033
0
25,201
L
4,479
2,836
0
1,715
9,148
2,416
0
155
8,854
0
56,380
W
Heimdallr
mushy_selenium7
Heimdallr
8,020
2,902
0
3,611
10,032
3,842
1,533
1,208
8,824
0
75,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,745
Gold Earned
37,089
592
Minions Killed
397
0
Camps Cleared
0
1,610,379
Distance Traveled
1,441,479
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,810
401
67
4
0
199,156
3
L
Chaac
8,399
494
136
8
0
288,429
2
L
Geb
7,167
422
26
2
0
317,608
3
W
Ymir
8,805
518
116
7
0
333,945
1
W
Ah Muzen Cab
10,449
615
173
10
0
303,286
0
W
Poseidon
10,257
603
150
9
0
318,990
5
L
Thanatos
7,742
455
66
4
0
337,907
3
W
Guan Yu
8,350
491
34
2
0
348,000
1
L
Anhur
6,971
410
102
6
0
298,379
3
W
Heimdallr
8,884
523
119
7
0
306,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role