Player Matchup

Eset
Eset
FLennis
Eset
Level 24
God Stats
2W - 5L
1,657 SR
Queue Stats
79W - 74L
1,719 Elo+
Party 1
Lancelot
Lancelot
GreatGastro
Lancelot
Level 140
God Stats
3W - 2L
1,708 SR
Queue Stats
62W - 58L
1,563 Elo+
Party 1
Ao Kuang
Ao Kuang
Mrjuan1599
Ao Kuang
Level 28
God Stats
2W - 2L
1,593 SR
Queue Stats
35W - 56L
1,432 Elo+
Solo
Bellona
Bellona
NAJIRAMBA
Bellona
Level 160
God Stats
7W - 10L
1,538 SR
Queue Stats
303W - 329L
1,503 Elo+
Party 1
Atlas
Atlas
ringojackson
Atlas
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 19L
1,308 Elo+
Solo
Team Averages
Level 73
1,599 SR
1,505 Elo+

VS

Team Averages
Level 53
1,581 SR
1,540 Elo+
Charybdis
Charybdis
BEEGCharybdis
Charybdis
Level 14
God Stats
27W - 9L
1,793 SR
Queue Stats
27W - 9L
1,772 Elo+
Solo
Danzaburou
Danzaburou
DIGITO2
Danzaburou
Level 85
God Stats
36W - 52L
1,537 SR
Queue Stats
157W - 177L
1,419 Elo+
Solo
Chaac
Chaac
Elmau2195
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,528 Elo+
Solo
Aphrodite
Aphrodite
mectoamore
Aphrodite
Level 32
God Stats
2W - 1L
1,490 SR
Queue Stats
56W - 56L
1,399 Elo+
Solo
Janus
Janus
realkillykilly
Janus
Level 125
God Stats
16W - 18L
1,588 SR
Queue Stats
182W - 170L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
FLennis
Eset
19
4 / 8 / 11
11,413
761
17,992
19,776
8,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
GreatGastro
Lancelot
19
8 / 7 / 6
12,007
800
15,364
22,986
12,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Mrjuan1599
Ao Kuang
18
5 / 3 / 5
11,251
750
9,894
19,375
9,775
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
NAJIRAMBA
Bellona
16
2 / 4 / 11
10,187
679
10,475
22,473
21,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 2 / 9
9,202
613
3,333
7,460
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BEEGCharybdis
Charybdis
20
17 / 2 / 6
14,248
950
40,848
21,199
12,200
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
DIGITO2
Danzaburou
17
1 / 7 / 12
10,861
724
9,066
16,212
7,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Elmau2195
Chaac
14
2 / 1 / 4
9,627
642
3,729
9,092
6,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
mectoamore
Aphrodite
19
1 / 2 / 19
11,133
742
6,498
12,018
9,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
3 / 7 / 13
11,749
783
11,076
15,830
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
78
19
Kills
24
24
Deaths
19
42
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BEEGCharybdis
Charybdis
17
2
6
10
W
Danzaburou
DIGITO2
Danzaburou
1
7
12
1
W
Chaac
Elmau2195
Chaac
2
1
4
4
L
Eset
FLennis
Eset
4
8
11
1.19
L
Lancelot
GreatGastro
Lancelot
8
7
6
1.57
L
Ao Kuang
Mrjuan1599
Ao Kuang
5
3
5
2.5
L
Bellona
NAJIRAMBA
Bellona
2
4
11
1.88
W
Aphrodite
mectoamore
Aphrodite
1
2
19
5.25
W
3
7
13
1.36
L
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,058
Damage
71,217
92,070
Taken
74,351
57,498
Mitigated
42,358
12,040
Healing
26,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BEEGCharybdis
Charybdis
40,848
22,315
0
7,712
21,199
12,200
4,788
6,900
14,079
0
95,062
W
Danzaburou
DIGITO2
Danzaburou
9,066
4,103
0
1,516
16,212
7,489
1,737
7,020
8,994
0
30,351
W
Chaac
Elmau2195
Chaac
3,729
211
0
2,315
9,092
6,772
111
3,384
5,518
0
8,652
L
Eset
FLennis
Eset
17,992
1,468
1,274
2,431
19,776
8,514
462
3,811
15,965
54,148
0
L
Lancelot
GreatGastro
Lancelot
15,364
1,974
0
524
22,986
12,323
0
2,782
20,204
0
46,546
L
Ao Kuang
Mrjuan1599
Ao Kuang
9,894
3,522
0
3,584
19,375
9,775
1,004
3,054
16,321
33,958
0
L
Bellona
NAJIRAMBA
Bellona
10,475
2,252
0
3,123
22,473
21,837
152
5,298
17,175
0
31,159
W
Aphrodite
mectoamore
Aphrodite
6,498
990
6,868
5,848
12,018
9,374
116
5,440
6,446
14,744
0
W
11,076
535
121
2,223
15,830
6,523
0
7,503
8,095
57,664
0
L
3,333
879
0
1,104
7,460
5,049
231
2,629
4,831
7,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,060
Gold Earned
57,618
257
Minions Killed
266
0
Camps Cleared
0
1,402,567
Distance Traveled
1,371,481
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,248
950
116
8
0
320,111
1
W
Danzaburou
10,861
724
34
2
0
284,893
1
W
Chaac
9,627
642
11
1
0
155,171
0
L
Eset
11,413
761
104
7
0
261,688
0
L
Lancelot
12,007
800
72
5
0
345,688
1
L
Ao Kuang
11,251
750
36
2
0
314,286
3
L
Bellona
10,187
679
36
2
0
343,415
3
W
Aphrodite
11,133
742
17
1
0
326,842
3
W
Janus
11,749
783
88
6
0
284,464
2
L
Atlas
9,202
613
9
1
0
137,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role