Player Matchup

Bastet
Bastet
JerichoAkuma
Bastet
Level 106
God Stats
7W - 8L
1,546 SR
Queue Stats
211W - 217L
1,479 Elo+
Solo
Apollo
Apollo
Tbands215
Apollo
Level 125
God Stats
16W - 18L
1,433 SR
Queue Stats
557W - 603L
1,321 Elo+
Solo
Aphrodite
Aphrodite
ThewyCrust
Aphrodite
Level 93
God Stats
34W - 32L
1,513 SR
Queue Stats
161W - 168L
1,392 Elo+
Solo
Yemoja
Yemoja
abeltf13
Yemoja
Level 107
God Stats
1W - 1L
1,631 SR
Queue Stats
45W - 43L
1,430 Elo+
Solo
Neith
Neith
squanchy024
Neith
Level 104
God Stats
35W - 28L
1,523 SR
Queue Stats
284W - 278L
1,412 Elo+
Solo
Team Averages
Level 107
1,529 SR
1,407 Elo+

VS

Team Averages
Level 63
1,636 SR
1,487 Elo+
Vulcan
Vulcan
AbsoluteTmac
Vulcan
Level 17
God Stats
3W - 2L
1,602 SR
Queue Stats
33W - 36L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
DulArath
Cthulhu
Level 66
God Stats
8W - 3L
1,659 SR
Queue Stats
59W - 38L
1,473 Elo+
Party 1
Horus
Horus
Dumsildorf
Horus
Level 58
God Stats
78W - 61L
1,758 SR
Queue Stats
97W - 77L
1,565 Elo+
Party 1
Arachne
Arachne
Fürersicc
Arachne
Level 107
God Stats
4W - 4L
1,227 SR
Queue Stats
80W - 93L
1,400 Elo+
Solo
Cupid
Cupid
dietsushi
Cupid
Level 67
God Stats
2W - 1L
1,933 SR
Queue Stats
85W - 59L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 7 / 2
11,531
412
16,183
30,542
12,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Tbands215
Apollo
19
1 / 5 / 1
12,791
457
9,020
24,899
11,755
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
ThewyCrust
Aphrodite
17
1 / 4 / 4
11,639
416
20,219
38,046
18,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
abeltf13
Yemoja
15
0 / 5 / 3
10,857
388
6,343
26,252
32,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 10 / 2
10,889
389
12,290
26,141
13,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
5 / 3 / 8
13,605
486
16,662
14,990
8,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
DulArath
Cthulhu
19
8 / 2 / 14
14,902
532
22,635
41,519
59,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
20
5 / 2 / 13
15,647
559
26,059
32,020
41,689
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Fürersicc
Arachne
4
0 / 0 / 0
6,942
248
0
0
0
Cupid
dietsushi
Cupid
20
13 / 1 / 12
16,057
573
49,574
21,521
12,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
7
Kills
31
31
Deaths
8
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
3
8
3
W
Cthulhu
DulArath
Cthulhu
8
2
14
7.5
W
Horus
5
2
13
5.75
W
Arachne
Fürersicc
Arachne
0
0
0
0
L
Bastet
4
7
2
0.71
L
Apollo
Tbands215
Apollo
1
5
1
0.3
L
Aphrodite
ThewyCrust
Aphrodite
1
4
4
0.75
L
Yemoja
abeltf13
Yemoja
0
5
3
0.3
W
Cupid
dietsushi
Cupid
13
1
12
19
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,055
Damage
114,930
145,880
Taken
110,050
88,766
Mitigated
121,915
52,220
Healing
52,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
16,662
6,202
0
1,746
14,990
8,245
1,996
7,514
7,162
98,284
0
W
Cthulhu
DulArath
Cthulhu
22,635
1,850
7,432
12,199
41,519
59,964
893
9,302
31,886
72,796
0
W
Horus
26,059
11,151
2,548
12,088
32,020
41,689
2,388
5,901
25,839
0
146,935
W
Arachne
Fürersicc
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
16,183
4,588
552
3,596
30,542
12,308
776
5,739
24,497
0
77,800
L
Apollo
Tbands215
Apollo
9,020
4,683
0
2,411
24,899
11,755
3,582
3,323
20,931
0
91,681
L
Aphrodite
ThewyCrust
Aphrodite
20,219
2,159
7,715
19,793
38,046
18,350
560
13,867
23,128
99,598
0
L
Yemoja
abeltf13
Yemoja
6,343
1,267
7,592
5,989
26,252
32,743
206
10,682
15,189
37,595
0
W
Cupid
dietsushi
Cupid
49,574
31,410
5,782
10,705
21,521
12,017
9,659
4,609
16,716
0
186,378
L
12,290
4,693
459
4,113
26,141
13,610
821
4,992
20,864
0
97,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,707
Gold Earned
67,153
566
Minions Killed
638
0
Camps Cleared
0
2,327,483
Distance Traveled
2,131,898
11
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,605
486
152
5
0
562,931
11
W
Cthulhu
14,902
532
78
3
0
557,041
6
W
Horus
15,647
559
203
7
0
487,827
7
W
Arachne
6,942
248
0
0
0
0
0
L
Bastet
11,531
412
97
3
0
529,891
3
L
Apollo
12,791
457
151
5
0
475,255
4
L
Aphrodite
11,639
416
151
5
0
458,756
0
L
Yemoja
10,857
388
39
1
0
458,964
1
W
Cupid
16,057
573
205
7
0
524,099
13
L
Neith
10,889
389
128
5
0
404,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role