Player Matchup

Bacchus
Bacchus
Hunterb0y
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,762 Elo+
Party 2
Hercules
Hercules
WannaBeDK
Hercules
Level 28
God Stats
1W - 0L
1,439 SR
Queue Stats
16W - 10L
1,802 Elo+
Party 2
Chiron
Chiron
xXTweekingxX
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,801 Elo+
Party 2
Team Averages
Level 29
1,480 SR
1,788 Elo+

VS

Team Averages
Level 79
1,302 SR
1,320 Elo+
Chiron
Chiron
CptMørgann
Chiron
Level 116
God Stats
3W - 4L
1,416 SR
Queue Stats
51W - 91L
1,265 Elo+
Party 1
Jormungandr
Jormungandr
Lacie11045
Jormungandr
Level 15
God Stats
14W - 35L
1,287 SR
Queue Stats
16W - 43L
1,178 Elo+
Party 1
Hera
Hera
greenEYEcat
Hera
Level 106
God Stats
0W - 1L
1,203 SR
Queue Stats
78W - 77L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hunterb0y
Bacchus
16
2 / 1 / 17
11,974
798
12,910
17,240
23,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
WannaBeDK
Hercules
15
5 / 2 / 10
11,126
742
9,777
16,584
12,878
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
19
15 / 0 / 6
13,024
868
37,397
16,831
9,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 9 / 2
9,080
605
10,877
18,064
7,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Lacie11045
Jormungandr
14
0 / 5 / 3
9,535
636
11,253
31,623
33,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 8 / 1
9,238
616
10,570
15,114
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
22
Kills
3
3
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
9
2
0.22
W
Bacchus
Hunterb0y
Bacchus
2
1
17
10.5
L
Jormungandr
Lacie11045
Jormungandr
0
5
3
0.3
W
Hercules
WannaBeDK
Hercules
5
2
10
5
L
2
8
1
0.31
W
Chiron
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,084
Damage
32,700
50,655
Taken
64,801
45,263
Mitigated
45,257
13,711
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,877
4,681
782
2,290
18,064
7,179
0
4,011
14,032
0
33,298
W
Bacchus
Hunterb0y
Bacchus
12,910
1,453
0
3,065
17,240
23,266
264
4,205
12,906
25,243
0
L
Jormungandr
Lacie11045
Jormungandr
11,253
2,274
103
8,901
31,623
33,239
0
6,701
24,922
30,778
0
W
Hercules
WannaBeDK
Hercules
9,777
1,061
272
3,784
16,584
12,878
714
7,906
8,280
0
35,859
L
10,570
2,351
28
1,300
15,114
4,839
0
2,356
12,758
22,040
0
W
Chiron
37,397
19,131
1,336
5,254
16,831
9,119
1,487
9,357
7,184
0
91,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
27,853
190
Minions Killed
134
9
Camps Cleared
2
865,130
Distance Traveled
631,034
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,080
605
62
4
0
239,989
5
W
Bacchus
11,974
798
15
1
0
291,927
5
L
Jormungandr
9,535
636
29
2
0
226,956
0
W
Hercules
11,126
742
57
4
4
287,834
1
L
Hera
9,238
616
43
3
2
164,089
0
W
Chiron
13,024
868
118
8
5
285,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role