Player Matchup

Sol
Sol
DarkAvalon76
Sol
Level 125
God Stats
20W - 13L
1,685 SR
Queue Stats
447W - 450L
1,525 Elo+
Solo
Heimdallr
Heimdallr
Giorgos201
Heimdallr
Level 108
God Stats
3W - 4L
1,634 SR
Queue Stats
304W - 320L
1,552 Elo+
Solo
Ares
Ares
ZX7T
Ares
Level 129
God Stats
3W - 0L
1,872 SR
Queue Stats
171W - 140L
1,540 Elo+
Solo
Tyr
Tyr
blvckmage
Tyr
Level 116
God Stats
5W - 3L
1,321 SR
Queue Stats
260W - 274L
1,458 Elo+
Solo
Nu Wa
Nu Wa
fernanchop
Nu Wa
Level 84
God Stats
8W - 5L
1,738 SR
Queue Stats
97W - 91L
1,557 Elo+
Solo
Team Averages
Level 112
1,650 SR
1,526 Elo+

VS

Team Averages
Level 144
1,552 SR
1,530 Elo+
Medusa
Medusa
DuttyBreakdown
Medusa
Level 160
God Stats
11W - 15L
1,510 SR
Queue Stats
159W - 165L
1,505 Elo+
Party 1
Bakasura
Bakasura
Raphaa_40
Bakasura
Level 126
God Stats
0W - 1L
1,294 SR
Queue Stats
323W - 316L
1,554 Elo+
Solo
Chang'e
Chang'e
Uktena_KW
Chang'e
Level 146
God Stats
53W - 35L
1,600 SR
Queue Stats
847W - 794L
1,508 Elo+
Party 1
Janus
Janus
reecerb
Janus
Level 159
God Stats
10W - 16L
1,519 SR
Queue Stats
245W - 254L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
ruben_keled
Ratatoskr
Level 127
God Stats
6W - 3L
1,838 SR
Queue Stats
371W - 365L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 8
10,353
493
9,932
23,829
9,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Giorgos201
Heimdallr
17
2 / 5 / 6
10,707
510
9,506
18,401
8,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
ZX7T
Ares
16
7 / 1 / 7
11,095
528
17,690
21,766
25,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 2 / 2
12,358
588
12,843
19,083
17,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
18
3 / 2 / 9
11,747
559
15,467
11,550
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,525
501
17,692
22,325
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Raphaa_40
Bakasura
17
5 / 7 / 1
10,357
493
13,080
23,527
10,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Uktena_KW
Chang'e
17
2 / 2 / 2
11,335
540
10,747
17,643
8,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Janus
reecerb
Janus
19
2 / 1 / 4
11,411
543
10,062
9,985
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
ruben_keled
Ratatoskr
14
1 / 3 / 4
9,329
444
11,257
21,376
16,014
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
19
Kills
14
14
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
4
6
3
0.92
W
Heimdallr
Giorgos201
Heimdallr
2
5
6
1
L
Bakasura
Raphaa_40
Bakasura
5
7
1
0.79
L
Chang'e
Uktena_KW
Chang'e
2
2
2
1.5
W
Ares
ZX7T
Ares
7
1
7
10.5
W
5
2
2
3
W
Nu Wa
3
2
9
3.75
L
Janus
reecerb
Janus
2
1
4
4
L
Ratatoskr
ruben_keled
Ratatoskr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,438
Damage
62,838
94,629
Taken
94,856
66,124
Mitigated
48,757
24,554
Healing
25,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,932
3,659
0
11,053
23,829
9,201
23
5,723
17,556
99,112
0
L
17,692
9,364
0
6,843
22,325
9,242
1,368
9,189
13,136
0
95,432
W
Heimdallr
Giorgos201
Heimdallr
9,506
3,962
0
4,072
18,401
8,725
659
0
18,401
0
81,372
L
Bakasura
Raphaa_40
Bakasura
13,080
8,099
0
3,848
23,527
10,422
0
10,997
12,530
0
67,872
L
Chang'e
Uktena_KW
Chang'e
10,747
762
529
6,749
17,643
8,757
636
3,734
13,909
88,261
0
W
Ares
ZX7T
Ares
17,690
2,057
0
2,326
21,766
25,856
0
2,765
17,675
51,649
0
W
12,843
2,107
0
5,366
19,083
17,055
119
7,254
10,320
0
96,920
W
Nu Wa
15,467
3,537
238
1,499
11,550
5,287
0
3,873
7,045
114,965
0
L
Janus
reecerb
Janus
10,062
707
0
832
9,985
4,322
0
5,346
4,639
120,185
0
L
Ratatoskr
ruben_keled
Ratatoskr
11,257
2,200
390
6,294
21,376
16,014
0
13,823
7,553
0
56,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,260
Gold Earned
52,957
654
Minions Killed
727
0
Camps Cleared
0
1,996,861
Distance Traveled
2,112,272
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,353
493
128
6
0
375,673
10
L
Medusa
10,525
501
142
7
0
387,310
1
W
Heimdallr
10,707
510
129
6
0
394,254
3
L
Bakasura
10,357
493
106
5
0
468,509
7
L
Chang'e
11,335
540
191
9
0
349,520
1
W
Ares
11,095
528
42
2
0
417,391
6
W
Tyr
12,358
588
169
8
0
401,963
4
W
Nu Wa
11,747
559
186
9
0
407,580
3
L
Janus
11,411
543
235
11
0
462,327
3
L
Ratatoskr
9,329
444
53
3
0
444,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role