Player Matchup

Bacchus
Bacchus
Gilgamushi
Bacchus
Level 17
God Stats
1W - 2L
1,364 SR
Queue Stats
8W - 4L
1,733 Elo+
Party 2
Geb
Geb
Gilgasushi
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,733 Elo+
Party 2
Chiron
Chiron
KaliMerol
Chiron
Level 42
God Stats
1W - 4L
1,393 SR
Queue Stats
53W - 32L
1,565 Elo+
Party 2
Team Averages
Level 24
1,419 SR
1,677 Elo+

VS

Team Averages
Level 139
1,548 SR
1,447 Elo+
King Arthur
King Arthur
Leswan77
King Arthur
Level 141
God Stats
11W - 2L
1,700 SR
Queue Stats
402W - 268L
1,562 Elo+
Party 1
Sol
Sol
Sxmxraii
Sol
Level 119
God Stats
9W - 8L
1,371 SR
Queue Stats
207W - 150L
1,519 Elo+
Party 1
Artemis
Artemis
dotagps
Artemis
Level 156
God Stats
5W - 7L
1,572 SR
Queue Stats
71W - 115L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gilgamushi
Bacchus
12
1 / 2 / 1
7,827
602
6,756
14,476
15,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 2
8,433
649
5,171
18,144
19,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
KaliMerol
Chiron
13
1 / 2 / 1
8,043
619
12,214
11,697
5,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Leswan77
King Arthur
13
1 / 2 / 5
8,601
662
11,479
14,554
12,486
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 2
9,019
694
15,764
8,398
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
dotagps
Artemis
12
1 / 0 / 3
7,897
607
8,351
6,850
3,097
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
6
6
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Gilgamushi
Bacchus
1
2
1
0.75
L
0
2
2
0.5
L
Chiron
KaliMerol
Chiron
1
2
1
0.75
W
King Arthur
Leswan77
King Arthur
1
2
5
1.75
W
4
0
2
5
W
Artemis
dotagps
Artemis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,141
Damage
35,594
44,317
Taken
29,802
40,429
Mitigated
19,479
12,144
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Gilgamushi
Bacchus
6,756
754
1,536
3,013
14,476
15,044
0
5,914
8,562
18,251
0
L
5,171
761
751
3,678
18,144
19,680
0
5,984
12,160
15,165
0
L
Chiron
KaliMerol
Chiron
12,214
5,200
1,166
2,000
11,697
5,705
124
3,993
7,704
0
37,249
W
King Arthur
Leswan77
King Arthur
11,479
1,581
0
2,205
14,554
12,486
0
4,248
10,306
0
31,094
W
15,764
3,295
0
3,364
8,398
3,896
0
4,254
4,144
41,488
0
W
Artemis
dotagps
Artemis
8,351
1,976
0
2,688
6,850
3,097
185
4,078
2,772
0
24,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,303
Gold Earned
25,517
118
Minions Killed
140
5
Camps Cleared
6
766,642
Distance Traveled
712,295
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,827
602
27
2
0
254,097
5
L
Geb
8,433
649
18
1
4
266,608
5
L
Chiron
8,043
619
73
6
1
245,937
0
W
King Arthur
8,601
662
41
3
4
244,446
1
W
Sol
9,019
694
71
5
0
238,650
0
W
Artemis
7,897
607
28
2
2
229,199
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role