Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ByTrace93
Baron Samedi
Level 128
God Stats
5W - 2L
1,466 SR
Queue Stats
209W - 128L
1,599 Elo+
Party 1
Chang'e
Chang'e
Tomaselu
Chang'e
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 96L
1,622 Elo+
Party 1
Team Averages
Level 148
1,489 SR
1,574 Elo+

VS

Team Averages
Level 67
1,500 SR
1,500 Elo+
Kuzenbo
Kuzenbo
SirGaybriel
Kuzenbo
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
XerSlayer
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bonsacz
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
11 / 0 / 10
9,070
907
13,209
14,179
7,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ByTrace93
Baron Samedi
11
0 / 0 / 16
7,822
782
4,749
7,163
6,432
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chang'e
Tomaselu
Chang'e
14
11 / 1 / 11
9,038
904
16,912
9,488
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SirGaybriel
Kuzenbo
8
0 / 6 / 0
5,976
598
4,788
16,062
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
9
1 / 8 / 0
6,406
641
6,323
13,075
3,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
bonsacz
Morgan Le Fay
9
0 / 8 / 1
6,139
614
5,433
10,737
3,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
22
Kills
1
1
Deaths
22
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
11
0
10
16
W
Baron Samedi
ByTrace93
Baron Samedi
0
0
16
8
L
Kuzenbo
SirGaybriel
Kuzenbo
0
6
0
0
W
Chang'e
Tomaselu
Chang'e
11
1
11
16.5
L
Pele
1
8
0
0.13
L
Morgan Le Fay
bonsacz
Morgan Le Fay
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,870
Damage
16,544
30,830
Taken
39,874
18,322
Mitigated
21,358
18,172
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,209
5,772
1,298
5,032
14,179
7,465
621
4,024
10,033
0
29,914
W
Baron Samedi
ByTrace93
Baron Samedi
4,749
1,040
2,001
2,312
7,163
6,432
199
2,398
4,676
12,788
0
L
Kuzenbo
SirGaybriel
Kuzenbo
4,788
1,614
0
1,252
16,062
13,688
0
9,173
6,491
12,281
0
W
Chang'e
Tomaselu
Chang'e
16,912
1,676
2,824
4,705
9,488
4,425
793
3,930
5,428
48,026
0
L
Pele
6,323
1,332
0
1,412
13,075
3,793
0
6,313
6,466
0
14,515
L
Morgan Le Fay
bonsacz
Morgan Le Fay
5,433
883
0
343
10,737
3,877
0
5,511
5,038
17,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
18,521
140
Minions Killed
58
8
Camps Cleared
1
528,429
Distance Traveled
427,723
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,070
907
29
3
2
189,276
0
W
Baron Samedi
7,822
782
29
3
0
162,477
2
L
Kuzenbo
5,976
598
12
1
1
152,773
0
W
Chang'e
9,038
904
82
8
6
176,676
2
L
Pele
6,406
641
16
2
0
141,876
0
L
Morgan Le Fay
6,139
614
30
3
0
133,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role