Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BloodReaperPL
Ymir
Level 84
God Stats
52W - 60L
1,433 SR
Queue Stats
162W - 176L
1,432 Elo+
Party 2
Thoth
Thoth
Savonos
Thoth
Level 145
God Stats
2W - 4L
1,266 SR
Queue Stats
291W - 323L
1,496 Elo+
Party 3
Horus
Horus
Zanna001
Horus
Level 124
God Stats
2W - 6L
1,340 SR
Queue Stats
138W - 178L
1,408 Elo+
Party 3
Mulan
Mulan
unsympathy
Mulan
Level 107
God Stats
2W - 1L
1,696 SR
Queue Stats
101W - 118L
1,426 Elo+
Solo
Team Averages
Level 114
1,447 SR
1,452 Elo+

VS

Team Averages
Level 74
1,449 SR
1,462 Elo+
Mercury
Mercury
Crestnor
Mercury
Level 68
God Stats
1W - 2L
1,214 SR
Queue Stats
57W - 53L
1,448 Elo+
Solo
Ra
Ra
PalpatineRey
Ra
Level 64
God Stats
65W - 46L
1,578 SR
Queue Stats
139W - 130L
1,482 Elo+
Solo
Heimdallr
Heimdallr
Rostvin5
Heimdallr
Level 66
God Stats
7W - 12L
1,391 SR
Queue Stats
174W - 180L
1,469 Elo+
Party 1
Geb
Geb
TheSilverVase
Geb
Level 62
God Stats
18W - 8L
1,559 SR
Queue Stats
91W - 85L
1,476 Elo+
Party 1
Nike
Nike
ZxNOSCOPExZ
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
2 / 6 / 1
10,285
490
14,598
19,602
9,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 3
8,984
428
5,863
24,489
32,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Savonos
Thoth
16
4 / 5 / 2
10,793
514
11,209
12,803
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Zanna001
Horus
15
4 / 6 / 1
10,048
478
5,817
18,544
11,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
13
0 / 5 / 1
9,302
443
9,646
16,500
11,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crestnor
Mercury
20
15 / 0 / 6
14,357
684
21,599
18,762
8,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 3 / 11
12,966
617
12,828
15,142
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Rostvin5
Heimdallr
18
5 / 3 / 12
11,560
550
17,090
17,233
8,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 1 / 12
11,320
539
7,086
14,857
16,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 3 / 4
10,528
501
7,565
14,528
14,346
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
10
Kills
28
28
Deaths
10
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
6
1
0.42
L
0
6
3
0.25
W
Mercury
Crestnor
Mercury
15
0
6
18
W
4
3
11
3.17
W
Heimdallr
Rostvin5
Heimdallr
5
3
12
3.67
L
Thoth
Savonos
Thoth
4
5
2
1
W
4
1
12
10
L
Horus
Zanna001
Horus
4
6
1
0.75
W
0
3
4
0.67
L
Mulan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,133
Damage
66,168
91,938
Taken
80,522
72,441
Mitigated
54,882
20,096
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,598
11,057
0
5,144
19,602
9,899
424
5,042
14,560
0
88,849
L
5,863
1,100
0
2,344
24,489
32,292
0
6,766
17,723
35,262
0
W
Mercury
Crestnor
Mercury
21,599
15,160
0
879
18,762
8,290
166
1,361
17,401
0
159,589
W
12,828
1,589
1,613
7,426
15,142
7,690
1,074
5,306
9,836
125,152
0
W
Heimdallr
Rostvin5
Heimdallr
17,090
7,551
0
7,351
17,233
8,190
3,869
5,655
11,578
0
91,061
L
Thoth
Savonos
Thoth
11,209
909
0
1,515
12,803
6,622
0
4,175
8,628
87,990
0
W
7,086
719
0
1,821
14,857
16,366
408
3,700
11,157
33,311
0
L
Horus
Zanna001
Horus
5,817
2,645
415
4,755
18,544
11,640
288
3,196
15,348
0
54,037
W
7,565
1,009
0
0
14,528
14,346
2,389
1,426
13,102
0
60,359
L
Mulan
9,646
1,608
0
5,923
16,500
11,988
0
1,396
15,104
0
60,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,412
Gold Earned
60,731
530
Minions Killed
653
0
Camps Cleared
0
1,919,078
Distance Traveled
2,107,389
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,285
490
150
7
0
468,629
6
L
Ymir
8,984
428
39
2
0
406,888
8
W
Mercury
14,357
684
192
9
0
511,083
2
W
Ra
12,966
617
193
9
0
440,939
2
W
Heimdallr
11,560
550
119
6
0
377,898
8
L
Thoth
10,793
514
132
6
0
346,211
6
W
Geb
11,320
539
42
2
0
419,736
2
L
Horus
10,048
478
93
4
0
405,300
1
W
Nike
10,528
501
107
5
0
357,733
5
L
Mulan
9,302
443
116
6
0
292,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role