Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold V
CnC Detailer
Ravana
Gold V
Level 54
God Stats
38W - 42L
1,623 SR
Queue Stats
275W - 278L
1,463 MMR
Solo
Yemoja
Yemoja
Gold V
FiscalClifford
Yemoja
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,406 MMR
Party 1
Tyr
Tyr
Silver II
Fr3aKD3spot
Tyr
Silver II
Level 106
God Stats
0W - 2L
1,738 SR
Queue Stats
37W - 49L
1,385 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,572 SR
1,451 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,677 SR
1,436 MMR
Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze V
 
Rama
Bronze V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold IV
Frostcicle
Artio
Gold IV
Level 159
God Stats
4W - 0L
1,906 SR
Queue Stats
103W - 101L
1,410 MMR
Solo
Scylla
Scylla
Silver III
VAPEL0RD42O
Scylla
Silver III
Level 46
God Stats
1W - 0L
1,867 SR
Queue Stats
29W - 15L
1,406 MMR
Party 2
Mulan
Mulan
Gold V
itsamithk
Mulan
Gold V
Level 88
God Stats
7W - 9L
1,610 SR
Queue Stats
148W - 157L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 5 / 1
6,493
464
8,037
11,523
4,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
 
Kukulkan
10
0 / 4 / 0
5,841
417
2,691
6,681
2,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ravana
10
2 / 4 / 1
6,475
463
5,637
11,457
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 2
6,480
463
5,149
9,650
5,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 6 / 1
6,586
470
4,673
16,316
9,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
PeleKhepriAthenaLancelot

VS

Bans
BakasuraPoseidonAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
8 / 2 / 2
9,890
706
9,971
12,017
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
 
Rama
16
4 / 1 / 1
9,774
698
8,025
10,580
4,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
12
0 / 1 / 10
8,016
573
3,787
9,739
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
5 / 0 / 4
9,124
652
7,775
5,705
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
itsamithk
Mulan
15
5 / 1 / 5
9,956
711
13,404
12,342
8,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
22
22
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
1
0.5
L
Kukulkan
 
Kukulkan
0
4
0
0
W
Apollo
 
Apollo
8
2
2
4.5
W
Rama
 
Rama
4
1
1
4.5
L
Ravana
2
4
1
0.63
L
1
3
2
0.67
L
0
6
1
0.08
W
Artio
0
1
10
5
W
Scylla
5
0
4
7
W
Mulan
itsamithk
Mulan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,187
Damage
42,962
55,627
Taken
50,383
26,502
Mitigated
28,607
15,338
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,037
4,504
0
2,126
11,523
4,402
0
1,536
9,983
0
43,641
L
Kukulkan
 
Kukulkan
2,691
392
0
304
6,681
2,872
0
3,649
2,870
38,583
0
W
Apollo
 
Apollo
9,971
7,256
0
1,490
12,017
4,983
3,289
2,579
9,438
0
84,728
W
Rama
 
Rama
8,025
6,651
0
4,342
10,580
4,157
696
583
9,997
0
84,302
L
Ravana
5,637
1,169
0
2,742
11,457
5,039
0
2,911
8,462
0
33,836
L
5,149
770
2,001
2,479
9,650
5,152
0
3,146
6,434
25,891
0
L
4,673
1,578
0
5,686
16,316
9,037
0
0
16,316
0
39,911
W
Artio
3,787
649
683
3,044
9,739
9,119
0
3,337
6,402
16,873
0
W
Scylla
7,775
916
0
500
5,705
2,293
1,377
1,603
4,102
64,474
0
W
Mulan
itsamithk
Mulan
13,404
3,452
0
6,954
12,342
8,055
2,656
125
12,217
0
70,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
46,760
315
Minions Killed
559
0
Camps Cleared
0
1,233,702
Distance Traveled
1,401,808
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,493
464
68
5
0
221,573
7
L
Kukulkan
5,841
417
58
4
0
228,425
0
W
Apollo
9,890
706
128
9
0
294,580
3
W
Rama
9,774
698
164
12
0
286,989
3
L
Ravana
6,475
463
68
5
0
248,961
4
L
Yemoja
6,480
463
40
3
0
262,262
2
L
Tyr
6,586
470
81
6
0
272,481
2
W
Artio
8,016
573
25
2
0
293,121
13
W
Scylla
9,124
652
121
9
0
267,322
1
W
Mulan
9,956
711
121
9
0
259,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role