Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
JuanantATM
Chang'e
Level 100
God Stats
1W - 1L
1,258 SR
Queue Stats
25W - 20L
1,470 Elo+
Party 3
Arachne
Arachne
xaborra69
Arachne
Level 88
God Stats
13W - 19L
1,484 SR
Queue Stats
47W - 80L
1,413 Elo+
Party 3
Team Averages
Level 130
1,448 SR
1,477 Elo+

VS

Team Averages
Level 65
1,355 SR
1,328 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Diikeyrk
Janus
Level 48
God Stats
1W - 6L
1,143 SR
Queue Stats
48W - 59L
1,393 Elo+
Party 2
Hun Batz
Hun Batz
Ericovich
Hun Batz
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,396 Elo+
Party 2
Hercules
Hercules
Falepo
Hercules
Level 15
God Stats
0W - 4L
1,129 SR
Queue Stats
4W - 13L
1,273 Elo+
Party 2
Kumbhakarna
Kumbhakarna
danigodkiller
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 1 / 2
13,347
607
18,356
21,843
24,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
 
Danzaburou
17
2 / 0 / 3
10,998
500
14,124
15,388
7,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
 
Geb
16
0 / 1 / 6
10,878
494
12,564
14,795
17,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chang'e
JuanantATM
Chang'e
18
4 / 1 / 3
10,983
499
15,258
12,756
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
xaborra69
Arachne
19
3 / 1 / 1
11,230
510
2,826
19,804
9,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 2 / 1
8,668
394
9,576
14,357
6,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Diikeyrk
Janus
15
2 / 3 / 2
9,986
454
11,315
12,042
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Ericovich
Hun Batz
15
0 / 4 / 3
9,215
419
7,796
21,479
9,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Falepo
Hercules
16
0 / 1 / 0
9,347
425
9,427
19,400
20,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
danigodkiller
Kumbhakarna
14
0 / 2 / 2
9,195
418
5,457
20,565
21,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
4
4
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
2
4
W
Danzaburou
 
Danzaburou
2
0
3
3.5
W
Geb
 
Geb
0
1
6
3
L
Hou Yi
 
Hou Yi
2
2
1
1.25
L
Janus
Diikeyrk
Janus
2
3
2
1
L
Hun Batz
Ericovich
Hun Batz
0
4
3
0.38
L
Hercules
Falepo
Hercules
0
1
0
0
W
Chang'e
JuanantATM
Chang'e
4
1
3
5.5
L
Kumbhakarna
danigodkiller
Kumbhakarna
0
2
2
0.5
W
Arachne
xaborra69
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,128
Damage
43,571
84,586
Taken
87,843
66,116
Mitigated
62,700
43,527
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,356
6,083
0
9,818
21,843
24,850
744
2,700
19,143
0
133,769
W
Danzaburou
 
Danzaburou
14,124
6,698
0
6,009
15,388
7,989
1,216
5,237
10,151
0
94,736
W
Geb
 
Geb
12,564
1,283
523
5,025
14,795
17,863
124
3,361
11,434
51,860
0
L
Hou Yi
 
Hou Yi
9,576
4,743
0
3,984
14,357
6,074
682
6,964
7,393
0
62,752
L
Janus
Diikeyrk
Janus
11,315
2,111
0
1,111
12,042
5,013
0
5,348
6,694
76,275
0
L
Hun Batz
Ericovich
Hun Batz
7,796
1,783
0
6,281
21,479
9,705
0
8,351
13,128
0
79,352
L
Hercules
Falepo
Hercules
9,427
2,188
0
5,012
19,400
20,831
38
2,026
17,374
0
54,871
W
Chang'e
JuanantATM
Chang'e
15,258
2,147
2,623
7,043
12,756
5,714
1,345
4,234
8,522
75,382
0
L
Kumbhakarna
danigodkiller
Kumbhakarna
5,457
448
0
2,051
20,565
21,077
788
5,133
15,432
40,003
0
W
Arachne
xaborra69
Arachne
2,826
1,737
0
12,486
19,804
9,700
1,568
1,240
18,564
0
97,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,436
Gold Earned
46,411
679
Minions Killed
510
0
Camps Cleared
0
2,242,259
Distance Traveled
1,919,022
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,347
607
212
10
0
448,558
5
W
Danzaburou
10,998
500
169
8
0
379,588
5
W
Geb
10,878
494
50
2
0
446,776
4
L
Hou Yi
8,668
394
97
4
0
357,723
3
L
Janus
9,986
454
145
7
0
397,572
5
L
Hun Batz
9,215
419
114
5
0
418,443
4
L
Hercules
9,347
425
94
4
0
387,133
4
W
Chang'e
10,983
499
100
5
0
444,518
2
L
Kumbhakarna
9,195
418
60
3
0
358,151
2
W
Arachne
11,230
510
148
7
0
522,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role