Player Matchup

Sobek
Sobek
 
Sobek
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EnriqueVP03
King Arthur
Level 118
God Stats
13W - 6L
1,664 SR
Queue Stats
81W - 52L
1,593 Elo+
Party 1
Izanami
Izanami
Juanca5342
Izanami
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,626 Elo+
Party 1
Eset
Eset
PableteHD12
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 74L
1,638 Elo+
Party 1
Team Averages
Level 130
1,533 SR
1,572 Elo+

VS

Team Averages
Level 116
1,539 SR
1,568 Elo+
Heimdallr
Heimdallr
Absunt
Heimdallr
Level 160
God Stats
5W - 9L
1,579 SR
Queue Stats
217W - 201L
1,590 Elo+
Solo
Atlas
Atlas
DonutOnAFrog
Atlas
Level 119
God Stats
12W - 9L
1,558 SR
Queue Stats
267W - 262L
1,588 Elo+
Solo
Da Ji
Da Ji
Kyr02
Da Ji
Level 50
God Stats
4W - 1L
1,627 SR
Queue Stats
120W - 85L
1,538 Elo+
Solo
Cerberus
Cerberus
Toe2
Cerberus
Level 126
God Stats
3W - 8L
1,279 SR
Queue Stats
513W - 485L
1,558 Elo+
Solo
The Morrigan
The Morrigan
ΩWarrior
The Morrigan
Level 127
God Stats
22W - 17L
1,651 SR
Queue Stats
289W - 271L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 1 / 3
7,025
502
2,878
8,873
7,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
 
Loki
12
1 / 0 / 1
6,785
485
5,511
8,806
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
EnriqueVP03
King Arthur
12
0 / 3 / 0
7,116
508
6,867
10,112
6,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Juanca5342
Izanami
12
2 / 3 / 0
6,974
498
6,951
9,471
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 1
6,612
472
3,464
9,964
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Absunt
Heimdallr
14
3 / 1 / 0
7,874
562
7,659
9,454
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 2
8,422
602
3,755
8,943
10,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Kyr02
Da Ji
12
4 / 2 / 3
7,485
535
7,017
10,833
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Toe2
Cerberus
10
0 / 1 / 3
6,481
463
3,510
9,156
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
ΩWarrior
The Morrigan
14
5 / 1 / 2
8,270
591
7,752
4,916
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
3
2.5
L
Loki
 
Loki
1
0
1
1.5
W
Heimdallr
Absunt
Heimdallr
3
1
0
3
W
1
0
2
2
L
King Arthur
EnriqueVP03
King Arthur
0
3
0
0
L
Izanami
Juanca5342
Izanami
2
3
0
0.67
W
Da Ji
Kyr02
Da Ji
4
2
3
2.75
L
1
6
1
0.25
W
Cerberus
Toe2
Cerberus
0
1
3
1.5
W
The Morrigan
ΩWarrior
The Morrigan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,671
Damage
29,693
47,226
Taken
43,302
24,262
Mitigated
26,671
10,032
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,878
343
0
3,074
8,873
7,752
0
3,312
5,561
17,180
0
L
Loki
 
Loki
5,511
1,654
0
3,945
8,806
3,292
0
1,956
6,850
0
57,038
W
Heimdallr
Absunt
Heimdallr
7,659
4,174
0
4,448
9,454
3,870
0
426
9,028
0
70,639
W
3,755
1,576
0
2,975
8,943
10,133
0
0
8,943
54,987
0
L
King Arthur
EnriqueVP03
King Arthur
6,867
693
0
530
10,112
6,256
0
3,339
6,357
0
55,750
L
Izanami
Juanca5342
Izanami
6,951
4,798
0
1,048
9,471
3,356
126
531
8,937
0
75,206
W
Da Ji
Kyr02
Da Ji
7,017
2,079
0
4,837
10,833
4,667
0
1,756
9,077
0
59,088
L
3,464
448
186
1,249
9,964
3,606
144
4,430
5,534
52,318
0
W
Cerberus
Toe2
Cerberus
3,510
350
0
2,320
9,156
5,976
0
2,294
6,862
17,097
0
W
The Morrigan
ΩWarrior
The Morrigan
7,752
2,388
0
1,815
4,916
2,025
30
1,866
3,050
76,946
2,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
38,532
457
Minions Killed
511
0
Camps Cleared
0
1,361,617
Distance Traveled
1,315,639
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,025
502
21
2
0
294,134
5
L
Loki
6,785
485
102
7
0
316,496
3
W
Heimdallr
7,874
562
116
8
0
245,653
3
W
Atlas
8,422
602
145
10
0
240,540
5
L
King Arthur
7,116
508
115
8
0
251,745
2
L
Izanami
6,974
498
133
10
0
254,288
6
W
Da Ji
7,485
535
98
7
0
291,945
4
L
Eset
6,612
472
86
6
0
244,954
4
W
Cerberus
6,481
463
22
2
0
273,953
5
W
The Morrigan
8,270
591
130
9
0
263,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role