Player Matchup

Bakasura
Bakasura
IcanPlayany
Bakasura
Level 38
God Stats
1W - 1L
1,242 SR
Queue Stats
50W - 42L
1,547 Elo+
Party 2
Nike
Nike
op12MG
Nike
Level 47
God Stats
8W - 3L
1,686 SR
Queue Stats
84W - 68L
1,528 Elo+
Party 2
Sol
Sol
vreyma
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,618 Elo+
Party 2
Team Averages
Level 37
1,476 SR
1,564 Elo+

VS

Team Averages
Level 80
1,461 SR
1,302 Elo+
Kali
Kali
EtzelentePR
Kali
Level 54
God Stats
0W - 1L
1,333 SR
Queue Stats
12W - 17L
1,286 Elo+
Party 1
Athena
Athena
Jurakan27
Athena
Level 129
God Stats
16W - 15L
1,550 SR
Queue Stats
49W - 63L
1,335 Elo+
Solo
Poseidon
Poseidon
mr_trap_alot
Poseidon
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IcanPlayany
Bakasura
15
11 / 2 / 11
10,674
890
18,215
11,179
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
op12MG
Nike
15
7 / 1 / 14
9,991
833
16,255
13,875
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
vreyma
Sol
14
4 / 0 / 17
9,379
782
6,700
6,650
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,601
633
7,924
16,790
7,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
Jurakan27
Athena
12
3 / 6 / 0
9,394
783
5,558
19,042
16,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
mr_trap_alot
Poseidon
12
0 / 9 / 2
7,596
633
6,698
11,624
3,095
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
22
Kills
3
3
Deaths
22
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Bakasura
IcanPlayany
Bakasura
11
2
11
8.25
L
Athena
Jurakan27
Athena
3
6
0
0.5
L
Poseidon
mr_trap_alot
Poseidon
0
9
2
0.11
W
Nike
op12MG
Nike
7
1
14
14
W
Sol
vreyma
Sol
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
20,180
31,704
Taken
47,456
21,455
Mitigated
27,097
12,845
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,924
4,553
0
1,989
16,790
7,828
0
2,318
13,712
0
31,884
W
Bakasura
IcanPlayany
Bakasura
18,215
10,481
0
2,682
11,179
6,811
991
4,872
6,307
0
38,240
L
Athena
Jurakan27
Athena
5,558
1,039
167
921
19,042
16,174
0
3,463
12,997
14,261
0
L
Poseidon
mr_trap_alot
Poseidon
6,698
1,203
263
861
11,624
3,095
0
452
10,269
28,824
0
W
Nike
op12MG
Nike
16,255
2,382
616
5,449
13,875
11,496
498
5,741
8,134
0
37,777
W
Sol
vreyma
Sol
6,700
3,014
541
3,557
6,650
3,148
1,578
1,990
4,660
19,024
2,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,044
Gold Earned
24,591
126
Minions Killed
115
6
Camps Cleared
5
690,849
Distance Traveled
569,432
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,601
633
46
4
1
209,006
1
W
Bakasura
10,674
890
67
6
3
260,118
0
L
Athena
9,394
783
22
2
2
206,945
5
L
Poseidon
7,596
633
47
4
2
153,481
2
W
Nike
9,991
833
33
3
1
226,416
3
W
Sol
9,379
782
26
2
2
204,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role