Player Matchup

Mercury
Mercury
IvanLeon_RBB6
Mercury
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,310 Elo+
Solo
Chang'e
Chang'e
OllertonPrincess
Chang'e
Level 121
God Stats
7W - 5L
1,207 SR
Queue Stats
343W - 351L
1,365 Elo+
Solo
Bellona
Bellona
rambo1989pp
Bellona
Level 88
God Stats
38W - 35L
1,516 SR
Queue Stats
181W - 172L
1,432 Elo+
Solo
Danzaburou
Danzaburou
skinuha1
Danzaburou
Level 90
God Stats
12W - 14L
1,278 SR
Queue Stats
243W - 229L
1,328 Elo+
Solo
Merlin
Merlin
xRahaf26
Merlin
Level 94
God Stats
66W - 59L
1,498 SR
Queue Stats
304W - 325L
1,338 Elo+
Solo
Team Averages
Level 95
1,400 SR
1,355 Elo+

VS

Team Averages
Level 99
1,462 SR
1,363 Elo+
Kali
Kali
elPila77
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,247 Elo+
Solo
Apollo
Apollo
franbi_360
Apollo
Level 88
God Stats
5W - 7L
1,263 SR
Queue Stats
280W - 313L
1,276 Elo+
Solo
Nu Wa
Nu Wa
sugrobczyk
Nu Wa
Level 124
God Stats
8W - 9L
1,440 SR
Queue Stats
49W - 47L
1,483 Elo+
Solo
Jing Wei
Jing Wei
thajaar
Jing Wei
Level 149
God Stats
19W - 25L
1,558 SR
Queue Stats
372W - 388L
1,417 Elo+
Solo
Horus
Horus
xXElRochaXx
Horus
Level 89
God Stats
11W - 11L
1,547 SR
Queue Stats
145W - 139L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
6 / 1 / 6
10,149
564
12,091
17,002
7,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
1 / 2 / 3
8,920
496
7,562
16,125
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
rambo1989pp
Bellona
17
6 / 1 / 6
10,302
572
13,219
14,864
10,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
skinuha1
Danzaburou
14
3 / 1 / 3
8,633
480
8,818
14,378
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
xRahaf26
Merlin
16
4 / 0 / 3
10,138
563
9,293
10,018
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
0 / 7 / 3
7,666
426
4,701
17,869
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
franbi_360
Apollo
14
1 / 7 / 0
8,569
476
6,869
16,214
7,164
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
13
0 / 3 / 2
7,689
427
9,889
7,866
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
thajaar
Jing Wei
14
2 / 3 / 1
8,602
478
13,935
14,007
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 0
8,681
482
6,002
14,882
14,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
5
5
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
6
1
6
9
W
1
2
3
1.25
L
Kali
0
7
3
0.21
L
Apollo
franbi_360
Apollo
1
7
0
0.14
W
Bellona
rambo1989pp
Bellona
6
1
6
9
W
Danzaburou
skinuha1
Danzaburou
3
1
3
4.5
L
Nu Wa
0
3
2
0.33
L
Jing Wei
thajaar
Jing Wei
2
3
1
0.83
W
Merlin
xRahaf26
Merlin
4
0
3
5.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,983
Damage
41,396
72,387
Taken
70,838
35,034
Mitigated
38,322
32,124
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
12,091
5,593
0
3,873
17,002
7,732
0
2,192
14,810
0
83,103
W
7,562
842
1,400
8,139
16,125
7,090
1,109
609
15,516
48,731
0
L
Kali
4,701
2,611
0
1,220
17,869
7,504
0
2,760
15,109
0
54,174
L
Apollo
franbi_360
Apollo
6,869
3,836
0
2,340
16,214
7,164
626
2,181
14,033
0
59,274
W
Bellona
rambo1989pp
Bellona
13,219
2,117
340
7,450
14,864
10,035
950
2,650
12,214
0
73,647
W
Danzaburou
skinuha1
Danzaburou
8,818
2,551
0
5,777
14,378
5,521
588
988
13,390
0
54,178
L
Nu Wa
9,889
1,561
548
1,286
7,866
2,866
0
2,615
5,251
53,635
0
L
Jing Wei
thajaar
Jing Wei
13,935
10,294
302
5,516
14,007
5,832
1,368
4,823
9,184
0
85,786
W
Merlin
xRahaf26
Merlin
9,293
257
111
5,034
10,018
4,656
1,481
3,450
6,568
90,613
0
L
6,002
2,755
3,193
9,292
14,882
14,956
0
4,476
10,406
0
17,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
41,207
536
Minions Killed
407
0
Camps Cleared
0
1,734,964
Distance Traveled
1,695,482
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,149
564
118
7
0
428,304
0
W
Chang'e
8,920
496
72
4
0
318,529
2
L
Kali
7,666
426
78
4
0
344,865
2
L
Apollo
8,569
476
96
5
0
307,769
4
W
Bellona
10,302
572
127
7
0
361,888
5
W
Danzaburou
8,633
480
76
4
0
332,258
0
L
Nu Wa
7,689
427
80
4
0
356,767
1
L
Jing Wei
8,602
478
129
7
0
302,555
2
W
Merlin
10,138
563
143
8
0
293,985
4
L
Horus
8,681
482
24
1
0
383,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role