Player Matchup

Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CamireS
Discordia
Level 66
God Stats
13W - 11L
1,583 SR
Queue Stats
165W - 174L
1,441 Elo+
Solo
Ganesha
Ganesha
ITMSTRONG
Ganesha
Level 145
God Stats
33W - 41L
1,596 SR
Queue Stats
378W - 387L
1,521 Elo+
Solo
Cupid
Cupid
Jerrico2228
Cupid
Level 64
God Stats
23W - 16L
1,540 SR
Queue Stats
111W - 121L
1,422 Elo+
Solo
Team Averages
Level 116
1,544 SR
1,477 Elo+

VS

Team Averages
Level 106
1,549 SR
1,506 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
F4IRYGUK
Anubis
Level 129
God Stats
4W - 5L
1,581 SR
Queue Stats
97W - 83L
1,434 Elo+
Solo
Ne Zha
Ne Zha
KO_Axx
Ne Zha
Level 69
God Stats
14W - 10L
1,511 SR
Queue Stats
138W - 156L
1,511 Elo+
Solo
Olorun
Olorun
Knight of Corn
Olorun
Level 108
God Stats
44W - 32L
1,653 SR
Queue Stats
449W - 445L
1,597 Elo+
Solo
Tyr
Tyr
ScoutXzero
Tyr
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
383W - 402L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
7 / 0 / 3
9,902
1,238
15,306
6,845
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
 
Cthulhu
14
3 / 0 / 8
9,274
1,159
10,264
6,914
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
CamireS
Discordia
14
1 / 0 / 7
8,805
1,101
6,927
2,219
850
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
ITMSTRONG
Ganesha
14
0 / 0 / 11
9,611
1,201
5,075
7,752
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 0 / 7
8,318
1,040
4,141
3,708
1,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

334

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 2 / 0
7,823
978
3,449
6,320
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
F4IRYGUK
Anubis
13
0 / 2 / 0
7,585
948
2,676
3,164
1,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
KO_Axx
Ne Zha
13
0 / 1 / 0
8,004
1,001
3,172
7,623
3,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 0
8,081
1,010
8,688
12,600
5,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 4 / 0
8,234
1,029
5,234
15,806
11,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
11
Kills
0
0
Deaths
11
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
3
8.5
W
Cthulhu
 
Cthulhu
3
0
8
7
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Discordia
CamireS
Discordia
1
0
7
4.5
L
Anubis
F4IRYGUK
Anubis
0
2
0
0
W
Ganesha
ITMSTRONG
Ganesha
0
0
11
5.5
W
0
0
7
3.5
L
Ne Zha
KO_Axx
Ne Zha
0
1
0
0
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,713
Damage
23,219
27,438
Taken
45,513
26,222
Mitigated
25,514
5,280
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,306
4,136
0
671
6,845
7,442
0
3,911
2,934
0
21,452
W
Cthulhu
 
Cthulhu
10,264
303
684
815
6,914
6,365
0
3,778
3,136
29,108
0
L
Aphrodite
 
Aphrodite
3,449
87
1,185
2,538
6,320
3,835
0
3,394
2,755
13,374
0
W
Discordia
CamireS
Discordia
6,927
281
0
12
2,219
850
0
1,189
1,030
24,934
0
L
Anubis
F4IRYGUK
Anubis
2,676
79
0
342
3,164
1,390
0
1,617
1,403
6,929
0
W
Ganesha
ITMSTRONG
Ganesha
5,075
481
0
1,211
7,752
9,609
0
4,408
3,344
9,948
0
W
4,141
1,880
691
1,196
3,708
1,956
0
1,527
2,181
0
19,762
L
Ne Zha
KO_Axx
Ne Zha
3,172
965
0
1,353
7,623
3,044
0
4,180
3,188
0
13,815
L
8,688
4,614
622
2,605
12,600
5,719
0
5,271
7,008
26,311
0
L
5,234
204
0
1,455
15,806
11,526
0
6,921
8,201
0
21,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
39,727
160
Minions Killed
141
6
Camps Cleared
4
851,162
Distance Traveled
719,586
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,902
1,238
24
3
2
170,543
0
W
Cthulhu
9,274
1,159
41
5
0
170,988
0
L
Aphrodite
7,823
978
27
3
0
166,254
0
W
Discordia
8,805
1,101
49
6
2
177,953
1
L
Anubis
7,585
948
16
2
1
59,032
0
W
Ganesha
9,611
1,201
0
0
0
173,158
0
W
Cupid
8,318
1,040
46
6
2
158,520
0
L
Ne Zha
8,004
1,001
20
3
0
177,814
0
L
Olorun
8,081
1,010
44
6
2
150,544
0
L
Tyr
8,234
1,029
34
4
1
165,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role