Player Matchup

Loki
Loki
BlazePhoenix123
Loki
Level 127
God Stats
38W - 37L
1,628 SR
Queue Stats
127W - 123L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
GndVlad
Danzaburou
Level 130
God Stats
5W - 3L
1,662 SR
Queue Stats
200W - 196L
1,551 Elo+
Solo
Sol
Sol
LordTatos
Sol
Level 133
God Stats
2W - 0L
1,602 SR
Queue Stats
56W - 54L
1,511 Elo+
Party 1
Horus
Horus
MarsRoamer
Horus
Level 118
God Stats
3W - 2L
1,613 SR
Queue Stats
68W - 77L
1,510 Elo+
Party 1
Sobek
Sobek
abdisatar
Sobek
Level 103
God Stats
1W - 2L
1,786 SR
Queue Stats
105W - 92L
1,573 Elo+
Party 1
Team Averages
Level 122
1,658 SR
1,537 Elo+

VS

Team Averages
Level 118
1,428 SR
1,472 Elo+
Scylla
Scylla
AeonBlack
Scylla
Level 146
God Stats
2W - 8L
1,196 SR
Queue Stats
18W - 31L
1,356 Elo+
Party 2
Nemesis
Nemesis
BlankBlade
Nemesis
Level 125
God Stats
26W - 24L
1,481 SR
Queue Stats
48W - 50L
1,410 Elo+
Party 2
Merlin
Merlin
YaREmM
Merlin
Level 107
God Stats
9W - 8L
1,524 SR
Queue Stats
312W - 292L
1,493 Elo+
Solo
Jing Wei
Jing Wei
gaticks
Jing Wei
Level 108
God Stats
3W - 4L
1,724 SR
Queue Stats
34W - 28L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
xxxxzaxaxax
Gilgamesh
Level 104
God Stats
0W - 1L
1,216 SR
Queue Stats
16W - 20L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
10,792
540
12,930
16,381
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
GndVlad
Danzaburou
18
5 / 1 / 2
12,337
617
14,215
13,053
6,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 0 / 3
11,371
569
7,953
10,738
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Horus
17
2 / 1 / 11
11,042
552
6,782
12,529
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
abdisatar
Sobek
18
1 / 2 / 1
11,222
561
11,456
20,078
18,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AeonBlack
Scylla
13
0 / 6 / 1
8,077
404
4,341
12,674
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
BlankBlade
Nemesis
15
1 / 3 / 2
9,128
456
6,734
18,251
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Merlin
YaREmM
Merlin
17
2 / 2 / 0
10,355
518
9,862
11,717
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Jing Wei
gaticks
Jing Wei
17
1 / 2 / 2
9,367
468
4,519
15,672
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
xxxxzaxaxax
Gilgamesh
17
1 / 3 / 2
10,205
510
12,975
19,227
19,132
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
5
6
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
AeonBlack
Scylla
0
6
1
0.08
L
Nemesis
BlankBlade
Nemesis
1
3
2
0.67
W
4
2
5
3.25
W
Danzaburou
GndVlad
Danzaburou
5
1
2
6
W
4
0
3
5.5
W
Horus
2
1
11
7.5
L
Merlin
YaREmM
Merlin
2
2
0
1
W
Sobek
abdisatar
Sobek
1
2
1
0.75
L
Jing Wei
gaticks
Jing Wei
1
2
2
1
L
Gilgamesh
xxxxzaxaxax
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,336
Damage
38,431
72,779
Taken
77,541
47,286
Mitigated
46,119
40,102
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AeonBlack
Scylla
4,341
426
0
916
12,674
7,311
390
1,869
10,805
30,808
0
L
Nemesis
BlankBlade
Nemesis
6,734
1,617
0
7,460
18,251
8,723
1,015
4,873
13,318
0
82,179
W
12,930
3,393
0
8,286
16,381
6,969
0
3,826
12,555
0
85,662
W
Danzaburou
GndVlad
Danzaburou
14,215
9,021
0
7,328
13,053
6,194
3,445
3,130
9,923
0
129,102
W
7,953
2,706
0
4,803
10,738
4,470
1,862
2,068
8,670
111,985
0
W
Horus
6,782
2,506
2,283
5,325
12,529
11,236
246
3,092
9,437
0
34,152
L
Merlin
YaREmM
Merlin
9,862
761
356
2,009
11,717
5,091
0
2,510
9,159
105,522
0
W
Sobek
abdisatar
Sobek
11,456
1,826
0
12,077
20,078
18,417
750
2,087
17,991
78,531
0
L
Jing Wei
gaticks
Jing Wei
4,519
2,429
0
8,370
15,672
5,862
0
115
15,557
0
77,310
L
Gilgamesh
xxxxzaxaxax
Gilgamesh
12,975
5,060
0
4,718
19,227
19,132
335
9,156
9,293
0
77,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,764
Gold Earned
47,132
709
Minions Killed
612
0
Camps Cleared
0
2,062,283
Distance Traveled
1,895,385
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,077
404
42
2
0
362,969
1
L
Nemesis
9,128
456
111
6
0
420,008
4
W
Loki
10,792
540
118
6
0
450,831
4
W
Danzaburou
12,337
617
194
10
0
393,305
4
W
Sol
11,371
569
200
10
0
404,763
4
W
Horus
11,042
552
40
2
0
443,773
7
L
Merlin
10,355
518
186
9
0
354,034
5
W
Sobek
11,222
561
157
8
0
369,611
3
L
Jing Wei
9,367
468
126
6
0
365,402
5
L
Gilgamesh
10,205
510
147
7
0
392,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role