Player Matchup

Cerberus
Cerberus
Platinum III
Filthy Goofz
Cerberus
Platinum III
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
391W - 372L
1,830 MMR
Solo
Chaac
Chaac
Platinum II
LostMythologies
Chaac
Platinum II
Level 156
God Stats
2W - 1L
1,631 SR
Queue Stats
116W - 138L
1,992 MMR
Solo
Scylla
Scylla
Platinum I
The Rave King6
Scylla
Platinum I
Level 155
God Stats
29W - 33L
1,620 SR
Queue Stats
96W - 94L
1,917 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,583 SR
1,913 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,627 SR
1,910 MMR
Sol
Sol
Platinum I
Dark_Yusai
Sol
Platinum I
Level 160
God Stats
125W - 171L
1,555 SR
Queue Stats
838W - 981L
2,113 MMR
Solo
Osiris
Osiris
Platinum II
JustSpxwn
Osiris
Platinum II
Level 160
God Stats
9W - 7L
1,609 SR
Queue Stats
179W - 175L
1,927 MMR
Solo
Sylvanus
Sylvanus
Silver I
Vinyl_Voodoo
Sylvanus
Silver I
Level 33
God Stats
23W - 29L
1,718 SR
Queue Stats
83W - 100L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Filthy Goofz
Cerberus
17
1 / 2 / 9
12,300
615
15,278
34,758
42,043
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 0 / 10
12,988
649
26,433
30,751
38,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 0 / 3
14,458
723
27,763
13,764
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BacchusBaba YagaSobekBaron SamediHera

VS

Bans
Ah Muzen CabHorusAresXing TianHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
11,505
575
26,074
21,853
10,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
JustSpxwn
Osiris
16
0 / 3 / 2
11,257
563
19,471
23,995
28,244
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Vinyl_Voodoo
Sylvanus
17
1 / 4 / 1
13,304
665
14,571
33,830
40,465
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Cerberus
Filthy Goofz
Cerberus
1
2
9
2.75
L
Osiris
JustSpxwn
Osiris
0
3
2
0.33
W
2
0
10
7
W
9
0
3
10.5
L
Sylvanus
Vinyl_Voodoo
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,474
Damage
60,116
79,273
Taken
79,678
88,243
Mitigated
79,045
25,260
Healing
33,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,074
10,480
0
7,027
21,853
10,336
35
13,323
8,289
77,909
0
W
Cerberus
Filthy Goofz
Cerberus
15,278
724
1,105
15,203
34,758
42,043
935
19,396
14,492
38,037
0
L
Osiris
JustSpxwn
Osiris
19,471
5,121
0
1,851
23,995
28,244
0
10,228
13,308
395
49,356
W
26,433
5,394
0
7,642
30,751
38,688
674
15,001
15,223
0
60,630
W
27,763
891
0
1,310
13,764
7,512
1,324
5,768
7,830
85,307
0
L
Sylvanus
Vinyl_Voodoo
Sylvanus
14,571
2,705
8,500
16,131
33,830
40,465
0
18,771
14,378
38,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
36,066
257
Minions Killed
225
7
Camps Cleared
11
1,162,980
Distance Traveled
1,026,745
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,505
575
127
6
6
325,809
4
W
Cerberus
12,300
615
55
3
2
379,803
1
L
Osiris
11,257
563
54
3
5
368,329
2
W
Chaac
12,988
649
70
4
2
411,340
8
W
Scylla
14,458
723
132
7
3
371,837
2
L
Sylvanus
13,304
665
44
2
0
332,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role