Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AGK2412
Lancelot
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr T Baggums
Tsukuyomi
Level 79
God Stats
2W - 6L
1,207 SR
Queue Stats
388W - 419L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
Ogro Nevada
Ao Kuang
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
230W - 269L
1,354 Elo+
Solo
Team Averages
Level 96
1,441 SR
1,425 Elo+

VS

Team Averages
Level 106
1,432 SR
1,395 Elo+
Danzaburou
Danzaburou
Buzzclaw
Danzaburou
Level 115
God Stats
1W - 3L
1,445 SR
Queue Stats
201W - 210L
1,392 Elo+
Solo
Chiron
Chiron
NeedyMoney44040
Chiron
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 81L
1,315 Elo+
Solo
Freya
Freya
Stormblessedx
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,410 Elo+
Solo
Cerberus
Cerberus
TBP_CheesePuff
Cerberus
Level 123
God Stats
2W - 11L
1,178 SR
Queue Stats
340W - 368L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
X-Rhisiart-X
Zhong Kui
Level 157
God Stats
6W - 7L
1,539 SR
Queue Stats
493W - 500L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
6 / 4 / 4
9,118
829
13,171
9,627
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
 
Cerberus
14
1 / 5 / 16
8,886
808
5,591
14,390
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
AGK2412
Lancelot
15
4 / 6 / 5
9,104
828
9,860
12,336
6,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Mr T Baggums
Tsukuyomi
18
6 / 1 / 17
9,906
901
22,794
14,431
7,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Ogro Nevada
Ao Kuang
15
8 / 7 / 5
9,997
909
11,629
14,575
7,742
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buzzclaw
Danzaburou
12
4 / 7 / 6
7,815
710
9,787
13,664
5,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 3 / 9
8,804
800
11,854
10,722
4,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 7 / 6
8,481
771
8,173
12,404
5,652
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
15
2 / 4 / 15
8,602
782
7,339
24,102
16,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
X-Rhisiart-X
Zhong Kui
16
6 / 4 / 7
8,752
796
15,075
13,411
8,479
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
65
25
Kills
22
23
Deaths
25
47
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
4
4
2
W
Cerberus
 
Cerberus
1
5
16
1.8
W
Lancelot
AGK2412
Lancelot
4
6
5
1.08
L
Danzaburou
Buzzclaw
Danzaburou
4
7
6
1
W
Tsukuyomi
Mr T Baggums
Tsukuyomi
6
1
17
14.5
L
4
3
9
2.83
W
Ao Kuang
Ogro Nevada
Ao Kuang
8
7
5
1.5
L
6
7
6
1.29
L
Cerberus
2
4
15
2.38
L
Zhong Kui
X-Rhisiart-X
Zhong Kui
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,045
Damage
52,228
65,359
Taken
74,303
39,530
Mitigated
41,287
22,637
Healing
27,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,171
3,352
844
2,827
9,627
4,085
360
5,596
4,031
24,137
0
W
Cerberus
 
Cerberus
5,591
262
88
2,447
14,390
12,879
0
4,446
9,944
9,904
0
W
Lancelot
AGK2412
Lancelot
9,860
2,021
229
1,826
12,336
6,837
1,462
7,171
5,165
0
16,924
L
Danzaburou
Buzzclaw
Danzaburou
9,787
3,669
454
1,708
13,664
5,678
0
5,365
8,299
0
16,845
W
Tsukuyomi
Mr T Baggums
Tsukuyomi
22,794
5,591
892
7,939
14,431
7,987
256
5,637
8,794
0
37,513
L
11,854
3,682
1,490
4,464
10,722
4,747
70
3,448
7,274
0
25,198
W
Ao Kuang
Ogro Nevada
Ao Kuang
11,629
4,303
1,222
4,323
14,575
7,742
2,447
7,737
6,838
14,272
0
L
8,173
2,677
0
1,718
12,404
5,652
0
5,532
6,872
12,543
0
L
Cerberus
7,339
900
1,125
11,276
24,102
16,731
0
10,307
13,795
17,662
0
L
Zhong Kui
X-Rhisiart-X
Zhong Kui
15,075
2,107
1,001
4,662
13,411
8,479
1,406
5,739
7,672
23,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
42,454
95
Minions Killed
122
0
Camps Cleared
0
963,795
Distance Traveled
884,342
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,118
829
26
2
0
168,063
0
W
Cerberus
8,886
808
15
1
0
190,663
0
W
Lancelot
9,104
828
17
2
0
180,425
0
L
Danzaburou
7,815
710
16
1
0
161,301
1
W
Tsukuyomi
9,906
901
33
3
0
259,557
1
L
Chiron
8,804
800
25
2
0
191,855
0
W
Ao Kuang
9,997
909
4
0
0
165,087
3
L
Freya
8,481
771
6
1
0
166,421
3
L
Cerberus
8,602
782
45
4
0
185,960
0
L
Zhong Kui
8,752
796
30
3
0
178,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role