Player Matchup

Xbalanque
Xbalanque
Im-What-Remains_
Xbalanque
Level 121
God Stats
3W - 3L
1,783 SR
Queue Stats
55W - 70L
1,363 Elo+
Solo
Zeus
Zeus
agusbat10
Zeus
Level 138
God Stats
36W - 16L
1,673 SR
Queue Stats
164W - 178L
1,342 Elo+
Solo
Yu Huang
Yu Huang
janiki84
Yu Huang
Level 107
God Stats
39W - 24L
1,580 SR
Queue Stats
199W - 186L
1,447 Elo+
Solo
Hera
Hera
matias2004flo786
Hera
Level 104
God Stats
3W - 2L
1,616 SR
Queue Stats
67W - 75L
1,508 Elo+
Solo
Fenrir
Fenrir
wrone_is_panda
Fenrir
Level 127
God Stats
3W - 1L
1,912 SR
Queue Stats
17W - 14L
1,512 Elo+
Solo
Team Averages
Level 119
1,713 SR
1,434 Elo+

VS

Team Averages
Level 123
1,541 SR
1,430 Elo+
Danzaburou
Danzaburou
Alex-of-the-game
Danzaburou
Level 113
God Stats
14W - 22L
1,406 SR
Queue Stats
185W - 210L
1,463 Elo+
Solo
Hades
Hades
Byda806vid98
Hades
Level 156
God Stats
2W - 2L
1,337 SR
Queue Stats
204W - 233L
1,395 Elo+
Solo
Sol
Sol
thajaar
Sol
Level 149
God Stats
35W - 34L
1,458 SR
Queue Stats
372W - 388L
1,405 Elo+
Solo
Ne Zha
Ne Zha
xTheBirke
Ne Zha
Level 108
God Stats
2W - 0L
1,782 SR
Queue Stats
78W - 71L
1,508 Elo+
Solo
Mulan
Mulan
xXElRochaXx
Mulan
Level 89
God Stats
2W - 0L
1,721 SR
Queue Stats
145W - 139L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
10
0 / 8 / 3
6,531
435
5,745
11,729
3,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
12
0 / 3 / 0
6,554
437
7,498
8,188
3,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
janiki84
Yu Huang
10
0 / 3 / 1
5,898
393
4,697
8,751
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
7,271
485
7,347
8,295
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 1 / 1
8,786
586
9,633
9,480
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alex-of-the-game
Danzaburou
13
9 / 3 / 0
8,732
582
11,158
14,173
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 1
9,137
609
4,935
11,872
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
12
2 / 4 / 3
7,589
506
5,210
10,143
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
xTheBirke
Ne Zha
14
4 / 0 / 4
8,441
563
6,755
10,807
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 7
7,250
483
4,640
9,535
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
19
19
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alex-of-the-game
Danzaburou
9
3
0
3
W
3
0
1
3.5
L
Xbalanque
0
8
3
0.19
L
Zeus
0
3
0
0
L
Yu Huang
janiki84
Yu Huang
0
3
1
0.17
L
1
4
2
0.5
W
Sol
2
4
3
0.88
L
8
1
1
8.5
W
Ne Zha
xTheBirke
Ne Zha
4
0
4
6
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
32,698
46,443
Taken
56,530
17,615
Mitigated
28,672
11,430
Healing
28,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alex-of-the-game
Danzaburou
11,158
5,363
0
8,111
14,173
5,354
1,284
1,394
12,779
0
59,619
W
4,935
522
307
8,839
11,872
6,156
94
6,661
5,211
69,736
0
L
Xbalanque
5,745
1,842
0
1,215
11,729
3,357
0
1,293
10,436
0
35,582
L
Zeus
7,498
473
0
2,932
8,188
3,528
0
3,642
4,546
55,829
0
L
Yu Huang
janiki84
Yu Huang
4,697
596
0
2,394
8,751
3,198
0
1,462
7,289
31,743
0
L
7,347
1,702
0
465
8,295
3,104
0
3,220
5,075
55,299
0
W
Sol
5,210
1,463
0
3,948
10,143
3,304
0
3,872
6,271
59,712
0
L
9,633
2,147
0
4,424
9,480
4,428
0
528
8,952
0
58,716
W
Ne Zha
xTheBirke
Ne Zha
6,755
3,717
0
2,732
10,807
4,812
0
3,927
6,880
0
69,378
W
4,640
736
584
3,876
9,535
9,046
0
3,688
5,847
0
17,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,040
Gold Earned
41,149
401
Minions Killed
474
0
Camps Cleared
0
1,402,903
Distance Traveled
1,459,355
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,732
582
88
6
0
256,599
0
W
Hades
9,137
609
146
10
0
256,768
3
L
Xbalanque
6,531
435
60
4
0
255,649
6
L
Zeus
6,554
437
80
5
0
223,242
5
L
Yu Huang
5,898
393
51
3
0
280,306
3
L
Hera
7,271
485
116
8
0
294,730
4
W
Sol
7,589
506
102
7
0
269,616
0
L
Fenrir
8,786
586
94
6
0
348,976
4
W
Ne Zha
8,441
563
111
7
0
372,988
7
W
Mulan
7,250
483
27
2
0
303,384
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role