Player Matchup

Gilgamesh
Gilgamesh
FakeFever
Gilgamesh
Level 126
God Stats
3W - 2L
1,542 SR
Queue Stats
184W - 195L
1,373 Elo+
Solo
Bastet
Bastet
RoyRommers
Bastet
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 122L
1,454 Elo+
Solo
Artemis
Artemis
TIS_3MPIR3
Artemis
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 330L
1,316 Elo+
Solo
Hera
Hera
Teixeira91
Hera
Level 80
God Stats
43W - 45L
1,441 SR
Queue Stats
798W - 1,076L
1,387 Elo+
Solo
Yemoja
Yemoja
mrvica03
Yemoja
Level 62
God Stats
25W - 33L
1,515 SR
Queue Stats
50W - 62L
1,384 Elo+
Solo
Team Averages
Level 77
1,499 SR
1,383 Elo+

VS

Team Averages
Level 83
1,437 SR
1,287 Elo+
Ullr
Ullr
AHMED76440
Ullr
Level 62
God Stats
1W - 3L
1,197 SR
Queue Stats
14W - 21L
1,155 Elo+
Solo
Xbalanque
Xbalanque
Infinito_violeta
Xbalanque
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,121 Elo+
Solo
Skadi
Skadi
OmegaVIPER_
Skadi
Level 153
God Stats
28W - 18L
1,635 SR
Queue Stats
581W - 611L
1,483 Elo+
Solo
Merlin
Merlin
ThePaleOne1986
Merlin
Level 123
God Stats
21W - 27L
1,373 SR
Queue Stats
281W - 300L
1,344 Elo+
Solo
Sobek
Sobek
iwanda22
Sobek
Level 43
God Stats
10W - 10L
1,481 SR
Queue Stats
15W - 21L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FakeFever
Gilgamesh
14
3 / 1 / 1
8,490
566
6,236
10,495
7,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
RoyRommers
Bastet
13
7 / 2 / 2
8,217
548
8,465
14,106
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
TIS_3MPIR3
Artemis
10
0 / 1 / 4
6,104
407
8,670
8,067
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 0 / 3
7,440
496
8,112
6,094
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
mrvica03
Yemoja
11
1 / 0 / 1
6,973
465
3,310
8,476
3,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,276
418
2,981
10,299
3,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
12
0 / 4 / 1
7,394
493
5,290
9,319
3,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 0
7,819
521
8,140
9,388
3,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 0
7,437
496
6,935
7,655
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
iwanda22
Sobek
11
1 / 0 / 1
7,055
470
4,473
12,940
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Gilgamesh
FakeFever
Gilgamesh
3
1
1
3.5
L
Xbalanque
0
4
1
0.13
L
2
2
0
1
W
Bastet
RoyRommers
Bastet
7
2
2
4
W
Artemis
TIS_3MPIR3
Artemis
0
1
4
2
W
1
0
3
2.5
L
1
3
0
0.33
L
Sobek
iwanda22
Sobek
1
0
1
1.5
W
Yemoja
mrvica03
Yemoja
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
27,819
47,238
Taken
49,601
21,136
Mitigated
25,265
20,618
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,981
1,999
592
3,971
10,299
3,977
0
2,132
8,167
0
29,726
W
Gilgamesh
FakeFever
Gilgamesh
6,236
1,527
0
2,930
10,495
7,163
0
0
10,495
0
50,495
L
Xbalanque
5,290
1,683
0
1,484
9,319
3,146
2,355
561
8,283
0
52,499
L
8,140
4,684
0
2,031
9,388
3,585
196
762
8,470
0
65,093
W
Bastet
RoyRommers
Bastet
8,465
2,479
0
6,573
14,106
5,357
0
2,294
11,633
0
55,197
W
Artemis
TIS_3MPIR3
Artemis
8,670
3,912
1
1,650
8,067
2,867
462
3,620
4,282
0
29,891
W
8,112
2,914
0
740
6,094
2,197
528
2,003
3,781
63,892
0
L
6,935
72
364
2,282
7,655
3,231
0
2,657
4,998
55,548
0
L
Sobek
iwanda22
Sobek
4,473
271
0
3,755
12,940
11,326
0
5,310
7,630
19,527
0
W
Yemoja
mrvica03
Yemoja
3,310
1,111
4,416
4,308
8,476
3,552
354
2,717
5,639
18,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,224
Gold Earned
35,981
358
Minions Killed
370
0
Camps Cleared
0
1,376,779
Distance Traveled
1,181,012
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,276
418
56
4
0
209,405
2
W
Gilgamesh
8,490
566
97
6
0
292,648
4
L
Xbalanque
7,394
493
87
6
0
207,898
0
L
Skadi
7,819
521
99
7
0
229,900
0
W
Bastet
8,217
548
76
5
0
306,607
4
W
Artemis
6,104
407
41
3
0
244,251
0
W
Hera
7,440
496
114
8
0
275,948
2
L
Merlin
7,437
496
113
8
0
254,184
5
L
Sobek
7,055
470
15
1
0
279,625
0
W
Yemoja
6,973
465
30
2
0
257,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role