Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
BadAtThisGame69
Sylvanus
Gold I
Level 42
God Stats
0W - 2L
1,621 SR
Queue Stats
30W - 26L
1,686 MMR
Solo
Ullr
Ullr
Platinum V
Dabadabuka
Ullr
Platinum V
Level 107
God Stats
29W - 37L
1,539 SR
Queue Stats
1,064W - 1,086L
1,725 MMR
Solo
Camazotz
Camazotz
Platinum V
InspecterStanley
Camazotz
Platinum V
Level 128
God Stats
19W - 17L
1,792 SR
Queue Stats
138W - 138L
1,679 MMR
Solo
Artemis
Artemis
Platinum III
Zhivanevskaya
Artemis
Platinum III
Level 160
God Stats
4W - 13L
1,275 SR
Queue Stats
277W - 267L
1,735 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,546 SR
1,665 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,629 SR
1,676 MMR
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum V
 
Hun Batz
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
Bo0tsAndCats
Geb
Platinum I
Level 160
God Stats
12W - 6L
1,753 SR
Queue Stats
268W - 240L
1,850 MMR
Solo
Medusa
Medusa
Platinum I
SirLancersAlot
Medusa
Platinum I
Level 160
God Stats
160W - 126L
1,624 SR
Queue Stats
435W - 416L
1,905 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
xDOCKERx
Erlang Shen
Gold II
Level 160
God Stats
1W - 2L
1,766 SR
Queue Stats
185W - 199L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 0
6,388
532
3,143
5,724
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
10
0 / 0 / 3
5,958
497
3,632
7,829
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 2 / 0
5,577
465
2,431
5,468
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 1
6,003
500
6,171
11,302
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
9
4 / 3 / 0
5,895
491
7,410
8,504
3,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ShivaKaliKing ArthurCabrakan

VS

Bans
AtlasMercuryLancelotAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 0
7,087
591
6,566
8,460
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
 
Hun Batz
12
2 / 1 / 0
7,022
585
3,863
9,929
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 4
6,810
568
4,069
8,973
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 2 / 2
6,957
580
6,336
6,186
2,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
xDOCKERx
Erlang Shen
13
2 / 0 / 0
7,863
655
4,145
8,548
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
8
8
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
W
Sol
 
Sol
1
1
0
1
W
Hun Batz
 
Hun Batz
2
1
0
2
L
Sylvanus
0
0
3
1.5
W
1
2
4
1.5
L
0
2
0
0
L
1
2
1
0.75
W
2
2
2
1.5
L
Artemis
4
3
0
1.33
W
Erlang Shen
xDOCKERx
Erlang Shen
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
24,979
38,827
Taken
42,096
16,087
Mitigated
18,552
13,616
Healing
19,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,143
518
0
1,265
5,724
2,440
0
3,848
1,876
52,094
0
W
Sol
 
Sol
6,566
3,454
0
5,410
8,460
2,843
2,010
2,488
5,972
60,166
0
W
Hun Batz
 
Hun Batz
3,863
1,922
0
4,412
9,929
3,505
0
530
9,399
0
60,147
L
Sylvanus
3,632
1,577
1,228
3,764
7,829
4,633
0
2,202
5,627
21,232
0
W
4,069
1,077
0
2,075
8,973
6,042
0
2,041
6,932
17,148
0
L
2,431
1,161
0
1,000
5,468
1,889
0
0
5,468
0
25,793
L
6,171
2,330
0
4,963
11,302
4,035
0
2,367
8,935
0
44,073
W
6,336
3,071
0
1,572
6,186
2,189
0
1,087
5,099
0
46,710
L
Artemis
7,410
3,035
0
1,396
8,504
3,090
0
2,218
6,286
0
29,357
W
Erlang Shen
xDOCKERx
Erlang Shen
4,145
1,679
0
6,003
8,548
3,973
757
629
7,919
0
57,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,821
Gold Earned
35,739
318
Minions Killed
425
0
Camps Cleared
0
1,054,937
Distance Traveled
1,230,817
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,388
532
102
9
0
215,236
2
W
Sol
7,087
591
116
10
0
226,030
4
W
Hun Batz
7,022
585
102
9
0
253,047
3
L
Sylvanus
5,958
497
42
4
0
232,439
5
W
Geb
6,810
568
16
1
0
269,802
4
L
Ullr
5,577
465
51
4
0
121,635
0
L
Camazotz
6,003
500
80
7
0
258,769
1
W
Medusa
6,957
580
78
7
0
231,456
2
L
Artemis
5,895
491
43
4
0
226,858
2
W
Erlang Shen
7,863
655
113
9
0
250,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role