Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
An00N1mPL
Khepri
Level 39
God Stats
5W - 0L
1,901 SR
Queue Stats
30W - 35L
1,490 Elo+
Solo
Nox
Nox
Cryptoneer420
Nox
Level 134
God Stats
5W - 6L
1,273 SR
Queue Stats
42W - 57L
1,439 Elo+
Solo
Aphrodite
Aphrodite
Fk3am
Aphrodite
Level 15
God Stats
6W - 2L
1,907 SR
Queue Stats
9W - 5L
1,577 Elo+
Party 2
Set
Set
threeam
Set
Level 156
God Stats
1W - 0L
1,840 SR
Queue Stats
56W - 46L
1,572 Elo+
Party 2
Team Averages
Level 94
1,684 SR
1,515 Elo+

VS

Team Averages
Level 83
1,585 SR
1,480 Elo+
Skadi
Skadi
Cropka
Skadi
Level 147
God Stats
1W - 1L
1,272 SR
Queue Stats
22W - 35L
1,428 Elo+
Party 1
Ymir
Ymir
Inlaidgoose5785
Ymir
Level 69
God Stats
3W - 4L
1,606 SR
Queue Stats
281W - 289L
1,473 Elo+
Solo
Fenrir
Fenrir
Ix OpTiCZz xI
Fenrir
Level 109
God Stats
0W - 1L
1,717 SR
Queue Stats
63W - 75L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Mniszku
Gilgamesh
Level 27
God Stats
6W - 9L
1,448 SR
Queue Stats
16W - 28L
1,437 Elo+
Party 1
Anubis
Anubis
SirFaun
Anubis
Level 64
God Stats
16W - 12L
1,879 SR
Queue Stats
172W - 172L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 1 / 5
8,489
772
11,884
9,072
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
An00N1mPL
Khepri
14
2 / 1 / 7
8,244
749
3,951
6,999
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 4
7,692
699
5,552
5,574
2,657
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Fk3am
Aphrodite
15
1 / 1 / 7
7,822
711
8,770
10,010
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Set
17
8 / 2 / 5
9,047
822
15,368
13,756
9,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cropka
Skadi
14
1 / 3 / 2
7,848
713
11,031
10,280
4,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 4
7,315
665
4,039
14,112
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 2 / 0
8,114
738
6,299
11,102
5,504
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Mniszku
Gilgamesh
13
2 / 2 / 3
8,091
736
7,775
11,682
8,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
SirFaun
Anubis
15
1 / 4 / 1
8,008
728
4,152
9,467
5,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
15
Kills
8
8
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
5
5.5
W
Khepri
An00N1mPL
Khepri
2
1
7
5.5
L
Skadi
Cropka
Skadi
1
3
2
0.67
W
1
3
4
1
W
Aphrodite
Fk3am
Aphrodite
1
1
7
4.5
L
0
4
4
0.5
L
4
2
0
2
L
Gilgamesh
Mniszku
Gilgamesh
2
2
3
1.75
L
Anubis
SirFaun
Anubis
1
4
1
0.38
W
Set
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,525
Damage
33,296
45,411
Taken
56,643
27,726
Mitigated
38,783
16,231
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,884
3,776
0
658
9,072
5,365
567
2,282
6,790
36,292
0
W
Khepri
An00N1mPL
Khepri
3,951
276
547
1,234
6,999
5,221
0
850
6,149
10,128
0
L
Skadi
Cropka
Skadi
11,031
4,720
0
693
10,280
4,561
414
5,765
4,515
0
34,045
W
5,552
546
0
0
5,574
2,657
845
437
5,137
21,868
0
W
Aphrodite
Fk3am
Aphrodite
8,770
1,208
4,397
5,579
10,010
5,270
495
1,758
8,252
29,409
0
L
4,039
1,111
0
2,677
14,112
14,712
140
8,005
6,107
12,747
0
L
6,299
1,810
0
2,038
11,102
5,504
0
6,024
5,078
0
23,820
L
Gilgamesh
Mniszku
Gilgamesh
7,775
2,561
990
1,049
11,682
8,318
0
7,451
4,231
0
9,918
L
Anubis
SirFaun
Anubis
4,152
260
0
3,104
9,467
5,688
630
2,912
6,555
36,211
0
W
Set
15,368
7,214
0
3,816
13,756
9,213
1,000
2,864
10,892
0
39,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,294
Gold Earned
39,376
217
Minions Killed
183
0
Camps Cleared
0
1,094,780
Distance Traveled
1,054,479
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,489
772
59
5
0
224,516
1
W
Khepri
8,244
749
15
1
0
215,168
2
L
Skadi
7,848
713
68
6
0
219,144
1
W
Nox
7,692
699
32
3
0
193,802
0
W
Aphrodite
7,822
711
47
4
0
228,273
5
L
Ymir
7,315
665
16
1
0
189,164
0
L
Fenrir
8,114
738
39
4
0
223,701
1
L
Gilgamesh
8,091
736
3
0
0
246,356
0
L
Anubis
8,008
728
57
5
0
176,114
5
W
Set
9,047
822
64
6
0
233,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role