Player Matchup

Skadi
Skadi
 
Skadi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AnalMcTuffing
Vulcan
Level 89
God Stats
2W - 1L
1,810 SR
Queue Stats
140W - 133L
1,466 Elo+
Party 1
Yemoja
Yemoja
ILoveSeaSalt
Yemoja
Level 61
God Stats
1W - 5L
1,289 SR
Queue Stats
93W - 91L
1,521 Elo+
Party 1
Fenrir
Fenrir
JammyWaffles
Fenrir
Level 57
God Stats
6W - 1L
1,924 SR
Queue Stats
105W - 103L
1,469 Elo+
Party 1
Merlin
Merlin
MiniWerty
Merlin
Level 59
God Stats
0W - 1L
1,591 SR
Queue Stats
106W - 124L
1,451 Elo+
Solo
Team Averages
Level 64
1,623 SR
1,481 Elo+

VS

Team Averages
Level 130
1,662 SR
1,600 Elo+
Poseidon
Poseidon
Cainnein
Poseidon
Level 160
God Stats
50W - 9L
1,932 SR
Queue Stats
945W - 248L
1,854 Elo+
Party 2
Achilles
Achilles
Kieray
Achilles
Level 125
God Stats
25W - 26L
1,477 SR
Queue Stats
559W - 622L
1,455 Elo+
Solo
Arachne
Arachne
Mohan560
Arachne
Level 63
God Stats
3W - 2L
1,660 SR
Queue Stats
148W - 159L
1,478 Elo+
Solo
Bacchus
Bacchus
RingwraithReborn
Bacchus
Level 156
God Stats
21W - 10L
1,899 SR
Queue Stats
663W - 241L
1,748 Elo+
Party 2
Anubis
Anubis
Sabbenny2013
Anubis
Level 146
God Stats
3W - 3L
1,342 SR
Queue Stats
336W - 361L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 3 / 1
9,149
915
11,910
15,242
5,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 3 / 1
8,903
890
10,533
10,384
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
14
0 / 2 / 2
8,847
885
1,927
11,950
7,542
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
14
0 / 6 / 1
8,715
872
6,719
14,073
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
MiniWerty
Merlin
15
1 / 0 / 1
9,640
964
10,429
11,439
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

209

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cainnein
Poseidon
16
9 / 0 / 4
11,459
1,146
21,937
8,906
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Kieray
Achilles
16
2 / 0 / 7
9,871
987
10,277
10,201
9,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Mohan560
Arachne
15
1 / 0 / 4
9,142
914
4,748
7,024
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 0 / 8
10,981
1,098
14,041
11,975
18,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
15
0 / 2 / 12
9,842
984
9,985
7,417
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
2
Kills
14
14
Deaths
2
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
1
0.5
L
0
3
1
0.17
W
Poseidon
Cainnein
Poseidon
9
0
4
11
L
Yemoja
0
2
2
0.5
L
Fenrir
0
6
1
0.08
W
Achilles
Kieray
Achilles
2
0
7
5.5
L
Merlin
MiniWerty
Merlin
1
0
1
1.5
W
Arachne
Mohan560
Arachne
1
0
4
3
W
2
0
8
6
W
Anubis
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,518
Damage
60,988
63,088
Taken
45,523
30,109
Mitigated
41,604
8,650
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,910
3,430
0
0
15,242
5,803
0
12,352
2,890
0
26,696
L
10,533
4,319
0
0
10,384
4,807
0
7,047
3,337
29,260
0
W
Poseidon
Cainnein
Poseidon
21,937
2,616
0
1,406
8,906
4,181
0
5,385
3,481
52,216
0
L
Yemoja
1,927
1,090
5,346
1,141
11,950
7,542
0
8,374
3,576
7,373
0
L
Fenrir
6,719
821
0
864
14,073
7,228
0
9,350
4,723
0
12,927
W
Achilles
Kieray
Achilles
10,277
491
0
1,423
10,201
9,617
0
5,172
4,860
0
33,563
L
Merlin
MiniWerty
Merlin
10,429
692
154
1,145
11,439
4,729
0
8,840
2,599
48,159
0
W
Arachne
Mohan560
Arachne
4,748
2,732
0
1,352
7,024
4,752
0
2,631
4,286
0
11,494
W
14,041
1,102
0
2,286
11,975
18,496
0
5,405
6,413
23,609
0
W
Anubis
9,985
76
0
2,219
7,417
4,558
0
4,296
3,083
32,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,254
Gold Earned
51,295
227
Minions Killed
218
5
Camps Cleared
9
883,979
Distance Traveled
995,426
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,149
915
29
3
1
181,033
0
L
Vulcan
8,903
890
56
6
1
197,543
0
W
Poseidon
11,459
1,146
83
8
5
199,061
4
L
Yemoja
8,847
885
20
2
2
149,974
0
L
Fenrir
8,715
872
19
2
0
171,606
0
W
Achilles
9,871
987
53
5
1
217,437
1
L
Merlin
9,640
964
103
10
1
183,823
0
W
Arachne
9,142
914
7
1
2
187,747
0
W
Bacchus
10,981
1,098
21
2
0
218,733
2
W
Anubis
9,842
984
54
5
1
172,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role