Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
CURRIPIPI
Nemesis
Bronze III
Level 109
God Stats
0W - 2L
1,307 SR
Queue Stats
2W - 5L
1,466 MMR
Party 1
Eset
Eset
Gold I
Mochimochii
Eset
Gold I
Level 160
God Stats
0W - 4L
1,520 SR
Queue Stats
71W - 69L
1,483 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
kevin67747
Sun Wukong
Bronze III
Level 88
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,426 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,533 SR
1,499 MMR
Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
KullAmra
Izanami
Bronze III
Level 82
God Stats
1W - 0L
1,293 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
Mitnichten
The Morrigan
Gold III
Level 117
God Stats
13W - 18L
1,493 SR
Queue Stats
496W - 492L
1,553 MMR
Solo
Khepri
Khepri
Bronze V
gigelfidel200
Khepri
Bronze V
Level 103
God Stats
4W - 3L
1,740 SR
Queue Stats
177W - 189L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
АртёмКучукКуколд
Thanatos
Platinum V
Level 149
God Stats
44W - 30L
1,640 SR
Queue Stats
409W - 407L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 0
4,938
494
3,943
7,050
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
 
Fafnir
6
0 / 3 / 0
4,773
477
2,675
9,701
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
CURRIPIPI
Nemesis
8
0 / 3 / 0
4,813
481
1,549
7,093
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
5,057
506
4,266
5,116
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
kevin67747
Sun Wukong
9
0 / 2 / 0
4,832
483
2,305
7,363
4,135
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
UllrLancelotArachne

VS

Bans
KaliNikeAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 2
6,641
664
5,319
7,650
5,421
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
KullAmra
Izanami
10
1 / 0 / 4
5,804
580
5,968
4,652
1,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Mitnichten
The Morrigan
11
4 / 0 / 3
6,422
642
5,181
2,020
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 5
6,442
644
3,703
5,188
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 3
5,577
558
3,631
9,081
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
13
13
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
L
Fafnir
 
Fafnir
0
3
0
0
W
Tyr
 
Tyr
3
0
2
4
L
Nemesis
CURRIPIPI
Nemesis
0
3
0
0
W
Izanami
KullAmra
Izanami
1
0
4
3
W
The Morrigan
Mitnichten
The Morrigan
4
0
3
5.5
L
0
3
0
0
W
4
0
5
6.5
L
Sun Wukong
kevin67747
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,738
Damage
23,802
36,323
Taken
28,591
16,082
Mitigated
15,179
8,199
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,943
2,420
0
1,871
7,050
1,731
0
1,092
5,958
0
39,597
L
Fafnir
 
Fafnir
2,675
446
0
2,087
9,701
6,305
0
3,783
5,918
7,121
0
W
Tyr
 
Tyr
5,319
384
0
4,422
7,650
5,421
954
311
7,339
0
42,380
L
Nemesis
CURRIPIPI
Nemesis
1,549
657
0
664
7,093
2,267
0
1,662
5,431
0
31,128
W
Izanami
KullAmra
Izanami
5,968
4,251
0
1,725
4,652
1,699
156
608
4,044
0
48,244
W
The Morrigan
Mitnichten
The Morrigan
5,181
774
0
228
2,020
835
0
1,079
941
42,077
1,018
L
4,266
397
343
825
5,116
1,644
0
2,051
3,065
38,082
0
W
3,703
838
0
1,292
5,188
3,463
0
2,207
2,981
23,168
0
L
Sun Wukong
kevin67747
Sun Wukong
2,305
613
0
2,409
7,363
4,135
0
0
7,363
0
26,492
W
3,631
54
0
6,877
9,081
3,761
0
2,736
6,345
0
35,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
30,886
262
Minions Killed
346
0
Camps Cleared
0
1,060,036
Distance Traveled
1,036,296
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,938
494
73
7
0
192,103
3
L
Fafnir
4,773
477
12
1
0
210,798
11
W
Tyr
6,641
664
82
8
0
199,153
0
L
Nemesis
4,813
481
63
6
0
241,903
0
W
Izanami
5,804
580
89
9
0
192,935
3
W
The Morrigan
6,422
642
82
8
0
220,044
3
L
Eset
5,057
506
76
8
0
207,953
2
W
Khepri
6,442
644
37
4
0
200,053
2
L
Sun Wukong
4,832
483
38
4
0
207,279
2
W
Thanatos
5,577
558
56
6
0
224,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role