Player Matchup

Hera
Hera
Chelsea12
Hera
Level 101
God Stats
4W - 5L
1,182 SR
Queue Stats
41W - 55L
1,432 Elo+
Party 2
Serqet
Serqet
MeinKampf6m
Serqet
Level 24
God Stats
2W - 2L
1,728 SR
Queue Stats
75W - 68L
1,634 Elo+
Party 1
Neith
Neith
PELEmainMatrix
Neith
Level 121
God Stats
1W - 1L
1,911 SR
Queue Stats
28W - 20L
1,481 Elo+
Party 2
Lancelot
Lancelot
TrippinMadSac
Lancelot
Level 146
God Stats
2W - 3L
1,518 SR
Queue Stats
38W - 40L
1,463 Elo+
Party 2
Bellona
Bellona
richiej18
Bellona
Level 129
God Stats
4W - 1L
1,474 SR
Queue Stats
178W - 166L
1,594 Elo+
Party 1
Team Averages
Level 104
1,563 SR
1,521 Elo+

VS

Team Averages
Level 37
1,543 SR
1,437 Elo+
Xing Tian
Xing Tian
FunctionGx
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,336 Elo+
Party 3
Loki
Loki
GUYIBHJI
Loki
Level 61
God Stats
27W - 22L
1,578 SR
Queue Stats
29W - 25L
1,490 Elo+
Party 3
Hera
Hera
SmileyMore
Hera
Level 48
God Stats
3W - 3L
1,683 SR
Queue Stats
132W - 150L
1,518 Elo+
Solo
Artemis
Artemis
TheGasPack
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,456 Elo+
Party 3
Thanatos
Thanatos
earlydoughnut123
Thanatos
Level 41
God Stats
10W - 10L
1,454 SR
Queue Stats
49W - 51L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 0 / 1
7,664
547
2,549
3,065
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
11
4 / 2 / 8
7,715
551
3,386
8,896
5,355
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 1 / 7
8,400
600
10,895
6,720
2,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
TrippinMadSac
Lancelot
13
5 / 2 / 5
7,846
560
8,699
9,559
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
richiej18
Bellona
15
2 / 0 / 1
8,958
640
7,785
6,312
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FunctionGx
Xing Tian
8
0 / 2 / 2
5,679
406
2,660
8,042
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
12
0 / 2 / 0
6,648
475
2,385
10,973
4,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 2
7,336
524
3,882
6,284
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TheGasPack
Artemis
9
3 / 7 / 0
6,533
467
7,053
11,554
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 6 / 0
6,190
442
2,626
11,160
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
19
Kills
5
5
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
1
0
1
1.5
L
Xing Tian
FunctionGx
Xing Tian
0
2
2
0.5
L
Loki
0
2
0
0
W
Serqet
4
2
8
4
W
7
1
7
10.5
L
0
2
2
0.5
L
Artemis
TheGasPack
Artemis
3
7
0
0.43
W
Lancelot
TrippinMadSac
Lancelot
5
2
5
3.75
L
2
6
0
0.33
W
Bellona
richiej18
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,314
Damage
18,606
34,552
Taken
48,013
16,701
Mitigated
20,886
11,117
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
2,549
269
0
0
3,065
1,261
122
1,568
1,497
56,918
0
L
Xing Tian
FunctionGx
Xing Tian
2,660
520
0
1,054
8,042
5,414
0
383
7,659
10,627
0
L
Loki
2,385
570
0
4,759
10,973
4,023
0
0
10,859
0
47,192
W
Serqet
3,386
869
0
1,517
8,896
5,355
0
1,468
6,592
0
14,869
W
10,895
5,669
0
2,035
6,720
2,099
3,174
1,298
5,422
0
46,961
L
3,882
780
0
1,250
6,284
2,200
0
1,158
5,081
63,066
0
L
Artemis
TheGasPack
Artemis
7,053
3,703
0
2,342
11,554
3,962
0
0
11,554
0
38,544
W
Lancelot
TrippinMadSac
Lancelot
8,699
1,604
0
3,402
9,559
3,934
99
2,208
7,351
0
53,433
L
2,626
351
0
5,456
11,160
5,287
0
1,008
9,984
0
31,620
W
Bellona
richiej18
Bellona
7,785
2,983
0
4,163
6,312
4,052
0
0
6,312
0
66,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,583
Gold Earned
32,386
459
Minions Killed
357
0
Camps Cleared
0
1,417,209
Distance Traveled
1,297,417
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,664
547
103
7
0
270,453
2
L
Xing Tian
5,679
406
14
1
0
252,998
2
L
Loki
6,648
475
101
7
0
295,740
3
W
Serqet
7,715
551
24
2
0
286,700
7
W
Neith
8,400
600
100
7
0
233,470
3
L
Hera
7,336
524
126
9
0
252,846
4
L
Artemis
6,533
467
56
4
0
208,682
0
W
Lancelot
7,846
560
82
6
0
346,179
3
L
Thanatos
6,190
442
60
4
0
287,151
7
W
Bellona
8,958
640
150
11
0
280,407
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role